Replenish
Replenish is a simple utility for setting up simple resources for adventure maps. When mined, blocks will drop the defined item and take a custom amount of time to restore. The block appearance during the restoration process is also customisable.
• Simple and very easy to use
• Customisable wand for setting up Replenish blocks (config.yml)
• Automatic update notifier
The Replenish Configuration File comes built in with in-line comments to provide you easy access to information on each value.
Valid particle types for the effect.type option, can be found here.
Command | Permissions | Description |
---|---|---|
/replenish | replenish.replenish | Shows the plugin info. |
/replenish help | replenish.replenish | Shows a help menu with all the available commands. |
/replenish create <id-when-mined> <item-drop> <restore-time> | replenish.create | Create a Replenish block. |
/replenish remove | replenish.remove | Remove a Replenish block. |
/replenish update | replenish.update | Update the plugin when a new release is available. |
N/A | replenish.build | Allows the permission holder to build. |
N/A | replenish.* | All replenish permissions |
To suggest a new feature, please do one of the following:
• Create a ticket with the suggestion (preferred).
• Post your suggestion in the comments.
If you require support for using this plugin, please join my IRC channel at #dsh105 on irc.esper.net.
Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.
@DSH105
Aww man. I'm looking forward to an update! ;)
@DSH105
How'd you end up going with that test? I don't mean to sound pushy, but I plan to add some adventure maps to my server, and I'd like to have respawning ores and blocks... <3 I was wondering if anyone can confirm this to work for spigot 1.8 build (without 1.8 features)?
Thanks, Mfish56.
@DSH105
<3 Thank you.
@mfish56 AFAIK it was working. When I can get to a computer next I'll test it with 1.7.10/1.8 and re-upload if there's a problem :).
Anything coming up for this plugin anytime soon? I want to start creating an adventure world/map...and I desperately need a plugin like this! If anyone knows anything like this that works flawless, please respond, but reading through the previous comments...I'm having second thoughts that this will work for me.
<3
I'm having the same issue as TheCoolGuy123_5_Minecraft_, once installed, the server says the plugin is active, but commands don't seem responsive. The console is not registering the commands being issued (it sees them but does nothing) and in game I'm getting an "Unknown command" error.
I'm attempting to run this on 1.7.10. I'm not sure if there's a conflict on my server's end or what. The console recognizes it being installed, it generated its libraries, etc. but I'm unable to use the plugin.
EDIT: I also went through the server's help directory, and it's not displaying any of the plugin's commands. On reload I'm getting an error ocurring on enable which looks like it's out of date for the version of minecraft I'm running. "java.lang.NoClassDefFoundError"
@TheCoolGuy123_5_Minecraft_ Any console output?
It installs, but has no commands for me..
Replenish v2.0.0 uploaded and approved ;D
Work for 1.7?
I hope to be updating this sometime soon and implementing most of the great feature ideas proposed by @Fire_Feather and @Karther77 :).
@TheSigler49 Sure does.
Does this still work for 1.6.4?
Great Plugin - For my use I am looking for some changes though or extra control..
1.) Any way we could get the wand to be once set to a command line type to continue to be of that type untill removed instead of having to type it each time to add it to the wand then to add it to the block..? Cause IF I have 100 blocks to do or more on the server I will be typing this alot and thats gets tidious. That way I could use say a feather and just go by and click on each stone I want to have this command on then unbind wand afterward from that command and rebind to a new command like iron next or just delet wand..?
2.) Another Idea is to have the drops amount configurable.? I see right now each block drops 2 and it takes 2 full hits on block to get rid of it on its replenish timer. Could we get a drop amount on first time mined instead of having to do it twice.? I would rather have the block mined once and drops its load on that one minning try.
3.) Also anyway to to make funny little fire sparkles be true on or false off. depending on who wants them to show or not.?
4.) Another item I would like to see would be a configurable Chance on the drop So they might hit the Ore block and it goes away and they get nothing at all. Chance to get ore not just always get ore.
Config.yml could look something like this for options.
---------------Chance 30% (configurable to whatever %) quantity: 1 ( or whatever we set amount at ) Message: (could we have a message come across screen also if we wanted to say something special was found. on drop.) Fire Graphic: True (on) false (off) NOT sure if this would even be possible. Just a thought.Thank You for your programming skills and creating things like this for all of use who have no java skills at all and are at the mercyof your kindness and knowedge.
permissions:
replenish.replenish:
description: Required to perform the Replenish command.
replenish.create:
description: Required to create Replenish block data.
replenish.remove:
description: Required to remove Replenish block data.
replenish.update:
description: Required to update Replenish.
replenish.build:
description: Required to build with the plugin enabled.
replenish.*:
description:
children:
replenish.replenish: true
replenish.create: true
replenish.remove: true
replenish.update: true
replenish.build: true
This is my new account as i cant login into hellsword92
Thanks fire_feather and thanks for asking for it :D
@DSH105 Glad to see this updated :D Thanks!
@hellsword92 Nice idea!