Changelog

Version 1.6.0

  • Added a date command, /date, /asdate, or /calendar - messages you the date if you aren't on the spout client, otherwise displays a notification in the corner
  • Sends a notification in the corner on new days, so you can keep track with the HUD toggled off.
  • Added ambientseasons.dontnotify permission to turn off the new day notification. Later I will make this toggleable in-game per player
  • Added fully configurable calender PER WORLD. You will have to make sure you set world: as the correct world or worlds.
  • Added fully configurable seasons, that get different weather based on their biome.
  • Added the ability to specify amount of days in a month.
  • Moved to months instead of seasons for the date, seasons exist but are assigned to months
  • Configuration overhauled majorly. It will generate a new default one, but it will no longer add new settings to your old config. Sorry. The code was getting to be a mess. It will back up your out of date config for you so you can migrate settings over however.
  • REMOVED time calc mode. It was confusing people and not really used. It will return with real-time sync after 1.8. Sorry.

Version 1.5.0

  • Added weather type changing based on season/biome (Ie snow in most places in a winter season)
  • Rebuilt the config a little bit, may need to be redone if yours is custom
  • New weather hook requires Spout RB 121 or later

Version 1.4.2

  • Added SuperPerms support - ambient.seasons.exempt: true - Makes the player exempt from the forced texture packs in AmbientSeasons

Version 1.4.1

  • Fixed texture not changing on join

Version 1.4

  • Fixed /reload overwriting settings you changed while it was running
  • Refactored config code to be readable
  • Added a HUD y value to the config so you can move it out of the way
  • Added a custom date message option so the HUD shows whatever you want
  • Changed it to default to your main world if calendar_world is wrong

Version 1.3

  • Renamed to AmbientSeasons
  • Added realtime calculation option
  • Now defaults to realtime if your chosen world doesn't exist.

Version 1.2

  • Made config.yml loading smarter
  • Fixed the time jump not changing the HUD properly bug

Version 1.1

  • Added multiworld support
  • Added /seasonsHUD for disabling the HUD

Version 1.0

  • Initial release