Checkpoint

With Checkpoints, you can assign "checkpoints" for a WorldGuard regions.
If a player enters this region, the checkpoint of this region will be assigned to the player, so the player can use the command /checkpoint to teleport to the checkpoints of the region or respawn there if the player dies.

Dependencies

  • WorldGuard

Commands

/checkpoint - Teleport to the last checkpoint
/checkpoint set - Set the checkpoint of the region, you are currently in
/checkpoint set <region id> - Set the checkpoint of a region
/checkpoint unset <region id> - Remove the checkpoint of a region
/checkpoint reload - Reload the configuration

Permissions

You need (!) a permissions system, supporting Bukkit's native permission system.

The main permissions:

  • checkpoint.admin (Allow admin commands)
  • checkpoint.tp (/checkpoint command)
  • checkpoint.respawn (Players can respawn at checkpoints)

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