BossShop
===> Project moved to Spigot <===
BossShop allows you to create custom GUIs (Inventories) for Server Menus/Shops etc.
This is one of the most player-friendly Shop/GUI Plugins ever! Say goodbye to all the annoying command- or signshops!
BossShop is a plugin which allows the creation of simple/advanced GUIs (That's up to you!). It allows creating infinite custom inventories with unique items, prices and rewards. All in all, it can do a lot. You can link your inventories, give your donators a discount or you can use BossShop to offer your players a warp menu, clickable voting links and much more. The possibilities are endless!
BossShop Showcase
Metrics (Click me for more Information)
Please add UUID beacuse now you can change your name
Is it possible to add sounds in the menu config?
I Tried Making Custom Signs With Boss Shop and 1 Problem Signs Don't Work. Do i need to Fix Something?
Yo GamePlayer. I believe when Microsoft bought out minecraft there is a conflict in digital content the DCMA. Hope this don't mean what I think it does. All rights reserved but can be fixed with a nexus like the http://www.nexusmods.com/fallout3/?. Hope I am wrong.
http://www.bbc.com/news/technology-29205819
Give likes
Hey sir, can you update the protocol for server pinging? Its not working ;(
Guess what? You cant get the craftbukkit anymore. So how do we use the GUI now?
@Blackixx You got the support for the PlayerHead-Texture in BossShop, is there alsa a chance you add the support for a UUID-based-Custom-Head-Texture?
If you dont know what I mean: http://heads.freshcoal.com/list.php?pn=1
These heads got custom textures and they dont need a useraccount anymore. If you do it - nice. If not anbd it's a technical reason: Please describe it, cause I'll try to find someone who can do this ;)
@Blackixx
Is there a built in equivalent to essential's /sell command? i'd like an option for players to sell a full inventory, Or a way to run a command as OP?
http://gyazo.com/5202fa9dfd71ed3e122dec37ddde93bd
The bottom right one is linked to essentials /sell Grass. Only problem though is that it gives a player access to /sell as well and they wouldn't have to visit the shop at all. Basically I need a way to negate essentials.sell but still allow them to do /sell Grass (sell all of what they have, not necessarily a full inventory worth. Is there some magic I can work with your plugin?
@Blackixx: Go What about simply not logging when a player clicks something which is free? I'll put it on the TodoList!
We got a supporter-panel via BossShop where they can get rewards for events. Those are free, but if it's not logged there's no control how much stuff they take ;) So I would recommand a different option:
[] Not Logging reward-type "menu"
or like in the first post
[] Not-logging-option for every item (optional critera, per default it's loggin according to the option in the main-config.
@Blackixx
I'm unsure what I had configured wrong.
Sorry, it does indeed work after setting it manually to PlayerPoints, and reviewing my shop files.
@In5aN1aC
Should still be working with PlayerPoints. You could try setting "PointsPlugin" in the config to "PlayerPoints".
@werte12345 What about simply not logging when a player clicks something which is free? I'll put it on the TodoList!
@Kaptainz12
Here you can find a list of Enchantments: Link
Here you can find a list of Enchantment Ids: Link
in your case I would use
Hello,
I've been trying to add a Pickaxe and an Enchantment to it on the GUI menu, but that doesn't seem to work for me, am I spelling it wrong or is it a problem?
UNBREAKING#3
FORTUNE#3
Hello,
would it be possible to add an option so you can decide if the Item goes to the log or not? Our log is large as hell and a large part is only menu-movement (bought MenuItem Ankauf(Shop) for Free.)
It would be very practival if the log is turned on, you can deactivate special entries with another option, too.
@Blackixx
Thanks for replying ^-^ Going into it a little further I realized that the GUI wasn't opening when I clicked on the item using ChestCommands. Then I did a little Googling and found out I needed to have a special thing added to the GUI to make it so the GUI for the BossShop would stay up. I tried alternate commands that didn't work but now I have everything all set. Again thanks for replying though! :D
Is this confirmed to currently still work with PlayerPoints?
I've been trying to get it to work, even specifying the points plugin in the config several different ways, but BossShop claims I don't have enough points (isn't connected)
Also, nothing about connecting to a points plugin appears in the logs.
@OTF_Catastrophe
Yeah it is possible and you already said the right name of the variable: "%player%" :)
Is there a player variable? Such as %player% or something relative? I'm asking because while using ChestCommandsGUI you cant make an object do /bs or /shop or /bossshop so I was thinking possibly it could open up if I set the object to run the command /bs open menu %player% and it would open the menu for that player.
@Hephzebah
Actually nvm, I realized that in your pictures you have them in separate inventory slots. I wanted to have them both on the same slot to buy and sell, not two separate ones... :\ Oh well.
@Hephzebah
Thank you.
@mrretrus
Much appreciated :).
@mrretrus
Here tickets are never deleted. That's what you need to do: http://snapcr.net/c/a7ff.png Here a direct link to your ticket: http://dev.bukkit.org/bukkit-plugins/bossshop/tickets/214-shift-clicking-menu-buttons-gives-them-as-an-item/
@CombatWiZ
Already answered, thanks to Hephzebah :)
@pepper82
If you want to work with TimedCommands you additionally need the TimedCommands Plugin