ZombieSurvival
Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.
Click here to donate.
could someone tell me: - how to add enchanted items in a class - how to add stacked items in a class
I hope someone knows the answer... (if you also know a good gun-plugin, tell it to me =))
@BajungaDustin
Hi, I know about the problems on most recent CBs and Spigots, I am working on a fix. But I am not sure when it will come out, but I will try to do it ASAP.
@BajungaDustin also i noticed that it states that its loading the 3.8 version and i clearly dlwnloaded the 3.9 version. i tripple checked and even checked my history. but it states that its loading the 3.8? not sure what thats about
Having a wierd issue.
I installed ZS 3.9 on my Bukkit 1.7.9 server. seemed to work ok with the setup. i created a game set up some spawns and ran it no problem. then i made some changes to the drops, join items, and mystery box. reloaded the server and i got an error.
i tried undoing the changes and still broken... tried deleting the config but still got the error..
so i re-installed the plugin from scratch and it loaded up fine... i re-edited the config and the server started fine again..
so i created a game and was able to play it just fine made it to round 25 no prob... awesome fun.. love it...
BUT
i restarted my server and boom... error... so i started deleting yml's one at a time until the server started without error and it ended up being the games.yml file that seemed to be the issue.
i tested this out by reinstalling the mod from scratch again.. loaded the server... created a game.. restarted the server and error.
so i can play a game i just have to set it up from scratch every time i want to play.
my games.yml file looks like this
my error is this
Hello All,
Welite has been very busy updating this plugin and for it I am grateful!
I plan to get with him soon for a quick overview of current code to see if I can assist anything before I become too busy once more!
-Bjornke
also a suggestion could you make zombie fit threw a 1.5 block height so i can make barries that players cant go threw
Is there a mystery box? Also is will this work with a gun plugin?
anyway i cud change what the players get in their inventory
@yamzxy
No there is not.
@R6Nick
How many you want.
How many players can be in at a time in the arena?
is there a maximum number of doors,spawns and barricades?
also zombie spawners start spawning when i havnt opened the door theyre linked to
i make spawns and doors n stuff, then when i try to link them it says not a door, or not a spawn for everything
also it should clear the points at the end of each game, and you should be able to set a starting amount
make a pack-a-punch sign when u click it it changes the item you have with a different one so in the config you put:
From: iron pick To: diamond pick
and it takes the iron pick away if your holding one, and gives you the next item under give, like a better gun, or something. If you dont have an item or its not one in the config, it will say im sorry but thats not a pack-a-punchable item
its been waiting for aproval for 3 days. whens it gonna be done?
An update for 1.7.8 and 1.7.9 is awaiting for approval! Will be available soon.
when is this gonna be updated to 1.7.9 cus its the best plugin but cus its never updated it makes it the worst cus its unusable, pleez update soon
Hi, i was wondering is there a way to DISABLE spawners after purchasing a door/ going too far away. I have a pretty big map with many turns and rooms so its not convenient to have to go all the way back to the start to kill the last few remaining zombies. Another alternative could be to despawn the zombies after a certain amount of time or do the opposite of door-link and disable spawners when a door is purchased. Thanks :)