LethalSnow
LethalSnow
This plugin makes snowballs do a configurable amount of damage.
- Let your snowmen help you fight! Or have a slightly more painful snowball fight with your friends.
- Add a tiny bit of realism to your server, making snow biomes require the player to eat more to sustain themselves.
- IMHO, snowmen should drop pumpkin seeds when they die.
Each of these are optional, and configurable.
Current version
- 0.54
- If you don't see a link to the current version on the right side of the page, the file is awaiting approval.
- built using bukkit-1.3.1-R1.0
Features
- Set snowballs minimum and maximum damage.
- Allow snowballs to damage players or mobs... or both.
- Configurable chance that snowballs will do damage at all.
- Option in the config file to set the maximum amount of pumpkin seeds dropped on snowman death.
- Option in the config file for increasing the exhaustion rate in snow biomes.
Commands
- /lsnow [min/max] [number]- to set the damage a snowball deals.
- /lsnow chance [number]- to set the chance (0-100) that a snowball will do damage.
- /lsnow seeds [number]-Max amount of seeds for snowmen to drop on death.
- /lsnow reload - reloads the config file.
- /lsnow biome- tells you what biome you are standing in.
- /lsnow damagePlayers true/false - Whether or not snowballs hurt Players.
- /lsnow damageMobs true/false - Whether or not snowballs hurt Mobs.
- /lsnow ex [number] - The exhaustion multiplier for snow biomes. Set to 0 to disable.
Permission
- lethalsnow.use - to allow usage of the command
- lethalsnow.exhaustion.exempt - Anyone with this node will not be included in exhaustion calculations.
config.yml
SnowBall: DamageMin: 1 #minimum damage snowballs will do. DamageMax: 10 #max damage snowballs will do. DamageChance: 100 #The chance that the snowball will do damage. 100 = 100% 0 = 0% etc. DamagePlayer: false #if its ok for snowballs to damage players DamageMobs: true #if its ok for snowballs to damage mobs SnowMan: MaxSeedDrop: 2 #Maximum seeds that will be dropped by snowmen on death. Set to 0 to disable. SnowBiome: ExhaustionMultiplier: 1 #The higher this number the faster players will become exhausted (and then hungry) in snow biomes. Set it to 0 to disable this. System: DebugMessages: false # - Warning! Enabling debug will spam your console and your players. Version: '#' # Version for the plugin to use, for updating this file.
Can you PLEASE add multiworld support? I need this plugin for my server! If you can, update to 1.5.2? :D Thanks!
does this plugin have multiworld support?
wouldnt you need to update this plugin to 1.4.6 an 1.4.7 not 1.3? and also, getting frostbite might be a cool feature on this plugin :P maybe if you walk a block of snow, there is X amount of percent the player can get a frostbite?
Could you add an option to make Snowmen not form snow or generate ice everywhere they walk? Perhaps configurable so they can drop snow in snow biomes, but not elsewhere.
Awesome mod! Thanks.
Updated for 1.3 And everything I tested is working. Let me know if you guys find anything wrong.
@MrMightyGnome
I'm currently working to update this for 1.3, I will look into that as well.
doesnt seem like exhaustion multiplier isnt working, any fixes? (or i cant tell, i put it to 100 once on config AND commands)
This mod is greatttttt
@Dmck2b
The plugin writes out to the config whenever a change is made, and whenever it is unloaded (ie a server restart). It should read it right away when the server starts up. If you want to manually alter the config file, you should probably shut down the server, make changes, then start it. Set debug to true in the config file, and start up the server. It should say "Config file, version... etc etc.
If you don't see any changes in the console with the debug variable set to true, then for some reason the plugin isn't reading your config file at all. Perhaps something is funky with the file's permissions.
@EvHub
I'm sorry for the inactivity. I'm going to work on it later today and get a working version uploaded as soon as I am finished with it. EDIT: It's done. The file is uploaded and just awaiting approval.
Doesn't work on 1.2.3. I really like this plugin and would like to continue using it, please update!
@LordJason
yeah they will just light people :P, sorry for late reaction. Think this is inactive now....
@LordJason
perhaps he means like ice burn?
Im finding that everytime I restart my server, I have to manually use /lsnow damageplayer true in order to reactivate player damage. Its completely ignoring the config...
@danielboyz
Could you expand on that a bit? I'm not sure what you mean. You want snowballs to light people on fire?
Could you add a "burning" feature, that would be very awesome!!! Anyway nice plugin!
@jacoblab
Not sure. I just tried it with someone who is an my admin group and op, and a brand new player on the server who has no permissions. Both were able to hurt eachother with snowballs. I had min/max set at 2/3, DamageChance = 100, DamagePlayer = true This was with version 0.45. You may have downloaded .44 as it took a while for this latest file to become approved. Also there is no * permission node. There is only one 'use' and it only allows people to use the in-game commands. I suppose I could add an all permission node. But for the moment, there is only one, so it would be kind of redundant.
Hi, umm, on my server, I can hurt players with snowballs, but only I can. I also gave them the permission lethalsnow.* to test. Any ideas?
Could you make it so you can configure if you want there to be like a 30% chance that snowballs will do damage?
Oh nice mechanic here :D