KitMaster
KitMaster is a short-term inventory/effect/permission kit management plugin. As a server owner, you define kits in the plugin's configuration files. Your players can then take the kits either via a simple command, or by punching one of the kit selection signs depicted above. KitMaster provides you with the greatest amount of functionality possible, while at the same time remaining astonishingly lightweight and delivering rapid performance.
Click here to find out more about KitMaster and learn how to use the configuration and permissions.
This plugin uses the common MCStats data collection system to collect statistics about server version, plugin version, operating system, machine specs, etc. If this makes you uncomfortable, you can always disable it through the PluginMetrics configuration in plugins/PluginMetrics/config.yml.
In addition, this plugin by default will automatically download the latest versions of itself from BukkitDev and install them in order to keep itself up to date. If this makes you uncomfortable, you can disable automatic downloading of updates, OR disable the version check completely via the plugin's configuration in plugins/KitMaster/config.yml.
Features
- Dynamic and powerful syntax for defining items within kits
- All items are parsed using the same format, so you don't have to remember tricky formatting
- Different items have different data, but it's all configured using the same, simple format
- Kits can carry more than just items
- Define time-limited potion effects, or effects that renew automatically as long as you have the kit
- Add permissions to kits that will be granted to players when they take the kit, and revoked when it's lost (Vault required)
- Full MySQL support for saving internal data
- MySQL is a lightning-fast database that saves changes instantly and suffers no lag at startup, no matter how much data is stored
- Optionally enable MySQL to store internal data like sign locations, timestamps, and histories
- Never worry about lag on startup from loading massive files
- If your server crashes without saving data files, all your changes are still saved in the MySQL database
- Define timeouts for kits
- Configure kits so that a certain amount of time must pass before they can be taken again
- Apply a universal timeout so that nobody else on the server can take the kit until the timeout has passed
- Clearing inventories is completely configurable
- Individual kits can be configured to clear a player's inventory when taken, or leave it alone - useful for main class kits and auxiliary "supply drop" kits
- Selectively configure kits to clear inventories, potion effects (including recurring kit-granted), or kit-granted permissions
- Hook into economies
- Allow kits to either grant money or charge money when taken (Vault required)
- Special permissions to allow player's to bypass currency charges for taking a kit
- Powerful and effortless inheritance system
- Kits inherit both attributes and contents from their parents
- Multilevel recursive inheritance - parents, grandparents, great-grandparents...
- Allow a parent kit's permissions to override the child's, or require the parent's permissions in addition to the child's
- Simple, intuitive permissions granting
- Grant permissions per-kit
- Grant permissions for players to take a kit only by sign, or only by command
- Grant permissions to bypass timeouts and currency charges
- Never worry about needing to revoke permissions - permissions are always denied, unless explicitly granted
- Simple, clean kit list by command
- Players will only be shown kits which they have permission for
- Restrictions for how a player may take a kit are displayed next to the kit's name
- Kits may be configured to be invisible in the kit list
- Easy for other plugins to hook into
- Provides a capable yet secure API for other developers to hook into and manipulate the plugin, including custom events
- Kits can be defined with an extra "identifier" string to help dependent plugins find the kit they need or categorize kits
- Full item metadata support
- Save the contents of a book with a command and give the book to other players in kits
- Define custom potions within the custom data config and give them to players
- Give out your own skull (or somebody else's)
- Set up custom-colored leather armor to easily denote specific classes
- Save a firework with a command and give it to other players in kits
- Custom item names and lore
- Save or configure items with custom names and lore, and give them out in kits
- Access a custom item in a kit config simply by using its custom name
- Make up custom potions
- Use the custom data config to brew up your own unique concoctions with unique sets of effects
- Combine custom potion effect data with custom item names and lore to create completely new potions
Please update to 1.9!
P.S. Essentials kit suck!
1.9.2 PaperSpigot:
[23:50:02] [Server thread/INFO]: [KitMaster] Loaded custom data from plugins/KitMaster/custom-data.yml
[23:50:02] [Server thread/ERROR]: Unable to parse line: record_cat
[23:50:02] [Server thread/WARN]: net.amoebaman.kitmaster.utilities.ParseItemException unable to find matching material
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.controllers.ItemController.getBaseStack(ItemController.java:149)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.controllers.ItemController.parseItem(ItemController.java:44)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.handlers.CustomItemHandler.getCustomItem(CustomItemHandler.java:45)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.controllers.ItemController.getBaseStack(ItemController.java:128)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.controllers.ItemController.parseItem(ItemController.java:44)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.handlers.KitHandler.parseKit(KitHandler.java:106)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.handlers.KitHandler.loadFromKitsYaml(KitHandler.java:59)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.handlers.KitHandler.loadKits(KitHandler.java:45)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.KitMaster.reloadKits(KitMaster.java:164)
[23:50:02] [Server thread/WARN]: at net.amoebaman.kitmaster.KitMaster.onEnable(KitMaster.java:84)
[23:50:02] [Server thread/WARN]: at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:292)
[23:50:02] [Server thread/WARN]: at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:319)
[23:50:02] [Server thread/WARN]: at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:407)
[23:50:02] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_9_R1.CraftServer.loadPlugin(CraftServer.java:357)
[23:50:02] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_9_R1.CraftServer.enablePlugins(CraftServer.java:317)
[23:50:02] [Server thread/WARN]: at net.minecraft.server.v1_9_R1.MinecraftServer.t(MinecraftServer.java:411)
[23:50:02] [Server thread/WARN]: at net.minecraft.server.v1_9_R1.MinecraftServer.l(MinecraftServer.java:376)
[23:50:02] [Server thread/WARN]: at net.minecraft.server.v1_9_R1.MinecraftServer.a(MinecraftServer.java:331)
[23:50:02] [Server thread/WARN]: at net.minecraft.server.v1_9_R1.DedicatedServer.init(DedicatedServer.java:273)
[23:50:02] [Server thread/WARN]: at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:570)
[23:50:02] [Server thread/WARN]: at java.lang.Thread.run(Thread.java:745)
Hello. I have a warn-messages on my server by kitmaster (v.1.4.1). My server use paperspigot 1.9. Can you help me, please? :)
[23:21:21] [Craft Scheduler Thread - 7/WARN]: Exception in thread "Craft Scheduler Thread - 7"
[23:21:21] [Craft Scheduler Thread - 7/WARN]: org.apache.commons.lang.UnhandledException: Plugin KitMaster v1.4.1 generated an exception while executing task 39
at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at net.amoebaman.utils.MetricsLite.postPlugin(MetricsLite.java:294)
at net.amoebaman.utils.MetricsLite.access$3(MetricsLite.java:287)
at net.amoebaman.utils.MetricsLite$1.run(MetricsLite.java:182)
at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftTask.run(CraftTask.java:58)
at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
... 4 more
Cash and Coast of kits don't work with economy of EssentialsX ;(
KitMaster - Failed to check for updates die to bad code, contact developer immediately
how to get set it up to work with Buycraft and PermissionsEx Ranks/Groups
i want one free starter kit the the option to by better kits and even an option for vip/donator and staff kits
Hi Dev. I do not know what format should be the color for the leather? You can write what it looks like? in config file kits.yml - Leather_Helmet:1 Protection:1 color:255 1 255 or how ? need an example. Thanks.
How do we add and remove a delay
Hi. Thank for this cool and comfortable kit plugin. Did you still working on it?? Maybe you can add a random list to kit complects ??
How do I add a delay?
@AmoebaMan please help me how to i disable kits on respawn?
@jacobg2011
reloading brakes plugins.
This plugin no longer works for me. Every time I take a kit some items are missing, but they aren't always the same items. For example, if I had a kit with a diamond sword and a diamond pickaxe, half the time i take the kit I don't get a diamond sword and the other half I don't get the pickaxe.
I cannot make a new kit in the kit config! It doesn't show up in the kit list, anyone help please? Thanks
All my kits work fine until I reload the server. Then it stops giving some of the items when I take the kit. Anyone know why?
@Ubique1964
Np
Thanks EN7 I have looked at KingKits over the past couple of days and it looks quite easy, even easier that Battlekits
@lolitsthad
Use KingKits. Second behind BattleKits, but it's up to date and has easier usage
Anyone got a better kits plugin that works with 1.7.9?
Another plugin dead and burried