AdvancedBombs
AdvancedBombs allows you to create custom mines, timebombs and triggerbombs, which can be used ingame. The use is up to you. You can create epic RPG battles.........
Info & Config & Permissions & Commands
Features
- Permissions support
- Multiworld support
- Economy support (Vault|Optional)
- Fully customizable
- Three types:
Type | Description |
Mine | Explodes if somebody walks on it |
TimeBomb | Explodes after a specific time |
TriggerBomb | Explodes if the Creator clicks the trigger |
Commands & Permissions
Command | Permissions |
/advB <place/remove/end> | |
->/advB place <name> | AdvancedBombs.Place.<name> |
->/advB remove | AdvancedBombs.Remove |
->/advB end | AdvancedBombs.End |
Event | Permissions |
Trigger a mine | AdvancedBombs.TriggerMine |
When the feature UseWorldPermissions is active, only players with the permission AdvancedBombs.World.<name> are able to use AdvancedBombs/Place bombs at this world.
How to place a bomb - Example
- /advB place Mine
- Rightclick on a block with the item, you defined as PlaceTool in the config (default = TnT)
How to remove a bomb - Example
- /advB remove
- Rightclick on the bombBlock with the item, you defined as RemoveTool in the config (default = Bone)
How to fire a TriggerBomb - Example
- /advB place TriggerBomb
- Rightclick on a block with the item, you defined as PlaceTool in the config (default = TnT)
- Rightclick in the air with the item, you defined as Trigger in the config at the TriggerBomb (default = Repeater)
Changelog
Look at a file to see it
ToDo
Feature to defuse bombsRewrite the pluginNew file to store bombsCommand to remove bombsMultiworldsupport for mine
@nkomosim
fixed
Please fix the permissions link.
@NoahDTheHorse
It should still work I think.
plz update for 1.5.2
Actually, instead of TNT representing the bombs, you could have something really hard to see like the tripwire block itself, and when entities step on the block itself, it'll go off. Each bomb type we make can correspond to a different damage value of the tripwire block.
@killermanaa2
Is it possible that your players just don't have the permission AdvancedBombs.TriggerMine?
I have a weird glitch, when a person walks over a mine it doesnt explode but when the person who planted it walk over the mine it goes kaboom help?
@sirnixalot98
It should still work without any problems.
Update please :D
@CommodoreAlpha
Hm it might be possible to allow players to craft "tnt" just with different durability and then they can place it. I'll think about that.
For "TriggerBombs/TimeBombs," would it be possible to have a custom, craftable block to represent the charges? You could place these charges, which would have a configurable data value, then "arm" them to a detonator by left clicking the charges with the detonator. Then, when you right click via the detonator, all armed TriggerBombs will go off. (And all unarmed charges will be completely inert.) Meanwhile, when you set down TimeBombs, it will not start the timer until it is armed.
I suggested this idea, because TriggerBombs were only able to be placed one at a time. And though invisible charges do pack a scary surprise for one's opponents, it sometimes seems a bit inconvenient, especially when you forget where your bomb was.
cool plugin! but I want my users to spend bomb when bomb is planted.
@RevresYm
There are two permissions.
About the new permission: Just don't give any AdvancedBombs.Place or .World permissions to prevent players from creating a bomb.
Greetings.
In your discription, under "Commands & Permissions, you have the second command's permission as 'AdvancedBombs.Place.<name>, but further down it says 'AdvancedBombs.World.<name>'
You should correct the one that is wrong to avoid confusion.
Also; I would like to see a new permission.
'AdvancedBombs.make' :This sets who can create the bombs.
@Blackixx
You are my hero, thanks alot!
@TheRealSarenor
Kk. I will add a feature which allows to block the plugin at certain worlds right now.
Hello! First: I really love your plugin! But before I can/will run it on my server I have a question: Would it be possible to make the plugin available only on certain worlds of the server? e.g. I am running a building world, there it should be disabled and on the farming world it should be enabled, to give players a little more choice in farming/defending their mines (or themself, for that matter).
@StaliiX
Just download the new file there:
http://dev.bukkit.org/server-mods/advancedbombs/files/7-v1-3-1/
How long ?
@StaliiX
Bug was fixed.