Blothera Damage
Description
What it is
This is a plugin that allows you to choose how much damage is done by each weapon and tool that would normally do extra damage.
Also check out Blothera Assassin, Blothera Archer, Blothera Blocks, Blothera Warp, Blothera Thief, Blothera Chat and Blothera Tools
Also check out the Blothera Kingdom Forums and sign up if you want to see all of the Blothera plugins in action
commands
NONE
Permissions
- BlotheraDamage.Axe.Wood.#
- BlotheraDamage.Axe.Stone.#
- BlotheraDamage.Axe.Gold.#
- BlotheraDamage.Axe.Iron.#
- BlotheraDamage.Axe.Diamond.#
- BlotheraDamage.Sword.Wood.#
- BlotheraDamage.Sword.Stone.#
- BlotheraDamage.Sword.Gold.#
- BlotheraDamage.Sword.Iron.#
- BlotheraDamage.Sword.Diamond.#
- BlotheraDamage.Pick.Wood.#
- BlotheraDamage.Pick.Stone.#
- BlotheraDamage.Pick.Gold.#
- BlotheraDamage.Pick.Iron.#
- BlotheraDamage.Pick.Diamond.#
- BlotheraDamage.Shovel.Wood.#
- BlotheraDamage.Shovel.Stone.#
- BlotheraDamage.Shovel.Gold.#
- BlotheraDamage.Shovel.Iron.#
- BlotheraDamage.Shovel.Diamond.#
- BlotheraDamage.Bow.Pullback(1,2,3).#
- BlotheraDamage.Fist.#
Every Other permission is set up like this
BlotheraDamage.ID.(Data Value if put in the config).#
The '#' is which number is in the config
So each permission gives the player with that permission the modified damage when using it to attack something.
How it works
In the config each item has each available material under it and then changes the damage done by it on each hit. A bow has 3 different powers of being pulled back where the farther pulled back it is the more damage it does. The Pullback1-3 are to take that into account and thus the damage can be modified according to how much it is pulled back.
NOTE: 1 = .5 hearts eg. 6 = 3 hearts AND 20 = 10 hearts
Config
Damage:
- Axe
- Wood
- Stone
- Gold
- Iron
- Diamond
- Bow
- Pullback1
- Pullback2
- Pullback3
- Sword
- Wood
- Stone
- Gold
- Iron
- Diamond
- Pick
- Wood
- Stone
- Gold
- Iron
- Diamond
- Shovel
- Wood
- Stone
- Gold
- Iron
- Diamond
- Fist
After each material there is a number so that you can have different people do different amounts of damage with each tool
To set up values for other items you go 2 spaces at the bottom and put the ID number with a colon( : ), you then go down a line and put 4 spaces and put the Data value if you need it (eg. red wool Data Value = 14) with a colon, if you put a data value then you go down another line and put 6 spaces or stay on that line if you didn't put a data value and put the numbers up to how many different damages you want in single quotes with a colon after it(eg. the first on would be '1':) and then you put the amount of damage you want it to do right after it.
So say I wanted to have red wool to do 15 damage and 12 damage and then a stick to do 5 damage I would put this at the bottom of the config:
- ||35:
- ||||14:
- ||||||'1': 15
- ||||||'2': 12
- ||280:
- ||||'1': 5
(Each '|' symbolizes 1 space)
The permissions for these would be as follows:
- BlotheraDamage.35.14.1
- BlotheraDamage.35.14.2
- BlotheraDamage.280.1
To Do
- Anyone have any suggestions?
Known Bugs
- If anyone finds any please create a ticket for it
Does it works with tekkit items like nano suit, quantum armour, etc..?
@BotInPerson
The axe problem doesn't come from this plugin because I did the same thing for the axes as I did with every other tool/weapon except, of course, replace it for axes. My guess is that another plugin that you have running is interfering with it in one way or another. I do have this set up so that it changes the damage before most other plugins specifically so that it could be over written.
This plugin is awesome! It's easy to use and yet very versetaile! But i've come across one anoying bug.. The defined Axe damages only apply to mobdamage and not PvP :/ everything else works fine! For the meantime we will use "BattleAxe" but we would rather have a all-in-one solution withthis plugin :)
I hope you can fix this soon! Thanks in advance! :D
@Zefram
???
use this plugin enchant Function
Invalid
To everyone that made a suggestion. Today I am going back through all of my plugins that I still have a working copy of and adding any suggestions that I think are good. You can look to seeing your suggestions in an hour or so
Sorry about that. I didn't have the subscriptions set up properly so I had no clue that anyone left a comment. I'll take all of your suggestions into consideration and see what I can do.
@ChilledGrease
Yeah, if you could allow us to do something along the lines of this, I would love you for a very long time.
35.2: 5
(item cloth with damage value 2 (pink cloth) does 5 damage)
Would it be possible to add different levels of damage permissions for each weapon? For example, could you make BlotheraDamage.Sword.Diamond have 3 different permissions, say 1 2 and 3, each corresponding to a different configuration? This would allow for a permission-based level-up system that increases damage as you level. Also, support for custom items would be totally awesome. Great plugin, can't wait to see where this goes!
Nice Plugin! Searched for this very long! But configurable Fist damage would be great!
I understand this is only in early development but if it'd be possible to alter the players punch damage when not holding an item that would be great!