Zombie Infection

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

WARNING: This plugin has only been tested for the basics; errors in the console and functionality. Use at your own risk!

Mechanic:
When zombies attack players, they cause damage like normally, but when the player's health is equal to or less than 15 (7.5 hearts), they become infected. Your health drops immediately to 5 hearts, and the health interface (hearts) become blackened. You won't be able to move as fast, and you can't regenerate health over 5 hearts.

There are two known cures; right-clicking with an eye-of-ender, or using the /cure command. The eye-of-ender will be consumed upon use, but won't be affected if the player isn't infected at the time of use.

Commands:
/cure: Cure yourself
/cure [player]: Cure yourself or another player

Permissions:
/cure: infected.cure.self
/cure [player]: infected.cure.other
Exempt to infection: infected.exempt

Note: All permissions default to OP!

To-Do:
- Configurable cure-item
- Configurable penalty (money) for the use of /cure and /cure [player]
- Infected players can infect other players


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About This Project

  • Project ID
    80893
  • Created
    Jun 6, 2014
  • Last Released File
    Jun 6, 2014
  • Total Downloads
    691
  • License

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