Placeholders
Hello everyone! On this page I will be showing and explaining all of the placeholders in this plugin.
Played-Based(These require ProtocolLib to work!):
- %name%
- * Shows the player's name
- %uuid%
- * Shows the player's uuid
- %ping%
- * Shows the player's ping
- %money%
- * Shows the player's money, requires Vault
- %points%
- * Shows the player's points(from plugin PlayerPoints). Requires PlayerPoints
Others:
- %unicode:<unicodeid>%
- * Shows a unicode character that belongs to the unicode id
- %ping-online/<serverip>:<serverport>%
- * Pings to a server to get the online players(can cause lag, if using BungeeCord use bungee-online)
- %ping-max/<serverip>:<serverport>%
- * Pings to a server to get the online players(can also cause lag, unfortunately bungeecord does not support getting max players,
- * but i don't think you need to ping to a server to get their max players, unless the max count changes which rarely occurs)
- %bungee-online/<servername>%
- * Gets the online players of a bungee server, the name is as how you specify it in the bungeecord config.
- %mv-online/<worldname>%
- * Gets the amount of players in a multiverse world, requires multiverse-core of course.
- %mv-max/<worldname>%
- * Gets the max player limit of a multiverse, also requires multiverse-core
- %region/<worldname>,<regionname>%
- * Gets the amount of players in a WorldGuard region in the world specified with <worldname>. Requires WorldGuard
Played-Based(These require ProtocolLib to work!):
- %name%
- * Shows the player's name
- %uuid%
- * Shows the player's uuid
- %ping%
- * Shows the player's ping
- %money%
- * Shows the player's money, requires Vault
- %points%
- * Shows the player's points(from plugin PlayerPoints). Requires PlayerPoints
Others:
- %unicode:<unicodeid>%
- * Shows a unicode character that belongs to the unicode id
- %ping-online/<serverip>:<serverport>%
- * Pings to a server to get the online players(can cause lag, if using BungeeCord use bungee-online)
- %ping-max/<serverip>:<serverport>%
- * Pings to a server to get the online players(can also cause lag, unfortunately bungeecord does not support getting max players,
- * but i don't think you need to ping to a server to get their max players, unless the max count changes which rarely occurs)
- %bungee-online/<servername>%
- * Gets the online players of a bungee server, the name is as how you specify it in the bungeecord config.
- %mv-online/<worldname>%
- * Gets the amount of players in a multiverse world, requires multiverse-core of course.
- %mv-max/<worldname>%
- * Gets the max player limit of a multiverse, also requires multiverse-core
- %region/<worldname>,<regionname>%
- * Gets the amount of players in a WorldGuard region in the world specified with <worldname>. Requires WorldGuard
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