HeroScoreboard
HeroScoreboard
IP: proxis.midgardmc.eu
Looking for a good PvP leaderboard? Would you like it to hook into Heroes? Done. HeroScoreboard keeps track of Kills and Deaths so that you can easily see the top players in a paginated list. Also keeps track of killstreaks, favorite weapon of choice, favorite skill of choice (you can set it to ignore certain skills). You can even set it to ignore kills where the level difference between the 2 heroes is too large (prevents stat padding from killing noobs). Also can configure it to ignore repeated kills on the same player within too soon a time difference (prevents friends killing each other for stats).
Also, record rankings in seasons so that you can view the top players of last season, while still clearing the board for a new season. This allows for fresh records, while maintaining the glory of those truely skilled.
Features:
- Keep Track of Kills/Deaths
- Keep Track of players favorite weapons, skills, and prey
- Prevent scoring repeated kills, or kills between heroes of drastically different levels
- Award money for kills based on the prey's balance/level/killstreak/items
- Punish players for logging out while in combat
Requirements:
- Vault (required)
- Heroes (optional)
- An Economy Plugin (see Vault for supported econ plugins)
Permissions:
- heroscoreboard.participate (lets you earn score and money from pvp kills)
Commands:
- /heroscore list <page_number> (lists the top pvp rulers of the server)
- /heroscore stats <playername> (lists the status of a player ie: kills/deaths, fav weapon, prey, skill, highest killstreak, etc)
Installation:
- Put the HeroScoreboard.jar file in your plugins folder
- Start your server
- Edit the config.yml in plugins/HeroScoreboard
- Reload HeroScoreboard with plugman, or stop then start your server
Configuration: Config Page
So is there an option to have a scoreboard at the side of your screen? (like /inspect in McMMO)
I'll try it out now, ty :D
This isn't rewarding my players with cash anymore.
It still broadcasts the +amount to them, but when they do /bal there is no change.
It seems that the decay feature (that lowers the amount of points given if it's the same person being killed repeatedly) is broken. The player always gets 5.0 points per kill (although it says that the player gets the total amount of points given for the kill specifically).
Hopefully I'm just doing something wrong and it's easy to fix, or it's a small bug that was looked over.
@Multitallented
Nice plugin, this is a great PVP Plugin, if you take suggestions, I have one:
Can you sometime add it where you can use worldedit to make LeaderBoard Signs? Like from the Top 5 or Top10 on signs? Thanks.
What about it doesn't work? seems to work fine for me on 1.6...
Please update! I <3 this plugin :3
@RegardsWND
zzZZzz ...
hey, is it possible to like add mysql support? so I can show the scoreboard on a website, like .. you know?
@dexyh1234
Sounds fun. I'll add it to the feature requests but can't guarantee a release date. I'm currently working on reviving HeroMatchMaking so all else is on the back burner.
@AntiVenomHD
This is not for heroes support, use the proper threads on Spout.
MultiTalented Can you please help me edit the configs for heros and making more classes and profs because i have hard times on them :(
Please update
Thanks for updating:D
A request :) Is it possible to give a permission as a reward? And if so.. maybe an option to let this permission disappear when the player dies or goes below a certain k/d? This way it would be possible (using a plugin called nametags) to give frequent killers a red name above their head.. I'd love such an option for my server and ofcourse other things are possible with this too! :D
I know this might not be what you'd like or it's a lot of work, but I thought I'd just give it a shot ;)
PHP? Maybe ? :)
I want a plugin that track of what classes players pick
Would love to have this export to a PHP module!
Any way we can get these to appear on signs like Mobarena scoreboard?
<<reply 705509="">>
Thanks a ton, and glad to hear you finally got it working. What was it that was wrong in the end? I'll take a look at the SkillUseEvent stuff. It's probably a problem due to the change in how bukkit handles events.
I got it working! mwahaha
Also, you said in the version notes that storing of nemesis' and favourite weapons not being stored properly but it looks fine to me: http://pastebin.com/w77c4Xpb What's wrong with it?
Also, with this error: http://pastebin.com/ZEeCWKHP You are passing SkillUseEvent as the argument to that method, are you sure that's right?
Thanks