Blueprint

Introduction

http://i.imgur.com/pZRGBfC.jpg

An easy to use plugin, blueprint lets you specify certain items as craft-able ONLY after first obtaining and using an item's blueprint.

There are currently no commands available but more commands and configuration are planned for the future.

Blueprints are obtained as drops from mobs. Drop rates can be configured via the config. Blueprints will be applied on pickup.

Useful Links

Source Code on GitHub

Permissions

Bypass blueprint checks - blueprint.bypass

Installation and Setup

  1. Ensure that you have Java 7 installed
  2. Stop the server
  3. Drop blueprint.jar into your plugins folder
  4. Start and stop the server
  5. go into plugins/blueprint/config.yml
  • to require blueprints before crafting items, add theitem IDs to the "blueprints" section of config.yml

Configuration

//dropChance is the rate which mobs will drop blueprints
dropChance: 100

//Blueprints are the items which will require blueprints before crafting
Blueprints: [20,23,25,27,28,29,33,35,41,42,45,46,47]

//players are the current blueprints held by players. 
players:
  Riaku:
    - 355
Problems
  • Blueprint not dropped after creeper explosion
  • item duplication when quitting inventories with blueprints in them
Planned Features
  • Adding Commands to add/remove/modify blueprints
  • Add Furnace and Brewing stand support
  • Move blueprints list from config.yml to blueprints.yml

for problems or suggestions, feel free to contact me here, or on github.

Source can be found on Github https:github.com/Riaku/blueprints


Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes

About This Project

Categories

Members

Recent Files

Bukkit