Population Density


Automatically places new players where they can find wood, animals, ore, and space to build. Also priority-based login queue, reserved slots for admins, idle boot ONLY when nearly full, entity thinning for lag reduction, and optional limited teleportation. Never again will your players experience a marathon run, spawn room full of portals, or maze of abandoned builds. This is a zero maintenance solution for administrators, and players don't need to learn any commands!

"This is THE plugin for large servers." – Mumblerit of muttsworldmine.com

This video explains the region post system to new players.
See below for information on administrative features.

Feature Summary

  • Assigns starting points for new players so that they can ALWAYS find space to build and beginner resources nearby. Players may be spawned directly there, or you can tell them about a slash command which will take them there.
  • Respawns animals, regrows grass, and replants trees in the new player area to guarantee important new player resources.
  • Removes idle players ONLY when the server is nearly full.
  • Login queue to ensure fairness when your server is full, can prioritize some players over others if you like.
  • Reserved slots for administrators.
  • Optional teleportation posts which help players socialize and trade, but aren't abuse-able to escape combat or save a lost or hungry player.
  • "Thins" extremely-dense crowds of monsters and animals, preventing ridiculous levels of farming or monster grinding from lagging your server.


Server owners often underestimate the badness in starting a player in a crowded area. Sure seeing builds makes your server look legitimate, but having to explore a long time just to find space to build and beginner resources is a major turn off for players who want to start playing right away. Even when players do find a place to start playing, they're often alone because other new players wandered into different areas.

PopulationDensity is the low-maintenance, easy-for-players answer to all these problems.

It works by automatically locating a region with lots of wood and ore, and then dropping new players in that region until they collect most of the easily accessible ore, cut down most of the trees, or crowd it with builds. Then PopulationDensity finds a new resource-wealthy region for future newbies and starts dropping new players there. If you have a great spawn area built up, you can instead spawn players there, and later tell them to use /HomeRegion when they're ready to start adventuring (or another command you define in commands.yml).

Additionally, optional teleportation commands help players move around quickly to admire builds and socialize while not compromising the game's integrity - players can only teleport from automatically-placed teleportation posts, so teleportation can't be used as an "easy-out" for players who mine or adventure themselves into trouble. That way, players keep the challenge of single player without the "players are too far apart" multiplayer issue.

Finally, if you have a "my server is always full" problem, then congratulations on your successful server! :) With PopulationDensity, you may optionally boot players who are idling so more players can log in and have fun, increasing your feel-good factor (or fattening your wallet, for some). when the server IS full, a login queue guarantees fairness, and administrative slots are set aside to guarantee administrators can always get in.

You can also assign players a queue priority to help them get on the server faster during peak times, to reward them for contributing to the server monetarily or through your community.

Official Servers

You can experience this plugin for yourself (as a player) by joining this public server. :) I maintain this server personally, which helps me catch bugs and spot opportunities for new features and improvements. Have fun!

Setup and Configuration

Command Reference

More Great Plugins!

My plugins solve Vanilla problems in ways which minimize impact on servers, administrators, and players, so everybody can enjoy Minecraft without having to learn to play the game in a new way or spend more time administrating than playing. My goals are effectiveness, simplicity, and efficiency. If you like this plugin, check out more of my work:

  • Grief Prevention
    • Prevents ALL types of grief, cheaply.
    • Easy for players and admins, mostly automatic.
    • Players claim land to prevent theft and house wrecking.
    • Automatically warn, mute, and kick or ban spammers.
    • Blocks dumping lava and setting fire on another player in non-PvP servers.
    • Disable fire damage, spread, or both.
    • Wipe away ugly builds with a right-click - no database required!
    • Automatically prevents spawn camping in PvP servers.
    • Prevent damage to the surface by limiting lava and water placement, and TnT damage.
    • Automatically clean up hanging tree tops.
    • Includes a creative mode for creative worlds.
    • Optional siege mode for build-based PvP.
  • Anti-XRay
    • Limits how quickly players can mine valuables, based on their play time / values mined ratio.
    • Keeps your valuables in the ground, so non-cheating players can find them (unlike ore loggers).
    • Practically free to run, unlike the tremendously expensive Orebfuscator.
    • Most legit players won't notice, but xrayers will ragequit and move on.


You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of MonkNL MonkNL Aug 27, 2016 at 19:34 UTC - 0 likes

    Sir Dev, our players are not able to fly anymore after teleporting to any region. We might think this has to do with NoCheatPlus.

    The teleport high in the sky scares the out of players. Request to make on option to switch this on/off in the config. We prefer that player are teleported onto the platform.

    Thank you for the great plugin, we're using it for years :)

  • Avatar of NonStopGamePlay NonStopGamePlay Aug 24, 2016 at 15:03 UTC - 0 likes

    @Luke_James: Go

    I have this problem too...

    Last edited Aug 24, 2016 by NonStopGamePlay
  • Avatar of NonStopGamePlay NonStopGamePlay Aug 24, 2016 at 15:02 UTC - 0 likes

    You do test the plugins after an update...

    Because I have updated the plugin and the fly bug is still there...

  • Avatar of owenftw owenftw Aug 23, 2016 at 10:41 UTC - 0 likes

    Useful plugin :D

  • Avatar of Luke_James Luke_James Aug 16, 2016 at 20:13 UTC - 1 like

    I've set NewPlayersSpawnInHomeRegion and RespawnInHomeRegion to false, however whenever I type /spawn I am teleported in the sky above my homeregion... I used this plugin a couple of years ago and I don't recall having this issue. I'd like my players to go to the server spawn when typing /spawn, and respawn at their bed or home that they've set using /sethome, but the plugin doesn't seem to want to let that happen? I liked PD because players could choose whether to go to /spawn, their /homeregion or their own personal homes that they've set, but now they respawn at their homeregions no matter how I change the config.

  • Avatar of The_PC_Tech_Guy The_PC_Tech_Guy Aug 11, 2016 at 05:01 UTC - 0 likes

    Hi, friendly reminder to push to github, thanks! Also, as mentioned on spigot, the latest version does indeed remove the custom signs from the config.yml.

    Last edited Aug 11, 2016 by The_PC_Tech_Guy

    This account is so old that I don't even use that username anymore.
    I now go by "robomwm"

  • Avatar of NonStopGamePlay NonStopGamePlay Aug 09, 2016 at 09:00 UTC - 0 likes

    @bigscary: Go

    That will be nice. You can not do that you can turn on or off in the config. And if you do the old system back ta teleport to a pole region teleported you x/z 0.500 is spawned instead of 0.000 because nocheatplus see it sometimes fly hacks because then you will be teleported into the glowstone block.

    (Translate with Google translate from Dutch into English)

  • Avatar of bigscary bigscary Aug 08, 2016 at 20:18 UTC - 0 likes

    @MinePuppeh: Go

    Ask the paper guys to stop spamming that warning at you. It's not an error, just a really verbose warning.

    @cillic1052: Go

    @NonStopGamePlay: Go

    Alright, I'll change it. I think you'll find it annoying to be flying up at y=256 after every teleport, though.


  • Avatar of NonStopGamePlay NonStopGamePlay Jul 29, 2016 at 19:31 UTC - 0 likes

    If I /randomregion of /visit use, I can not fly.


    Server info: CraftBukkit version git-Spigot-078e2f8-9ff3d7f (MC: 1.10.2) (Implementing API version 1.10.2-R0.1-SNAPSHOT)

    (Translate with Google translate from Dutch into English)

    Last edited Jul 29, 2016 by NonStopGamePlay
  • Avatar of assasianfire assasianfire Jul 28, 2016 at 18:48 UTC - 0 likes

    Good plugin! 10/10


Date created
Nov 16, 2011
Last update
Aug 22, 2016
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Population Density
Recent files
  • R: 5.8.2 for 1.10 Aug 22, 2016
  • R: 5.8.1 for 1.10 Aug 16, 2016
  • R: 5.8 for 1.10 Aug 09, 2016
  • R: 5.7.1 for 1.10 Jul 25, 2016
  • R: 5.7 for 1.10 Jul 15, 2016