AnimalsDropMeat v1.2
Details
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FilenameAnimalsDropMeat.jar
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Uploaded by
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UploadedNov 23, 2013
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Size82.73 KB
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Downloads2,053
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MD54c48d85b3cc6b75d830a398bf70851c8
Supported Bukkit Versions
- CB 1.6.4-R2.0
- CB 1.6.4-R1.0
- CB 1.6.2-R1.0
Changelog
v1.2 - [variable drop-rates]
- Added ability to configure drop-rates, including rate likeliness of quantities.
- Likeliness is relative to one another, it's not percentage.
...Percentage drop-rate of Quantity q equals likeliness_of_q / sum_of_likeliness_for_all_q.
...All zero rate = wont drop anything.
...Example: {qty:0, rate:2} + {qty:1, rate:3} + {qty:2, rate:1} would give:
* zero drops 2 out of 5 times
* one drops 3 out of 5 times
* two drops 1 out of 5 times
(because 2 + 3 + 1 = 5) - Added command to reload the config, "/animalsdm reload", and animalsdropmeat.reload permission to match.
- Adjusted the drop-rates for babies to half of the drop quantity for adults rounded down.
- E.g. adult qty1 -> baby qty0, adult qty2 -> baby qty1, adult qty3 -> baby qty1, etc. - Now using v1.2.1 of PluginUpdater.
v1.1 - [future proofing]
- Replaced deprecated (magic value) Itemstack constructor with its enum-based counterpart.
- Technical detail only - behaviour identical to v1.0 - Added mcStats-lite to track usage.
- Added PluginUpdater for auto-update support. (Preparation in case update needed for 1.7.2)
- Added "/animalsdm check" and "/animalsdm download" to check for / download updates.
- Requires new animalsdropmeat.update permission. (default: op)
- "check" and "download" can be tab-completed - no need to spell out the whole word.
- Secure implementation: wont reveal the existence of commands a player doesn't have permission to use.
v1.0 - [initial release]
- Makes Wolfs and Horses drop 1 Raw Beef on death.
- Makes Squids drop 1 Raw Fish on death.
- Makes Ocelots and Sheep drop 1 Raw Pork on death.
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