AutoItemBarReload
AutoItemBarReload
Lightweight, convenient, amazing - something every server should have.
Current Version: v1.7 (1.6.2-R0.1)
What does this do?
When you place the last item in a stack of blocks, it will pull a new stack from your inner inventory and move it to your item bar where you were just placing items from.
This works for tools as well as weapons, even fishing poles! As an item is consumed, it is replaced with any you have in your inventory of the same exact type.
This basically makes it a little nicer to keep building, and not have to manage your inventory mid construction.
What does this NOT do?
This plugin does not give you unlimited stacks of blocks, nor does it provide duping.
Permissions
To make it so a player/group can NOT use the functionality that AutoItemBarReload offers, give them the following permission.
- autoitembarreload.disallow
I don't have the tools to build a new version of the plugin at the moment, but I did look at the new API specs and the source.
If somebody wants to fix the snowball problem you just need to change line 71 on this file: https://github.com/jblaske/AutoItemBarReload/blob/master/src/com/randomappdev/bukkit/AutoItemBarReload/listeners/EntityEvents.java
to be this:
if (event.getEntity().getShooter() instanceof Player)
The good news is that it works wonderfully on 1.13 and without taxing CPU usage. However 1.13 does throw an exception error when throwing snowballs and it does not work for snowballs.
Could not pass event ProjectileLaunchEvent to AutoItemBarReload v1.7
org.bukkit.event.EventException: null
...
Caused by: java.lang.NoSuchMethodError: org.bukkit.entity.Projectile.getShooter()Lorg/bukkit/entity/LivingEntity;
...
Working on 1.7
But problem with Iron axe (don't refill)
I don't find more plugin like this and it is excellent.
Could you update, upgrade ? or perhaps a new
maintener ?
@jblaske
can i get a look at snowball source code?
Well, I decided to update this for my local server. Seems to be working just fine with 1.6.1
Download should show up when approval is finished.
add more permissions, like
autoitembarreload.disallow.food autoitembarreload.disallow.tools autoitembarreload.disallow.blocks
http://dev.bukkit.org/server-mods/muezliitemreloader/
Its gonna be sad to see this plugin go, cause sooner or later it just gonna stop working if it doesn't get updated.
just wanted to confirm that I have been using this plugin for like a year now, and im on 1.5.1 and it works perfectly so far.
Can i have Source?
Does anyone know of an alternative plugin or mod does does the same thing?
Has anyone found an alternative plugin that does this?
Oh, bad news.
jblaske, in any case, thank you very much for this great plugin, I hope someday you can do at least one update for this plugin.
I want to let everybody know, that I am officially discontinuing support for all of my plugins. The time required to maintain them and improve them to the level that they should be just isn't available to me, and hasn't been for a while. Rather than keep trying to barely support them, i'm going to just cut the ties so that I can focus that energy elsewhere.
If somebody wants to swoop in and take over on the project, that's fine with me, just send me a PM here and i'll get you set up to take over.
autoitembarreload.disallow doesn't seem to work in PEX 1.19.5 and CB 1.4.6 R0.3
Would love to see this fixed, or if anyone knows of an alternative plugin that does this, I would love to know about it.
Are there any plans in the near future to update this plugin? It still semi works, but with every new release of MC, less and less items are reloading themselves... I don't have a list put together, but i can tell you that not all WOOD types and WOOL types reload, and also Bone Meal and different seeds... We love this plugin on the server its one of the most useful plugins we use.
Hi, you plan to update the plugin?
It's one of the most useful plugins I've seen.
When you have a sword, pickaxe, axe, hoe, shovel, or armor and you throw it out it moves another in your inventory to your hand and sometimes causes a "fake dupe" of the item you threw out and disappears after you click it.
Causes items spawned in your inventory to disappear when throwing them out or when it is spawned in your inventory it acts like a "fake dupe" and dis appears when clicked. The fake dupe cannot be thrown out even by pressing Q.
I don't believe tools or armor should be moved when they break as it is causing many issues.
When I have more than one bowl of stew in my inventory and I eat one, the empty bowl vanishes when the next bowl of stew gets put in the slot. What should happen is the empty bowl either stays where it is (vanilla behavior) or the empty bowl and the new bowl of stew switch places.
I am running CraftBukkit 1.3.2-R3.0 and AutoItemBarReload v1.6
@marubal21
It will likely work with the new version just fine. Some of the new items may not properly trigger auto reloads.
I've not tested it with 1.4 yet.