HauntedCraft
This text is for content offset
This text is for content offset
HauntedCraft documentation is currently in progress...
Development stage: Release candidate
This plugin is inactive. There will not be any update soon.
Latest version: 0.2.1
CB: 1.5.2-R1.0
Description
HauntedCraft provides you many ways to trick your players by specific rules like if they're alone in the dark, the block will disappear and so on...
How its work
When you make an action, plugin will looks for all rules that you defined. If all rules are matched, action will be taken to player.
Features
- Session duration
- Players per session
- Player/World exclusion
- Actions (Click here for action details)
- Attach (block that required to place on the block)
- Break (block)
- Broadcast (message)
- Burn (player)
- Disappear (block)
- Disposal (item)
- Drop (spawned item)
- Explosion (to area)
- Feed (player)
- Give (item/EXP Level)
- Heal (player)
- Hunger (player)
- Hurt (player)
- Kill (player)
- Place (block)
- Play (sound/effect)
- Potion (player)
- Replace (block)
- Say (message)
- Shuffle (inventory/enderchest)
- Smite (player)
- Spawn (mobs)
- Take (items/EXP level)
- Throw (egg,snowball,tnt,etc.)
- Trigger (redstone)
- Rules
- Biome
- Block
- Chance
- EXPLevel
- GameMode
- Inventory
- Layer
- Light
- Period
- Player
- Player (chat/name/hungry/dying/drowning/burning/is level/sleeping/blocking/conversing)
- Time
- Weather
- Sign Supported
**
All rule details is in progress...
Green - Finished
DeepSkyBlue - Partial finished
Blue - In progress
Orange - Not started
MediumPurple - Requested
Red - Planned to do on newer version
How to install
Put the .jar file in Plugins folder and run the server...
Configurations
Plugin Configurations
Tricks Configurations
Commands
You need permissions in order to use commands.
<> = Required [] = Optional
You can use /hauntedcraft or /hc
- /hc victim/player
- Show all players are being haunted
- /hc duration/time/remaining/remain
- Show time left in current session
- /hc start/restart/reset
- Restart session
- /hc stop
- Stop current session
- /hc reload
- Reload all config file (included tricks.yml)
- /hc action <Action> [Player]
- Take action on player immediately (not fully customisable)
- Example: /hc action Break spywhere
Permissions
HauntedCraft have only one permission which is
HauntedCraft.Commands : Allow player to use HauntedCraft commands (default op)
Important Info
- All .yml file are case-sensitive
Changelog
[A] = Add
[F] = Fix
[I] = Improve
[R] = Remove
v0.2.1 [#1.5.2-R1.0]
[A] Add support for CB1.5.2-R1.0
v0.2 [#1.4.5-R1.0]
[A] New Action - Disposal, Explosion, Potion
[A] New Rules - Biome, Layer, EXPLevel
[A] PrimedTNT now supported in Throw action
[F] Showing message when Block rule is matched
[F] Play action cannot recognize effect
[I] Throw action now working properly and also improved
[R] Potion is not supported in Throw action
v0.1 [#1.3.2-R3.0]
First HauntedCraft public released
v0.1 PB [#1.3.2-R3.0]
First HauntedCraft private build released
waarom heeft de server geen Waaarschuwingen meer
@killkill525
Light rule's options are From and To Default value is 0 (from) and 15 (to)
Sorry for incomplete documentation... I'm working on it...
What are the options for the light rule?
@welknair
Yes, you can put a large number for all player too :)
Another suggestion: A "HauntAll" option in the config, or for the PlayerPerSession option to recognize an "All" input. Though I suppose just putting an arbitrarily large number in would work as well?
Ooh, sleeping. THAT would be a fun one. All would be excellent additions, I agree.
@welknair
Yes, there are many actions and rules can be added into this plugin.
As far as my idea go...
New version should contains these following...
Action:
Rule:
and also find a way to throw a projectile from random angle (which is in my planned but it's not work correctly) ...
I look forward to it! The one suggestion I would have is the option for the victim to be directly subjected to a potion effect, as opposed to having to spawn a thrown potion at their location. This would allow the use of some effects not currently available as potions in 1.3.2, such as blindness and mining fatigue, as well as not affecting nearby players. I believe this would be relatively easy to add?
@welknair
Thanks :) I'm working on plugin documentation right now... hope it will finish soon :)
This is a VERY interesting idea, and a plugin I see being useful for much more than just halloween. It'd be interesting to have a server where you couldn't enter total darkness without being Slowed, or have to have a buddy with you at all times or you're mobbed by mobs. Excellent plugin, I may find a way to use it on my server.