Hub
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Description
Hub is a necessary plugin that any mini-game server should have! Hub is a very easy plugin to configure, and it only takes 2 minutes to set up!
What does Hub do? Well, Hub is a plugin that allows you to set a configurable point where the players will spawn every time they login. So, let's say that a player leaves the game after playing a mini-game. He then logs in a bit later. The player will not be where he was before when he logged out, he will be at the place where the coordinates of the hub point you set are!
How do you set it up you may ask? Look right below this section to the section below that says "How to set up".
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How to set up
1. Place the Hub.jar file into your plugins folder.
2. Start your server and you will see there is a folder generated called, "Hub", double click it.
3. Open the file called "config.yml" and you will see 3 things, an X: , Y: , and Z:
4. Change the integers behind the X, Y, and Z to the point where you want your users to spawn every time they log in.
5. Either type /hreload to reload the configuration in the game, or restart your server.
(In v0.7 you can also do /sethub to change the hub location in-game!)
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Commands
/hreload - Reloads the config.
/hub - Takes you back to your set hub.
/sethub - Sets the hub's location.
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Permissions
hub.bypass - Bypasses the plugin so that whoever has this permission does not get sent back to the hub every time they login.
hub.reload - Allows you to reload the configuration.
hub.set - Allow you to set the hub's location in-game.
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Please leave feedback!
Please feel free to leave any feedback on the plugin. I always love to see feedback from the people who have tried out the plugin. Also, make sure to leave any comments if you find any bugs! I do hope I never get a comment on this, but I am sure that I will get at least one! Thank you.
NOTE: YOU DO NEED MULTI-VERSE CORE IF YOU WANT TO USE /HUB FROM A DIFFERENT WORLD!
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Does it work on 1.16.5?
This plugin, unfortunately, seems to produce many connection problems, so that people can only connect 1/2 the time (it also deleted all my servers on the server list!). I can also see that motd priority has been switched from bungeecord to my first server on it (lobby). Could you try to fix these issues?
Awesome!
SUGGESTION
I suggest we have multiple hubs so for example if you do /createhub Jeff then you can then teleport to /hub Jeff
That's really what home plugins are about, not hub ones :)
Your title here... ====== nope the lagt
@BenJetson
Works with 1.8 now!
@alexboot
Yo I updated the plugin for 1.8. Sorry it took so long I forgot about Minecraft.
Shame it doesn't work on 1.8. Your plugin seems to offer exactly what I was looking for, just a simple hub plugin with nothing else. Do you have plans to update this to 1.8 anytime soon?
btw where is the 1.8 version of it?
i know it works and if u use - - hub.bypass they go still to the hub in permissionex file
or item nether star or blocks to connect to the hub pls updating the and pls at the item pls
The Plugin missing a text in text: Load Hub please wait...
@alexboot
I am not sure if this is a question or if you are just stating what you do so others know... But yes, hub.all will work.
the permission i use permissions to give acces to everything:hub.all
@Ejlgonutz
This problem is happening because you are not actually using my Hub plugin but instead a hub plugin by someone by the name of ErezCS. It is interfering with this hub plugin.
There was a problem after I set my hub on my server and tried to do /hub
org.bukkit.command.CommandException: Unhandled exception executing command 'hub' in plugin Hub v1.6.5 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [spigot.jar:git-Spigot-952179b-f98775c] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) [spigot.jar:git-Spigot-952179b-f98775c] at org.bukkit.craftbukkit.v1_8_R1.CraftServer.dispatchCommand(CraftServer.java:646) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.PlayerConnection.handleCommand(PlayerConnection.java:1115) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.PlayerConnection.a(PlayerConnection.java:950) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:26) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:53) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.PacketHandleTask.run(SourceFile:13) [spigot.jar:git-Spigot-952179b-f98775c] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_40] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_40] at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:685) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:623) [spigot.jar:git-Spigot-952179b-f98775c] at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:526) [spigot.jar:git-Spigot-952179b-f98775c] at java.lang.Thread.run(Unknown Source) [?:1.8.0_40] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_7_R3/PathfinderGoal at me.ErezCS.Hub.Hub.onCommand(Hub.java:402) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [spigot.jar:git-Spigot-952179b-f98775c] ... 14 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_7_R3.PathfinderGoal at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:91) [spigot.jar:git-Spigot-952179b-f98775c] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:86) [spigot.jar:git-Spigot-952179b-f98775c] at java.lang.ClassLoader.loadClass(Unknown Source) [?:1.8.0_40] at java.lang.ClassLoader.loadClass(Unknown Source) [?:1.8.0_40] at me.ErezCS.Hub.Hub.onCommand(Hub.java:402) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [spigot.jar:git-Spigot-952179b-f98775c] ... 14 more [06:55:12] [Server thread/INFO]: <[0;32;1m[21m[m[0;32;1m[0;37;1m[0;30;22m
OK dude... you need to make it like essentials... With the cords where ever the player is exactly, not on the corner block -_-
how can I get the source code for the paintball gun ?
Dose it work with bungeecord? Like if you do /hub in factions it will go to the hub server?