AreaGuard
AreaGuard
AreaGuard 2.2 for MC 1.2.5 (CraftBukkit 1.2.5-R2.0).
Why AreaGuard?
- Server administrates himself - users work for tokens, then they claim areas to themself (there is configurable minimal limits to avoid trolling).
- Very lightweight and small (for faster loading) code.
- As simply as possible, yet still powerfull (it protects from everything, even non-owner passive mobs killing, and has all important functions).
- Get rid of thousands of unneeded stuff and focus on comfortable gameplay and administration. :)
What this plugin provides?
- Area protections, defined by two points chosen by user.
- Users claim areas in cost of (configurable; server admin choose one method):
- special tokens bought for exp (to avoid losing areas exp-funds at death). [DEFAULT]
- special tokens bought for Vault money.
- Vault money (instead of buying it via tokens system).
- Optional Vault permissions support.
- Very detailed areas information, including information about specific area or listing of player's own areas.
- Support for Overworld, Nether and The End. Multiworld support.
- Protection from areas overlapping alongside with protection from too small areas (to avoid trolling with them) - all via configurable limits.
- Well-formated messages, with short commands, to speed up and make usage of this plugin more comfortable.
- Detailed help, both plugin built-in and bukkit help entries.
- No limits for the size of areas, also admin areas are free of charge.
- Lightweight, well-organised algorithm.
- Provide protection without high requirements. Includes protection for mobs, minecarts, redstone mechanisms and farmlands.
- Provide fire, flint and steel, explosions, paintings, fluids, pistons, fire charge, splash potions, natural ignition and growth protection.
- Protects non-player's own fire from being extinguished. Prevents Endermans from griefing.
- Ability to control mob spawning in areas and each area PVP settings.
- Very precisely tested to avoid unhandled exceptions.
- Really fast loading and response for commands.
- Well-organised file structure, each player's areas are in their own file.
- Only one config file, without thousands of unneeded options. Configuration file updates automatically on plugin update.
- PluginMetrics support (can be turned off).
- Selection and information tool are both configurable.
Commands
Config.txt syntax
Optional permission nodes
Changelog
Data storage syntax
Forum
Tutorials
Note about spawn protection in lastest CraftBukkit, which omits protection plugins settings (a brief instruction about how to get rid of it)
New CraftBukkit added protection for small area around the spawn. Unfortunatelly, it blocks any actions without checking what protection plugins think about it. The easiest way to get rid of this problem is to disable it and set up normal spawn protection via protection plugin (for example AreaGuard).
So, the solution to disable that strange CraftBukkit behaviour is to open bukkit.yml file and set spawn-radius option in settings group to 0. It should look like this:
settings:
spawn-radius: 0
Remember: that double space before "spawn-radius" is necessary!
PluginMetrics [click on the image to see more statistics]
PluginMetrics license note
Which plugins are the best addition to this one?
- LogBlock or CoreProtect (logging players actions).
- LWC (protection against thefts).
- TradeCraft-AE (chest shops based on REAL money (items, not artificial digital money))
- motd (player-to-player teleportation requests, MOTD and time votes)
- CraftBukkitUpToDate (plugin, which helps you to keep your server/plugins up to date)
Plans for AreaGuard 2.3
- Minimalistic API (advanced enough for making extensions for AreaGuard, but made without additional code ballast).
- Translations support.
:( why cant anyone make a zone for mob. i cant find anything that let me put zombie in city only and all other place with all mob -.-
Please update and fix the perms :( this plugin IS SOOO IMPORTANT for my server, its very big and it needs this plugin, i will donate to you guys to get it done asap!
This PLUGIN IS GOOD i love it, but the dam permissions DONT WORK!! :(
@Iervolino
I second the motion on Grief Prevention. :D
Not that this one is inferior, but this one hasn't been updated in a while.
@fichita
Two Words. Grief Prevention.
http://dev.bukkit.org/server-mods/grief-prevention/
@Highlord_Azo
Cus the pluggin isn´t updated, i´m waiting for an update
So, why don't they allow permissions support? because that is FUCKING STUPID!
the permission nodes they gave me DONT WORK
Why don't the permission nodes work...
@fichita
Use Residence or Grief Prevention or PreciousStones
@GamingGunnar
It's because the plugin isn't updated, so I'm guessing that your not using 1.2.5?
How can i make it so players can pvp and also when i selected the areas with my shovel and i typed in /ag add area it did say that it is owned by me but people can still break blox help?
I´m lost without AREA GUARD :(
I have a rather important question: Will this be compatible with tekkit? And if so, will it completely protect agains items known to bypass protections from EE and redpower, and ic2 ? This whole plugin is geious, but im just curious about this compatibility. Sorry if i spelt Compatibility wrong. i often have spleeeing orresr
Will you be updating this for the new 1.4?
I hope so cos i can't cope with another protection system change!
@IIIeeCode
thanks, i'm getting warnings about running old craftbukkit on my server now.
I had to run CraftBukkit 1.3.2-R1.0 to get this plugin to work.
I'd like to install CraftBukkit 1.3.2-R2.0 and a newer version of vault too.
Any chance of a general update?
The new minecraft release is tomorrow i think, which might bring about yet another
bukkit update. I'm worried i'm going to have a load of unprotected builds to worry about.
Thanks !
@ManBeastPigDev
Excelent suggestion...
@ManBeastPigDev
Okay, I'll add it.
@PhoenixDIE
Thx. :) I'll try to finish this terrible refactoring process as soon as possible (my own server is blocked cause of this currently :( ).
Im lookin forward to an update:) thanks for your hard work :)
Would it be possible to get a disable node for GIFT command.
My premium members are giving plots to non-premiums.
Thanks
@Questery
I'm currently working on it, because this update will contain refactored code, translations support, addons support (public API), one bugfix, Vault compatibility fix, and a lot of new features.
That's why it takes so much time.