AuthMe - 2.7.1

Details

  • Filename
    AuthMe.jar
  • Uploaded by
  • Uploaded
    Jan 1, 2013
  • Size
    154.52 KB
  • Downloads
    26,186
  • MD5
    b987828ce75c7db4346c8a810bc06fc5

Supported Bukkit Versions

  • CB 1.4.6-R0.3

Changelog

Changes 2.7.1:

  • Fix some NPE with 1.4.6 changes
  • Fix problem with regex when custom message is too long
  • Compile with bukkit 1.4.6-R0.3 BetaBuild
  • Fix Passpartu
  • Fix Async Thread

Changes 2.7.0:

  • ADD CUSTOM EVENT SYSTEM : just one for this moment : RestoreInventoryEvent , that be call when AuthMe restore the inventory for a player after a login
  • Update German translation
  • Add /authme lastlogin <player> command for get the player's LastLogin if exist
  • Save GameMode and apply this on PlayerKick without login or register
  • Add name_len and regex to messages.yml
  • Add hungarian translation
  • Fix messages.yml , save yours, delete the file and reload AuthMe with new changes
  • Add a synctask for ForceSurvivalMode
  • ADD RAKAMAK CONVERTER , read this : How convert from Rakamak
  • While github remove his download manager , i'll now use DropBox to share DevBuild
  • Add Russian translate : ru
  • Add allowCommands list to allow some commands to use while allowChat: false and the player is unlogged (like /help, etc... ) update your config.yml !!!
  • Add all priority on AsyncPlayerChatEvent for prevent allowChat : false , when using the EssentialsChat

Changes 2.6.9:

  • Add Security function , check the new config file ! ( Stop the server when can't connect to database )
  • Add an option in config, for disable the reloadCommand support, enable by default
  • Try to fix the problem with the lastLoc when a player login/logout without authentification
  • Add an AsyncChat event to lowest priority , for prevent chat when allowChat is set to false and use Faction Plugin

Before update to this version make sure to do a backup of all files, database and accounts.

  1. Check the configuration wiki
  2. Check how to setup new version

if u want your language style u have just to renamen it as messages_en.yml and set in config.yml messageLanguage: en to load it.
if your players can chat even if allowChat: false , take some minuts and try to configure unLoggedInGroup ( check the how to wiki ) with none permissions this will solve all major secrity problem.