Change Log
.: Main || Class System || Change Log || Download || Request :.
.:Change LOG:.
.:Upcoming Rev0.5:.
Added basic structure to Class LineAdded organized Profession + Combat Line
.:Upcoming Rev1.0:.
Added Dreadknight = Tier 3 Knight ClassAdded Templar = Tier 2 Knight Class (Holy Crusader) -> Wasn't Created for some reason.. Oops?Possible Change in profession to add Fisherman/FishmongerFixed Spiritualist -> Combination of final 3 spells from each Mage type
.:Upcoming Rev1.5:.
Re-Allocate Spells - IncompleteEdit on Knight Line + Thief LineAdvance Class will inherit basic class skillsAdding Classes Engineer,Bandit,Barbarian and UndeadKnight
.:Upcoming Rev2.0:.
Crusader
Boomerang set to shield skill item only (Ragnarok Crusader Concept)
Mage Line
Redo full spell assortment
Thief Line
Possible Monk Class If Mage Line is Redone Properly
.:Upcoming Rev2.5:.
Correction Update 1.4.8
Fix Console Errors (Caused by newer Version)
Combat Line
Enable/Disable EquipmentWeapon Increase/Decrease DamageAdjust Cool DownAdjust Mana/Hp MaxAdjust MANA RegenAdjust experience modifier (Seem's fine, did nothing)Add Experience LossSpiritualist Will be redoneArcher line Hunt has now Become ScentChange Recipe to Combat = Can't Craft Anything unless have profession lineRemoved Frostpath skill, broke in new heroes
Profession line
Adjust Spell Cooldown
- (Don't need every archer teleporting using hunt -> hunt is now ninja exclusive)
- (Spirtualist became Wind Element Mage + all basic elements)
- (Every combat line has a Different weapon start damage and increase increment)
- (Frostpath skill removed spell remains in case someone wants to just replace it with something else)
.:Upcoming Rev3.0:. +Recipe Creation - Class/Profession
Bow Users - Arrow CraftingProfession - Reality AspectProfession - Tool Dmg AdditionEquipment/Tools Class Charts- Profession Crafting Charts
Profession Creator Class - FinalAdding 1.3 Items to recipe listing