PermaWorldGenerator
PermaWorldGenerator - Version 0.1
This world generator is the implementation of the current Minecraft (1.0.0) world generator in a bukkit plugin without some populators. It is intended to be used as permanent world generator, in parallels with an normal Mincraft world. When used with a normal world, the permanent world is used to build structures and the normal world to gather resources.
This plugin make your world permanent by implementing all the world generation code (so your world will stay compatible whenever a mincraft update is released and modified the generator) and removing all the possible annoyance that can trouble your underground building process. See bellow the list of modification made to the Minecraft generator.
How to install
Download the latest version and put it in the plugins directory.
How to make it work with Bukkit
Add the following to your bukkit.yml:
worlds: world_name_here: generator: PermaWorldGenerator
Don't forget to replace world_name_here
by your actual world name (usually world
). Be sure to respect the strict syntax of YAML. Note that you will need to delete your world (if it exists) to get all the features from this plugin. I cannot be held responsible for any damage or lost cause to your actual world.
How to make it work with Multiverse
Use multiverse to generate and setup the world:
/mv create world_name_here normal -g PermaWorldGenerator
Don't forget to replace world_name_here
by the world name that you want to use.
List of changes from the 1.0.0 Minecraft world generator
- Removed the following structures:
- Lakes
- Canyons
- Caves
- Dungeons
- Strongholds
- Abandoned Mineshaft
- NPC Villages
- Removed the following ores generation:
- Dirt
- Gravel
- Lowered the following ores generation:
- Coal
- Iron
- Gold
- Redstone
- Diamond
- Lapis Lazuli
Credits
This plugin was created from a fork of the plugin OneHundredGenerator.
Issues
- Lightning can strike in Desert biome
Todo
- Complete javadoc
Links
- Facebook: https://www.facebook.com/pages/DjDCH/267888943254970
- Twitter: https://twitter.com/DjDCH
- Bukkit: http://forums.bukkit.org/threads/53173/
- GitHub: https://github.com/DjDCH/PermaWorldGenerator
- Issues: https://github.com/DjDCH/PermaWorldGenerator/issues
- Changelog: https://github.com/DjDCH/PermaWorldGenerator/blob/master/CHANGELOG.txt
Please just update for the 1.2.4
@OriginalMadman @Patrick_Janson @toxuin @bladedpenguin
To everybody,
I have an announcement to made today. I've been thinking about this from a long time already and I think it's time to share my reflexions with you. With the recent news about the Bukkit team being hired by Mojang, I made my decision. Since this plugin is very time consuming and take hard work to keep updated; Since the bukkit API will not be present for a long term (will be replaced by the Mojang API and will kindly broke this plugin), I decide to not update OneHundredGenerator and PermaWorldGenerator.
It's a really hard decision, since I'm using both these plugins. I will need to review the way that I manage my server and all the great creation that I can find in my worlds. I apologize for this and I hope you will understand. If you still want to use this plugin, the source is available and you can do whatever you want with it. Again, I'm really sorry about this situation.
Sincerely,
DjDCH
I guess this does not work with 1.2 yet?
Yeah.. I really need this :s
2 weeks have passed. No updates even on your github. That's pity.
@bladedpenguin
Indeed. I'm pretty busy at the moment. But since I'm using this plugin on my server, I have no choice to update it. So expect an update in a week or two. Maybe sooner. ;)
What good is a permanent world generator if it is not updated?
@poiNt3D
See this post where I reply to a similar question: http://forums.bukkit.org/threads/53173/
What for?