BandageMe
BandageMe
Quote from theSwak:This plugin gives the a player the ability to heal another living creature or player with a bandage if damaged. It will remove the bandage item from the player and apply to the player/creature a certain amount of health. I am adding new functionality and more server administration control with permissions and configuration files. This is my first open-source project and I am very open to ideas/comments to help improve this project. As of version 0.46 I am looking to put this into a release as I catch up on the last few 1.1 revisions and developing some more in depth functions with 1.2 release for craftbukkit.
<3 Current Version 0.8 <3 compatible with bukkit version: 1.2.5-R5.0
Features
- Ability to heal another living creature/player using a bandage.
- Check a player/creatures health with a command.
- Configuration to bandage item, amount and success rate within the generated config.yml
Planned Features
- Adding permissions compatibility for users/groups.
- Configurable delay between bandage usages.
Commands and Permission nodes
Commands
- /bandageme : Description of plugin's features.
- /bandageme <player> : Check the player's health and warns the player you are checking.
Permissions
- more info soon
Configuration (BandageMe/config.yml)
- bandage-material : STRING (acceptable item names from Bukkit.Material list)
- healing-chance : 80 (0-100 which is the chance out of one hundred)
- usage-amount : 4 (amount of bandage-material to be removed for bandage use)
Server Installation
- Install BandageMe.jar to your server /plugins folder
- Restart the server to create default configuration files
- Stop Server and change config.yml to preference
- Start server and enjoy some healing
How to Use
- Have at least 4 string in your hand.
- Stand near the creature/player that you want to bandage.
- Sneak and Right-Click on creature/player with string in hand.
- The string will be removed if the bandage is applied to the creature/player.
LATEST CHANGELOG
v 0.8
- updated with craftbukkit-1.2.5-R5.0 compatibility
v 0.46
- updated with craftbukkit 1.1-R6 compatibility
- initial structure in place for permissions
- bandage material can be changed within the config.yml
v 0.42
- updated with craftbukkit 1.1-R4 compatibility
- added a config.yml file
- using a bandage will now cause a cool down timer (this is to stop from spamming the action)
- added a visual effect when you have successfully healed a living creature/player
- added a configurable success rate to heal the targeted creature/player with bandage
@Cbarron
if you want a developer to do something, calling part of his work that he has spent a lot of time and energy doing "crap" is not a good idea :P
hey there , so i just found your plugin this is ver good but here is what people are looking for
1. Remove the msg crap Begining healing (name) 2. Add a line in the config.yml so we can config how many hearts it should regen ! 3. Remove the chance fucktion this will clean up hella lines of code. 4. make it so that is simply regens there are too many issuse with it only healing half a heart.
Way too many messages keep coming up saying "You want to heal self?"
I would like it if you would make it so we can configure how much someone is healed per bandage item. I would like to make 1 paper = a bandage and heal 2 hearts.
Perhaps add possibility to bandage yourself? :)
Also I've been thinking about something else which could be a nice feature, disable the autoheal feature altogether, so you'll have to use bandages, rest in bed, or maybe some other configurable item could allow you to regen health
Also I personally prefer paper to be used for bandages instead of strings :)
@kevinz000
I will get a R6 compatible version out in the next day. I am taking notes on some of the other comments on some great additions, with all these revisions to Bukkit coming out I am holding most of those changes for which I feel at the moment will be in versions for R6 and 1.2-R01
i want a newer version please im running V R6 craftbukkit-1.1-R6-20120301.142116-2.jar i think
Definately bookmarking this, sounds promising. One thing that would be nice if you could see health of another player in the ui.. i think i saw a plugin for spout that could do this, but don't think it's updated..
Could it be possible to add something like sneak + left click for text annoucen of players hp? not sure what can be done this way..
Can't wait for perms so that I can finish my medic guy!
@Silarn
Thanks man, really digging the feedback. The delay between bandage use will definitely be added soon.
This plugin interests me because the old Bandages plugin is no longer compatible with WorldEdit. One thing I liked about that plugin was the delay to use bandages, making them like Minecraft's current potions and making it less easy just to spam bandages and stay alive.
If that could be implemented, if would be awesome. Otherwise it's sounding quite good.
Looking forward to trying this out on CB 1.1-R1. Following your page for the update. :)