Changelog
Version 1.6.0
- Added a date command, /date, /asdate, or /calendar - messages you the date if you aren't on the spout client, otherwise displays a notification in the corner
- Sends a notification in the corner on new days, so you can keep track with the HUD toggled off.
- Added ambientseasons.dontnotify permission to turn off the new day notification. Later I will make this toggleable in-game per player
- Added fully configurable calender PER WORLD. You will have to make sure you set world: as the correct world or worlds.
- Added fully configurable seasons, that get different weather based on their biome.
- Added the ability to specify amount of days in a month.
- Moved to months instead of seasons for the date, seasons exist but are assigned to months
- Configuration overhauled majorly. It will generate a new default one, but it will no longer add new settings to your old config. Sorry. The code was getting to be a mess. It will back up your out of date config for you so you can migrate settings over however.
- REMOVED time calc mode. It was confusing people and not really used. It will return with real-time sync after 1.8. Sorry.
Version 1.5.0
- Added weather type changing based on season/biome (Ie snow in most places in a winter season)
- Rebuilt the config a little bit, may need to be redone if yours is custom
- New weather hook requires Spout RB 121 or later
Version 1.4.2
- Added SuperPerms support - ambient.seasons.exempt: true - Makes the player exempt from the forced texture packs in AmbientSeasons
Version 1.4.1
- Fixed texture not changing on join
Version 1.4
- Fixed /reload overwriting settings you changed while it was running
- Refactored config code to be readable
- Added a HUD y value to the config so you can move it out of the way
- Added a custom date message option so the HUD shows whatever you want
- Changed it to default to your main world if calendar_world is wrong
Version 1.3
- Renamed to AmbientSeasons
- Added realtime calculation option
- Now defaults to realtime if your chosen world doesn't exist.
Version 1.2
- Made config.yml loading smarter
- Fixed the time jump not changing the HUD properly bug
Version 1.1
- Added multiworld support
- Added /seasonsHUD for disabling the HUD
Version 1.0
- Initial release