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Hello again! I'd like to report a little stacking order problem. It's not really a bug, just something that should be a different way for space, convenience, and organization reasons, plus it just makes sense.
Currently, this is how Backpack stacking works:
With 2+ inventory slots available: - Starts stack in inventory when there is already a stack started in Backpack.
With 1 inventory slot available: - Starts stack in Backpack when there is already a stack started in inventory
To simply fix this problem, here's how the stacking priority should be:
With 2+ inventory slots available: 1) Try to stack in inventory 2) Try to stack in backpack 3) Start new stack in inventory
WIth 1 inventory slot available: 1) Try to stack in inventory (without filling up that last inventory slot) 2) Try to stack in backpack 3) Start new stack in backpack 4) Start new stack in inventory (when backpack gets filled)
I'm not too familiar with coding, but it seems like this would be a simple fix that would only require a few lines of code. Hope you can agree and make this change! Thanks!
PS: I really hope the problem on my other ticket can be fixed soon. I feel like it ruins the point of setting prices when players can basically skip tiers without getting charged. Thanks! http://dev.bukkit.org/bukkit-mods/backpack/tickets/33-backpack-upgrading-still-needs-fix-skipping-sizes/
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