BetonQuest
BetonQuest is advanced and powerful quests plugin. It offers RPG-style conversations with NPCs and a very flexible quest system. Instead of being limited to creating "quest" objects with taking requirements and rewards upon completion, BetonQuest allows you to freely define what should happen (events), if it should happen (conditions) and what needs to be done for it to happen (objectives). Your quests don't have to look like "kill, bring, get reward": you can create multi-threaded stories, narrated with NPC conversations, with multiple endings affecting the player's gameplay in many ways.
@Shouter14
Could you zip your files and send them to me via PM?
Hey I have a small issue creating a conversation. Everything seems to be fine in my conversation "guide" I created but whenever I click on my citizen bound to the conversation nothing happens. In the server Log all it says is: Conversation doesnt exist: default.guide. When the server starts, betonquests only loads on Conversation, which because of my problem, is probably only the Innkeeper conversation. For some reason the plugin doesnt seem to load my conversation which is in the same folder as the Innkeeper conversation. Thanks for the help in advance!
@xH3LLRAIZ3Rx
The video above is for an older version. I'm not good at recording anything, nor is my pc. You can talk to the author of that guide, maybe he's willing to update it.
I could try to create a text tutorial with pictures once I'm done with the editor.
@Co0sh
understandable I guess, could you at least make a Guide that makes sense for BetonQuest, it seems like it makes no sense at all
@xH3LLRAIZ3Rx
It will have a price because I don't do it for fun like BetonQuest. Coding the plugin is my way of wasting my free time. Writing an editor is something I do because some people need it, that's why I would like to get something in return.
@Co0sh
why cost :( you should seriously have it for people who dont know how to do this stuff
@xH3LLRAIZ3Rx
I don't know, it's the first time I'm coding in JavaFX and I have no idea what problems I will encounter before completing the application and how much time it will take to solve them. It will probably be done by the end of August (at least I hope so) and it will cost 10-15$.
@Co0sh
yay, when will it be done?
@xH3LLRAIZ3Rx
I'm already developing a standalone quest editor.
can you like make a Web UI to make quests, or a Java Application?
can you make it a little easier, it seems like this is way to hard to setup
@Explan
@RCBASEBALL13
Sorry guys, I don't have access to my pc right now so I can't help you. I'll be back in a week.
Hey! I have a question. I keep getting a "item not defined error" I'm trying to use Hay Bales. They're listed as Hay_Block in minecraft, I have tried everything!
Thanks! Awesome plugin!
@Explan
I'm so sorry I just saw the FAQ
@Explan
My conversation: https://www.dropbox.com/s/wderq0pkwdqtnkd/explan.yml?dl=0
I make a conversation and the console outputs no errors but when I right-click the NPC with the same name as "quester" it doesn't start a conversation
@blaizex
All versions before BetonQuest 1.7 should work on Minecraft 1.6, but the newest ones require UUID support, so they won't work.
works on 1.6.4 too?
@pepper82
There is "delay" objective, you can use it to remove tags from player so he can start the quest again.
Very good plugin deed and nice support. Is there any chance to add daily quests? Or am I already able to make them easily?