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While the <sender_name> variable works fantastic, I have an issue regarding more advanced commands that require more up to date user handling, in the form of UUIDs. Can you add a <sender_UUID> variable. Quite simply, rather than returning the player's name, it would return the player's UUID, similar to <sender_name>. Since 1.8 and 1.9, UUIDs are becoming mroe and more relied on. I'm surprised this hasn't been added already.
Next, something more challenging. A <silent> variable or command option. Basically, when assigned to a command, the command will not display any output in chat. This will make aliases used in RPG and minigames more immersive to the environment, and hide ugly vanilla and server-level chatlog feedback. I am honestly unsure as to how this would actually happen, but having seen it work before with another plugin CommandSigns - http://dev.bukkit.org/bukkit-plugins/command-signs/ - where commands are given a simple silent operator and any output from that command is suppressed.
Cheers :)
Replied to PM!
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