EpicDrop
EpicDrop
Development will be slowed due to personal reasons
Development will be slowed due to personal reasons
Go below to Dev Builds to get my GitHub versions and Patches!
About
About
- EpicDrop is a simple Mob Drop plugin created by EpicUnknown.
- It is very easily configurable and contains a reload command so you do not have to reload the entire server after one change.
- Can be easily turned on or off.
- Allows you to edit the mobs health!
- Allows you to edit how MUCH the mob drops on death!
- Drops must be block names!
Permissions
Permissions
Node | Description |
edrop.reload | Allows the /eDrop Reload Command to be used. |
edrop.config | Allows you to edit config In-Game through /edrop edit command. |
edrop.toggle | Allows you to turn on/off EpicDrop. |
edrop.drops | Allows you to turn on/off Drops. |
edrop.* | Allows you to do it all. |
If you wish for any to be added then please notify me.
Commands
Commands
- /eDrop reload - Reloads the Config File for EpicDrop.
- /edrop on - Turns on EpicDrop.
- /edrop off - Turns off EpicDrop.
- /edrop bothdrops - Turns on/off Default Drops.
- /edrop playerdrops - Turns on/off Player Drops.
- /edrop status - Shows the status of all the main EpicDrop values.
- /edrop inv - Turns on/off Inventory Placing.
- /edrop resetall - Resets the entire config file back to the defaults. (Added v1.1.0)
- /edrop health <normal / nether / end> - Turns on/off Custom Health for Mobs. (Added in v1.1.1)
- /edrop debug - Used to display any errors if something doesn't work. (Added in v1.1.1)
- /edrop moneydrop - Turns on/off MoneyDrops from Mobs. (Added in v1.1.1)
- /edrop healthregen - Turns on/off HealthRegen (Added in v1.2.0)
- /edrop message <regen/moneydrop> - Turns on/off HealthRegen and Money Messages (Added in v1.2.0)
- /edrop resetall - Resets the entire config back to default (Added in v1.2.0)
- /edrop percent - Turns on/off Percentages for Drops! (Added in v1.4.0)
- /edrop edit - Configure everything IN-GAME (Added v1.4.0)
- If you wish for any command to be added let me know
All Mobs Are Currently Supported!
- Rabbits, Guardians, and Elder Guardians are supported in v1.3.0 and on!
Changes
Changes
Added things | Removed Things | In Development | Fixed Issues | Thoughts
Version 1.2.0
- Added customizable HealthRegen upon killing a mob!
- Added /edrop healthregen command to turn on/off HealthRegen.
- Added ability to turn off MoneyDrop messages and HealthRegen Messages.
- Metrics was added to EpicDrop!
- Fixed when you did not have Vault it would give you an error upon starting the server.
- Also doesn't allow you to use /edrop moneydrop command unless Vault is installed.
Version 1.3.0
- UPDATED TO 1.8!
- Added new mobs! (Guardian, Rabbit and Endermite)
- v1.3.1 Patch fixed the "Mob, <MobName> doesn't have a set health!" in The_End
- Added /edrop health end in v1.3.1 Patch
Version 1.4.0
- Added Percentages!
- Added /edrop percent
- Added /edrop edit <MobName> percent <0-100>
- Changed Permission Nodes! Please check the new ones!
- Adding multiple Items per mob and different ItemAmounts for each Mob
- Adding commands to edit Config File IN-GAME so you never have to touch the Config File.
- Multiplier on at a certain time of the day!
Versions
Versions
Newest Version: 1.3.1
Dev Build: 1.4.0
Care to help/view my code? Visit My GitHub page for up to date content just about every couple weeks.
Important
- Drops MUST be names!!
Hey- great mod. How can I make a mob drop multiple different items? I tried adding a comma and another ID number but that doesn't work. For example I want zombies to drop clay balls AND coal. Thanks!
Your plugin supports Looting Enchant?
@Nearishere
Yes this plugin allows you to customize mob drops.
Just trying to make sure but This plugin can customize mob drops right?
@GreenGrizzlyBear
I can try it. I can't promise anything but I'll deff try to get it to work.
@EpicUnknown
I'll work on it right now actually.
So is confirmed that theres any way custom names/lores [same for all the items dropped, on the item specified] will be added in the next few updates?
@GreenGrizzlyBear
I don't see why not. It should. I haven't tested it on 1.7.2 yet.
I would appreciate it if you tested it tho and let me know (:
Will this work on 1.7.2? Besides trying to drop the new blocks
@jeppepette
That is a GENIUS idea.. :O I wanna try that! lol I will start to try that now!
can i request so that mobs drop "hearts" so that if players pick them up they recover health? :D would be awesome
@jackripper775 Did it work?
Testing this for 1.6.4 today.
Jack
Hi, can you upload again the Potion Names? I get 404 when i click on the link: http://www.david.dashie.info/oldsite/vPN20130211.txt
@nullschritt
You can already allow mobs to drop more than one item. Are you meaning like make a percentage drop?
For example.
Creeper: Item: 0 (dirt) Percentage: 10
So basically there is a 1/10 chance that the creeper will drop a dirt block on death. Do you mean like that?
Can you add the feature to drop a variable amount of an item, for example, set the max number and minimum quantity of item to be dropped? I would really like this to let mobs drops gold (the currency on my server) at variable rates, please let me know if you'll consider this.
@lvlercenary
Well I was going to make it RPGitems enabled but I have stopped development on this plugin.
how exactly would one go about using RPGitems with this plugin, i know the config has an option, but you say i have to use ITEMID's are these of the vanilla items? or of the RPGitems?
@LegitCrafter
I'm glad you got it. (:
Thanks for helping, although I already got it figured out :P
@LegitCrafter
I'm not sure what you ended up doing but the Config.yml generates on all versions with no flaws at all. Can you give me details to as what you did?