BackFromTheDead
The Ultimate DayZ Plugin
Quick Summary
- An all in one zombie customization and control suite!
- Customize Zombie damage, health, and speed
- Zombies can spawn in configurable packs
- A fully featured DayZ gamemode replica!
- Adds many features of the popular game DayZ to Minecraft!
- A stat tracking system
- Track a variety of stats
- Easily view stats using TabAPI!
- Tracks a variety of per user stats!
- For a full feature list scroll down!
- Make a zombie spawn when a player dies! The zombie can have configurable equipment!
- Currently at around 5000 lines of code
Core Features
- Spawns a zombie when a player dies
- Set when the zombie will spawn!
- Spawn in PVP - The zombie will spawn only when a player is killed by another player
- Spawn in PVZ - The zombie will spawn only when a player is killed by a zombie
- Spawn on Death - The zombie will spawn whenever a player dies (Overrides previous two)
- Customizable Equipment! - Configure the equipment the zombie will spawn with
- Get equipment from the player who died
- Get equipment from the configuration file
- Stop a player from dropping their inventory upon death. Instead, the zombie get's the player's inventory and must be killed in order for the player to retrieve it!
- Stop zombie players from burning in the daylight!
- Player zombies drop can drop the player's skull!
- Multiworld support! - Set what worlds the plugin is enabled in!
- Permissions support! - Only users with a specific permission will spawn zombies!
- In-Game commands! - All config values are editable from in game using commands!
- Custom Blood Particle Effects - Ability to activate blood particle effects!
Have an idea for the plugin you don't see here? Feel free to comment and I'll see about adding your suggestion to the next update!
Advanced Zombie Control Suite Features
- Complete zombie customization suite!
- Customize zombie health!
- Customize zombie speed!
- Customize zombie damage!
- Stop zombies from burning in daylight!
- Set zombies to spawn in packs
- Configurable Sizes
- Configurable zombie sub-types (Regular, Child, Giant)
- Pack spawn chance
- Choose whether to apply modifications to all zombies or just to player made zombies!
- Choose whether the only mob allowed to spawn in the world is a zombie!
- Multiworld support!
- Ability to allow Zombie Giant and Zombie Children
- Ability to set it to always night
- Increase zombie spawn density
- Customizable drops
- Different drop tables per type of zombie(giant/normal/child)
- Support for data values
- Support for per-item drop chances
- Zombie populator
- Periodically spawns zombies around players to increase the challenge of the game
Complete DayZ Gamemode Suite Features
- Adds Thirst to the game! (Shown by experience number)
- Adds detection bar and zombie awareness to the game! (Shown by experience bar)
- Shows how likely zombies are to target you
- Adds blood levels to the game!
- Brings back the blood mechanics unique to DayZ
- Adds bleeding to the game!
- Taking damages gives you a configurable chance to start bleeding!
- Unique DayZ healing mechanics!
- Adds blood transfusion to the game!
- Custom blood bottle item!
- Adds bandages to game!
- Custom bandage item!
- Adds blood transfusion to the game!
- Adds randomly generated loot chests!
- Allow your users to explore the map finding random loot chests adding to that DayZ survival vibe!
- Stop players from healing from food!
- Backs up the DayZ healing mechanics by disabling the Vanilla Minecraft methods of healing
- Ender grenades!
- Customizable damage, range, and fire!
- Custom recipe that allows normal ender pearls to maintain their functionality!
- Custom tags! (NEED TagAPI)
- Allows you to customize the tag over a players head!
- Custom "boost" item!
- Allows for temporary health gain, speed boost, damage boost, and jump boost!
- Completely configurable item that allows your users to get a temporary boost in a scrape!
- Custom recipe
- Custom "Backpack" item
- Portable inventory container
- Can be accessed via command or via item(configurable)
- Custom permission node
- Custom recipe
- Configurable starter kit!
- Set up a list of items to give to players when they first join or die!
- Supports all item ids and enchantments
- Custom spawn system
- Adds a random spawn system to the game
- Can be accessed via command or activate automatically (configurable)
- Can add any number of spawning points!
- Completely customizable!
Have a question about this part of the plugin? Check out the DayZ Gamemode Module FAQ!
Upcoming Features in 0.9.7
- Automatically restocking chests
- Functionality for specific spawn points
- Additional stats
- Clan support
- Anything you suggest below in the comments!
Commands
- /bftd - Root command of the plugin
- For ops or users with the backfromthedead.admin permissions it will display a command list
- /bftd help - Displays plugin version
- /bftd thirst - Displays the users current thirst level (Requires backfromthedead.dayz)
- /bftd reload - Reloads the configuration file (Requires backfromthedead.admin)
- /bftd set <param> <param> - Allows for editing of config values in game (Requires backfromthedead.admin)
- /bftd params - Displays a list of the parameters availible for /bftd set (Requires backfromthedead.admin)
- /bftd addworld <core/dayz> <worldname> - Adds the given world to the list of enabled worlds (Requires backfromthedead.admin)
- /bftd setEquip <EquipType> <EquipID> - Sets the equipment the zombie will spawn with if get-equip-from-player is false (Requires backfromthedead.admin)
- /bftd thirst [player] - Displays the specified users current thirst level (Requires backfromthedead.admin)
- /bftd sethealth <player> <hearts> (Requires backfromthedead.admin)
- /bftd setthirst <player> <thirst> (Requires backfromthedead.admin)
- /bftd stats <stat> [player] (Requires backfromthedead.dayz to view your own stats and backfromthedead.admin to view other peoples stats)
- /bftd stats leaderboard <stat> <#> - Returns a leaderboard of the size specified of the stat specified
- /bftd tab - (Requires TabAPI) - Toggles the custom statistics tab display!
- /bftd setspawn - Adds a spawn point to the random spawn point list
- /bftd spawn - Teleports player to a random spawn point if spawn type is set to command based.
Permissions
- backfromthedead.spawn - Allows zombie to spawn after player's death
- backfromthedead.dayz - Allows access to unique dayz commands
- backfromthedead.backpack - Allows access to the Backpack in the DayZ module
- backfromthedead.admin - Allows access to the /bftd sub commands
Installation
- Download latest .jar file
- Shut down your server
- Place the .jar into your servers "/plugins" folder
- Start your server back up
- The config file should have generated, edit away!
- Reload the config file with /bftd reload!
- Set up permissions
- Have fun!
Configuration File
Check out the link below for a full list of configuration file options and their functions!
Note: This may not be updated
Problems? Suggestions?
If you have any suggestions or problems with the plugin, file a ticket HERE
Donations
If you enjoyed the plugin, feel free to donate using the link at the top right of the page! Or simply send your donations to [email protected]
Hey guys! I have bad proble do u have idea about that ? Could not pass event EntityTargetLivingEntityEvent to BackFromTheDead v0.9.6.0 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityInsentient.setGoalTarget(EntityInsentient.java:110) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityInsentient.setGoalTarget(EntityInsentient.java:93) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.PathfinderGoalTarget.d(SourceFile:94) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.PathfinderGoalSelector.a(PathfinderGoalSelector.java:79) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityInsentient.doTick(EntityInsentient.java:471) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityLiving.m(EntityLiving.java:1625) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityInsentient.m(EntityInsentient.java:339) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityMonster.m(EntityMonster.java:20) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityZombie.m(EntityZombie.java:163) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityLiving.t_(EntityLiving.java:1486) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityInsentient.t_(EntityInsentient.java:194) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityMonster.t_(EntityMonster.java:24) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.EntityZombie.t_(EntityZombie.java:221) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.World.entityJoinedWorld(World.java:1605) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.World.g(World.java:1580) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.World.tickEntities(World.java:1425) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.WorldServer.tickEntities(WorldServer.java:597) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.MinecraftServer.A(MinecraftServer.java:781) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.DedicatedServer.A(DedicatedServer.java:368) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.MinecraftServer.z(MinecraftServer.java:651) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at net.minecraft.server.v1_8_R2.MinecraftServer.run(MinecraftServer.java:554) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] at java.lang.Thread.run(Thread.java:745) [?:1.7.0_91] Caused by: java.lang.NullPointerException at me.apollo.backfromthedead.dayz.DayzMain.onZombieTarget(DayzMain.java:640) [?:?] at sun.reflect.GeneratedMethodAccessor36.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_91] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_91] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [spigot_1.8.jar:git-Spigot-2f787bd-ea28011] ... 25 more
@Foxzes
God dammit, there's 1 more thing I forgot, Could you add a max zombies per player? Like only 20 zombies can be in the world at once if only 1 player is online. I would LOVE this so much! Ty so much <3
@Foxzes
Here's some other things I'd like: Make mobs spawn in the day, even without shade. Ability to change the [BFTD] Message to anything like [SERVERNAME]
Hello, I've got a problem that I would LOVE you to fix! When you spawn a armorstand, or when a plugin does. It's replaced with zombies, could you remove this error or make it a config option in the main config? Thanks, I'm using armorstands for floating text, and this won't work because of this error, could you also make sure plugins can spawn armorstands too?
@antichip
Could you provide a log of the error?
This is broke again in 1.8.8
Update to latest version has been posted!
Hi
If the owner makes this open source i could update this to 1.8 and add some new features
PLEASE UPDATE THIS PLUGIN (with or without new features) I NEED IT! I AM CAPABLE OF PAYING FOR IT!!
Maybe add Servers Where We Could Test this Out? :P
@deApollo
23 avril 2014 ?
Where is the updated version ? last download is juin 2013 ?
@Blue_Angel_1011
This plugin *has* multiworld support. Please read the plugin documentation, even the Overview above shows it, or simply look at the plugin config file once loaded. It can't be any clearer than this.
i hope they wont spawn in my mob arena and mob arena lobby because that would be weird,btw please make multiworld support so it only happens in one world instead of my default one
I have uploaded a version for the latest bukkit build, it will probably have a few bugs as I have not had time to properly transition it.
is there a way to disable gian spawning and lower zombie spawning? thanks
If you're just looking for the zombie controller, I found this: http://dev.bukkit.org/bukkit-plugins/apocalyptic/ It also has a radiation thingy that I dont use since all I ever wanted was the zombie controller (: This BFTD plugin is dead, the dev let it die without passing the torch over.
Works In 1.6.4?
Update 1.7.2 please!
Join My Server Ip: exclusive-craft.zapto.org Ip: 112.210.5.35
Faction,Pvp,Guns And More
I Will Fix The BFTD So I Need Some Help
How To Set up diamond block is the starter, if you hit the diamond block will join the game of BFTD
How To Set Up Anyone Can Help Me Please!!!