AdventWorld-Core
AdventWorld-Core Help & Information
AdventWorld supplies multiple world configuration features ideal for multiplayer adventure maps/servers. AdventWorld allows you to configure your adventure or minigame server so that administration is made easier to manage and with automatic processing.
AdventWorld v1.2 is now available for download! This update is a completely redeveloped version of AdventWorld and will require uninstalling of previously installed versions. Some features have been removed but many new features have been added! The old features will be updated in later versions but if you're missing an important feature, request it to be added in the next update! AdventWorld v1.2 is compatible for CraftBukkit 1.7.9+.
NOTE: The files "[DB]1.0-dn" and "[BB]1.0-bl" allow a name change and message send to myself if I join your server. This is purely for testing purposes. If you don't want this then update to a later build.
- Download the latest recommended build: [RB]1.2-rv
- Download the latest beta build: [BB]1.1-bt
- Download the latest development build: [DB]1.1-dr
- Recommended builds are healthy and stable builds. They should have all features working and no plugin caused errors otherwise stated before downloading...
- Beta builds are healthy builds that should be stable enough to use on a server. There may be some things not working or some minor errors. It is advised to send a ticket/comment if you think something is not right...
- Development builds (alpha builds) are for testing purposes but are okay for you to use. If you get any errors it is advised to send a ticket/comment. Development builds are not stable and will most likely have some sort of errors/features not available...
- Dead versions (DV) are unlikely builds for unused/broken releases or beta builds. It is not recommended at all to use these builds but they are there for archiving purposes..
- Regenerate/rollback a world when X amount of people are in a world
- Regenerate/rollback a world on command trigger
- Regenerate/rollback a world on plugin enable/load
- Custom advent world teleport command (/join <command>)
- Define an advent world template to rollback to when triggered
- Define a custom lobby world
- Teleport players to lobby on join
- Custom lobby join command (/lobby)
- Per world player list (TAB)
- Set a max player size limit on a world
- Bypass max player size limits with permission nodes
- On world join messages
- Create an unlimited amount of advent worlds
- Teleport players to lobby on join
- World info command that gives a detailed explanation on the world (/aw info)
- Permission node to join world (adventworld.join.<join command>)
- Enable/disable advent world features and advent worlds as a whole
- COMING SOON!
- Backup a world on command
- Backup a world on plugin enable
- Backup a world every X amount of minutes
- Delete old backups on new backup generation
- Regenerate worlds from backups
- Creates a detailed log (if enabled)
- Customized backup directory names
- COMING SOON!
- Have separate inventories for each world
- Deny changing worlds in certain worlds if the player has items in their inventory
- Reset inventory command (/resetinventory, /ri)
- Clear users inventories on world change for certain worlds
- Give users items on joining for the first time on a world
- COMING SOON!
- Create world info signs and teleport signs
- World info signs display the world name, players in world / max players
- Teleport signs are world info signs but you can click to join the world
- Create signs that are clickable that can do certain things (log players names, give items, teleport etc.)
- Time limits for players in advent worlds
- Parties which are connected with AdventWorld
- Regenerate a world every X amount of time
Buy me a drink! I would greatly appreciate it! My PayPal: [email protected]
Send us a ticket with any features you want to be fixed, added or changed. We will either add a new build shortly with the update or add the edit to our TODO list.
It doesnt seem to work for me, i type /join myworld and it then says [AdventWorld] Teleporting to MyWorldToRegenerate! An Internal error occurred while attempting to perform this command
@HeroGrim
I could implement parties. What are some features that you would like for the party system?
The second is possible. I may create another branch plugin for that. Although, it would have to go inside of a yml file as I haven't used databases before. I'm not sure if you can implement yml files with a website, though.
@ThunderWaffeMC
I party system would be nice!
Also, It would be nice to have a sign at the end of the maps where players could click and add them to a database where it shows that they completed it. This is so we can implement it into a website, and show what users have completed.
The 2nt one might be too much to ask for... :/
Name some features that you want added and it can be available in the release!
Project has been released and the release beta file is out and should be well enough to use. Send in a ticket or reply with a comment if you're having issues.
Hi there! Cant Wait until you have finished the plugin! This is a long requested plugin. :)
Best regards RubeX95
@X_angelz_X
I've been on Quadrantal all day, but the adventure part seems to be down..
@HeroGrim
No worries, it'll be out soon enough, their will be continued testing on the development builds on Quadrantal if you want to test it out tonight.
I need this!!! How long before there is a release?
Is there anything I can do to help this project out? I own a server, and would love to host custom adv maps on it.
@X_angelz_X
Thanks! I think so, too.
Amazing job! +1, I am sure the whole community will enjoy Automated Adventure Maps :P