MyHorse
MyHorse let's your players have more control over their horses!
Simple, easy and lightweight.
- Name your horse
- Protect it from stealing & inventory theft
- Protect it from dying (Owned horses are invulnerable)
- Protect it from being unleashed by others
- Simple transfer of ownership of horses (great for buying/selling!)
- Put your horse for sale (Right-click to buy it)
- Keep a list of your owned horses
- Teleport to your owned horses
- Teleport your owned horses to you
- Option to allow putting a chest on any type of horse
Select your horse
Simply mount your horse to select it as your currently selected horse.
By default, only the owner can mount his horse.
Naming
To name your selected horse simply use the command:
/myhorse name <horsename>
When your horse has a name, it is only ridable by you
Anti Theft
After taming your horse, the horse is "locked" and can only be used and accessed by its owner. To allow others to use your horse, use the commands:
/myhorse lock /myhorse unlock
Come here!
After selecting your horse, you can summon it to you with the command:
/myhorse comehere
My horses?
See a list of your owned horses with the command:
/myhorse list
How cool is my horse?
Check out the info about your selected horse with the command:
/myhorse info
Goto my horse!
After seeing the list of your horses, you can goto any of them with command:
/myhorse goto <id>
Note that this command is disabled in config.yml by default
Set a new owner for your horse
After selecting your horse, you can set a new owner for it with the command:
/myhorse setowner <ownername>
Go away!
Set your selected horse free with the command:
/myhorse goaway
Sell that horse
Set your selected horse for sale with the command:
/myhorse sell <price>
Any player with the myhorse.buy permission node can now right-click to buy the horse.
(Note that Vault is required for this feature)
Spawn a horse
Admin can spawn any type of horse with the command:
/myhorse spawn <normal|mule|undead|skeleton> <baby>
Multiple Worlds
Set the worlds you wish to enable MyHorse in the config.yml file:
Worlds: - world - world_nether - world_the_end
Damage Types
Configure the types of damage which owned horses should be protected from in the config.yml file:
DamageProtection: - PROJECTILE - POISON - MELTING - MAGIC - CUSTOM - DROWNING - FIRE - FIRE_TICK - ENTITY_ATTACK - BLOCK_EXPLOSION - ENTITY_EXPLOSION - LIGHTNING - LAVA
All valid damage types and their descriptions can be found here
Permission Groups
You can set certain values for MyHorse for your groups in the config.yml file:
default: HorseNameColor: WHITE MaximumHorses: 3 Member: HorseNameColor: GOLD MaximumHorses: 10
All valid colors can be found here
Note that MyHorse will automatically detect your permission groups and write default settings in your config.yml.
Text
Not happy with the text of the plugin?
Just change the file /lang/english.yml to whatever you want!
Note that MyHorse auto-downloads the language file from my server at www.doggycraft.dk.
This can be disabled by using the DownloadLanguageFile setting in the config.yml.
Installation
Put the MyHorse.jar file in your /plugins folder and you are ready to go!
Commands
Command | Description |
---|---|
myhorse | Show the basic info |
myhorse name | Gives your selected horse a name |
myhorse comehere | Teleports your selected horse to you |
myhorse goaway | Sets your selecte horse free |
myhorse list | Lists all your owned horses |
myhorse goto <id> | Teleports to a specific horse from the list |
myhorse setowner <playername> | Sets a new owner for your selected horse |
myhorse addfriend <playername> | Adds a friend for your selected horse |
myhorse removefriend <playername> | Removes a friend for your selected horse |
myhorse kill | Kills your selected horse |
myhorse reload | Reloads configuration from disk |
myhorse sell <amount> | Sets your selected horse for sale |
myhorse claim | Claims the horse you have mounted |
myhorse select <id> | Selects a horse from your list |
myhorse spawn <horsetype> <baby> | Spawn a horse of a specific type |
Permission Nodes
- myhorse.* - Player can do everything below
- myhorse.list - Player can see a list of his owned horses
- myhorse.goto - Player can teleport to his owned horses
- myhorse.comehere - Player can teleport his selected horse to himself
- myhorse.lock - Player can lock his horse
- myhorse.unlock - Player can unlock his horse
- myhorse.name - Player can name his horse
- myhorse.setowner - Player can set new owner for his horse
- myhorse.addfriend - Player can add friends for his horse
- myhorse.removefriend - Player can remove friends for his horse
- myhorse.info - Player can display info about his horse
- myhorse.buy - Player can buy horses
- myhorse.sell - Player can sell horses
- myhorse.goaway - Player can set his selected horse free
- myhorse.kill - Player can kill his selected horse
- myhorse.claim - Player can claim un-owned horses
- myhorse.select - Player can select a horse from his list of owned horses
- myhorse.help - Player can see the help page
- myhorse.bypass.mount - Player can bypass mount protection
- myhorse.bypass.leash - Player can bypass leash protection
- myhorse.bypass.inventory - Player can bypass inventory protection
- myhorse.admin - Player can operate on a horse owned by any player
- myhorse.spawn - Player can spawn horses
- myhorse.updates - Player gets notifications about updates to MyHorse
Configuration
Setting | Description | Default Value |
---|---|---|
Settings.ServerName | Name of the server | "Your Server" |
Settings.Worlds | List of worlds in which MyHorse is enabled | <list of world names> |
Settings.DamageProtection | What types of damage are horses protected from? | <list> |
Settings.AllowChestsOnAllHorses | Players are able to put a chest on any type of horse | false |
Settings.DownloadLanguageFile | Should MyHorse auto-download language file? | true |
Settings.MetricsOptOut | Do not send metrics to mcstats.org | false |
Settings.DisplayUpdateNotifications | Show notifications about new updates to MyHorse | true |
Disclaimers
This plugin contacts curse.com and checks for newer versions by using the Curse ServerMOD API.
Opting out of this service can be done by editing config.yml and changing DisplayUpdateNotifications to false.
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing config.yml and changing MetricsOptOut to true.
Want to contribute? MyHorse is open source!
Check out the official repository on github
how do you make a server and put plugins in it?
I wish the developer would update this plugin. I really miss it.
I could not get this plugin to work with any plugin or minecraft version or neither spigot or bukkit, the plugin continues to show as red in my plugins list.
I would still like to see this updated. Miss having this plugin.
It looks like Myhorse cannot detect Towny permission system. It keeps saying no permission plugin detected, defaulting to super perm.
Not compatible with 1.11. Please update. Thanks! =)
THANK YOU
How can I make it so my players can "/myhorse comehere" anywhere?
Thanks for the 1.10 update. :)
We love your plugin so we decided to create a video to showcase its features, feel free to use it on your plugin info area: https://www.youtube.com/watch?v=VVKS-_00NPg
Hi guys!
Sorry it took so long to get you a MyHorse update. I've been away from home for awhile and didn't have much time to work on updating the plugin. You can download it here.
Now that you guys have the link, I am going to explain some stuff about my updates with this plugin. I really don't have much knowledge of coding plugins for Bukkit or Spigot, or coding in Java in general. I know how to read it and edit files, so I've just been editing the files to have it run on the latest updates (e.g. 1.8.9 to 1.9 and now 1.9.4 to 1.10.2). If at any time this plugin can no longer be updated by simply changing the version numbers, I will no longer be able to update this plugin.
Now some technical stuff: I have started to label my jars by version number. DogOnFire's last release number was 0.3.3, so this latest update I bring is version 0.3.3.2 (if I call my last release version 0.3.3.1). This way, if/when DogOnFire continues to develop this plugin, the version number can simply move to 0.3.4. This is just so no one gets confused later by saying "I have a version 0.3.20 jar already!" or something of that nature.
Some final words that I feel the need to repeat every time I release an updated jar: This is not an official build. If there are any errors that arise with using this jar, I am not responsible. If the original author ever releases an update, use their jar over mine. If you find any bugs, I will be unable to fix them.
I hope everyone enjoys this update, and I hope everyone who needed this update gets it and didn't choose to abandon the plugin after waiting so long for this update (Seriously I'm really sorry....).
Wish this could get fixed. I miss using this mod for my maps.
I was wondering if it is possible to get the plugin to allow it to teleport horses across distances, because I have a server with a large map and I want people to be able to have their horses with them anywhere. Please make this a feature, because with that it would be perfect!
@Darunia18
You are a Hero!
@killertunes
I figured it wouldn't work with 1.10. I'll probably try to update the plugin to 1.10 myself in the next few days just as I did with 1.9.4, but no guarantees that it will work. If the author decides to release an update before or after I do, use his version.
Not working with 1.10. Just an FYI.
Minecraft version 1.9 cannot claim skeleton horses, please fix this.
@Darunia18
Thanks for that! =)
Doesn't work with 1.9.4. Just an FYI.
@cricketcricketcricket
Here is a link to the updated jar. It's working on my server. Whenever an official build comes out, please switch to that.