BreedConfig
BreedConfig v0.2
Current version: v0.2
BreedConfig allows you to breed ALL mobs with a configurable item. It has permissions so not everyone can breed animals with the item. There's also a permission that gives the person power to breed an enderdragon, when they do a message is sent to everyone on the server that they have done so. Perfect for repopulating a space with animals, etc.
To Do:
- Add individual permission nodes for each mob.
Commands: None
Permissions:
- bc.* - gives permission to breed all mobs and the enderdragon
- bc.breeder - gives permission to breed all mobs except the enderdragon
- bc.enderdragon - all gives permission to breed an enderdragon
Change Log
- 20/03/12 - Initial release
If I´m rightclicking on an NPC/Player/Monster. A Error appears: You do not have Permissions to use BreedConfig/breed an Enderman. It shouldn´t appear, while I´m rightclicking an NPC/Player/Monster.
Do you know, why this Error appears? And if it is a bug, could you fix it?
@fuzyfeet
Alright I'll add nodes for each individual mob. It shouldn't take too long since it'll be just copy and paste and modifying existing code in the plugin.
@Royalgamer06
So you want a plugin that allows babies to occur naturally? It's possible, but difficult. What do you what the circumstances to be? Do you want another mob of that type to be around them or to have it occur randomly regardless of how many of it's own kind are around it?
@Giudf45
Preferably each creature would get a node, but if it was individual for hostile mobs and a single node for passive that would work. On my sever people have to have a skill to breed animals (I have a plugin that denies them the ability to "use" wheat in hand right now), but having a Necromancer that can make his zombies multiply would be sweet.
@fuzyfeet
Sounds like a smart idea. Well this be only for hostile mobs or you want an individual permission for every single mob? Either way, it'll be easy to add.
Could you expand the permissions. I would love to make it so that there was nodes like: bc.creeper -> lets them only breed creepers, etc.
@Chihuahua101
Sorry mate, been on extended leave. Anyways, it's really simple how it works. Basically, it'll spawn the baby version of the adult. However, for some mobs there aren't any baby versions, in which case it just duplicates the adult.
This sounds like a great plugin! I have one question tho did u make a baby version of every mob or do they just duplicate the adults? I really want to download but the description is vague can u please explain more?
can you make it stop wheat breeding
@Shuamann1
You basically right click it with the configurable "breed object" which by default is a bone. If the mob has a baby version it then the duplicate spawns as a baby. If not, it just replicates it. So it is possible without spout :)
@dunem666
Well it spawns the baby version of all the mobs that have a baby version. If the mob doesn't have a baby version (i.e. EnderDragon) it just replicates it. However there's an issue that when you try to breed a villager it spawns a new one but not the baby version, it spawns it as an adult. But the adult has the speed, etc of a baby villager. Which I believe is an issue with bukkit. The API I'm using for this is 1.2.3-R0.2
sounds good but very vague on description so far,
can u explain if they are baby mobs they spawn and use the latest bukkit api to spawn baby villagers?
I <3 you
So how does this work? When you breed them does it make a copy of them? Is it a baby version, which I don't think i possible without spout.