Home Stations
HomeStations offers home <-> spawn teleportation via special "stations" built by anyone in the world. This is a nice alternative to the common /home plugins, but without the need for players to use commands.
A station is a special structure built like shown on the following image:
Note, that while a station has to be built like this, you can make the station prettier by building something around, just the way you like it.
You could for example place some glowstone around or have some sort of podium with stairs around the emerald block.
The layout of those stations is not (yet) configureable.
As Admin
As admin you can build any number of those stations at certain points of interest on your server and then define them as Spawn-Stations by standing on the emerald block and typing /homestations addSpawn. Players will be able to teleport from those Spawn-Stations to their individual Home-Station, and players can select one of those Spawn-Stations as their personal Spawn-Station by pressing the lower button on it. They will then be able to teleport to this individually selected Spawn-Station from any other non-spawn station (including from their personal Home-Station).
Additionally server admins can define one Main-Spawn-Station via command. Players will teleport to this Spawn-Station whenever they have not defined a personal Spawn-Station yet.
As Player
Players can build any number of stations wherever they want in the world. They will be able to teleport from those stations to their individually selected Spawn-Station (or the Main-Spawn-Station defined by an admin, if no individual Spawn-Station was selected yet).
However, players can only select one of those stations as their individual Home-Station by pressing the lower button on that station. They will then be able to teleport from any Spawn-Station back to this specific Home-Station.
Teleporting works by simply pressing the upper button on a station.
Commands
Aliases for "homestations" are: "homestation", "hs"
/homestations addSpawn - Defines a normal station as spawn station.
/homestations setMainSpawn - Defines the main spawn station. It doesn't matter if this station was a spawn station already before.
Permissions
homestation.use - Allows using of those stations.
homestation.admin - Allows defining of spawn stations and setting of the main spawn station.
Configuration
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Firework Effect 1: Colors: - 255;165;0 Fade Colors: - 255;0;0 Flicker: true Trail: true Firework Effect 2: Colors: - 255;255;0 Fade Colors: [] Flicker: true Trail: false Upward: Teleport: Y Velocity: 2.0 Delay in Ticks: 15 Effect: Maximum Range: 80.0 Distance between Fireworks: 2.5 Downward: Effect: Offset: 3.0 Teleport: Y Offset: 3.0 Teleport Costs: 0.0 |
Donations
If you like this plugin, consider supporting its development by making a donation.
Thanks in advance!
HomeStations v1.8 for MC 1.11, 1.12
Also I fixed the project description (broken image links, etc.), changed the license to be more permissive, added a link to the source code on github and moved the issues over to github as well.
Donations
If you like this plugin, consider making a donation.
Thanks!
It happens very often that special newer players (but also olders on the servers) press the lower button "unwnated" on an other spawnstation of an other player instead of upper button, without wanting to set at new station. it also happend a few times to me, specialy at the beginning of using the plugins :D
Is there a way to create a "confirmation?" like type //homestations confirm to confirm the setting of this Station as your Homestation? (afer pressing the lower button)
i know, normaly your not adding Ads or new thigns to this plugin anymore. but it still would be a good thing to prevent this problem.. i dont think im the only one that has this problem with its users? or am i? :D
But finnaly this little ad could prevent this whole problem :D
In reply to CloudeLecaw:
In reply to blablubbabc:
v1.7
Donations
If you like this plugin, consider supporting its development by making a donation.
Thanks in advance!
@Co0sh
https://github.com/blablubbabc/HomeStations
Feel free to send in pull request. However, I don't plan to accept pull requests which rely on other plugins, or introduce MySQL. You could however create pull request for any sort of API methods you need in order to do those integrations with other plugins in a separate 'add-on'-plugin.
@blablubbabc
Hey blablubbabc
^^
If you're not going to develop this plugin right now, could you release the source on GitHub? I'd love to send some PRs like commands for setting player stations with a location, BetonQuest events/conditions/objectives, MySQL support etc.
v1.6
I recommend you to backup your old player data before running this version, just in case something doesn't work as expected and you don't want your players to have to re-select their spawn-/home-stations.
@CloudeLecaw
I am not working much on this plugin. I currently have no plans to work on new features for this plugin, sorry..
@CloudeLecaw
I'm not the developer of this plugin, blablubbabc is, sorry.
Thanks :D
v1.5
I'd like to report a bug. Players before version 1.3 had only one set of coordinates in their files in PlayerData folder. The plugin works perfectly for them. But when somebody changes his home station or chooses a spawn station (basicly when player data is modified for the first time at newer version) the plugin adds second set of coordinates to the file (or "not set"). That's when a bug appears. If such player logs out and then logs in he can't teleport to his home station. The plugin seems to not be able to read the player's file when it contains more than one station saved. It works only when the player data is loaded to memory.
v 1.4
@blablubbabc
Thank you very much ^^
Players can teleport to their home and from there to the right spawn station though. And for people who are using this for some adventure maps, they can simply stay with older versions. Once again thank you.
@Co0sh
v1.3
@Co0sh
Players can no longer teleport from one spawn station to another by this change though. That's why I didn't change this earlier: I wanted to think about it a bit more before changing this behavior.
@blablubbabc
When can I expect an update with this feature? I already have several villages on my server and I need it to develop full RPG experience. I would really appreciate if you would add this soon.
@Co0sh
Yeah, that sounds like a nice feature.
Could you make it so a player can choose his spawn station? An admin could set up several spawns and players could choose which one to use by pressing lower button. Now it would only set home in spawn station. I need this feature to let players choose which village they want to spawn in.
@Baffu
You can't detect the building of them, but I could add a setting to disable using of them in certain worlds (ignoring button presses then).
Great idea, might use on an adventure map as a checkpoint system.
If I created a "spawn" station and another station with button on it a bit into the map. Could users just click the button on that station to set their home there. How could I prevent the users from building these stations themselves in the other worlds on my server so that this would be reserved for just the adventure map.