Development Progress

Winter Slash

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VERSION 1.10

Bug Fixes:

  • Inventory return bug fixed
  • Players can't get classes if they are not in the lobby
  • When the last round is reached the round number is replaced with the "Last Round" notification
  • Fixed a bug where a player's position who was killed by an explosive crate wasn't logged

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VERSION 1.9

New features:

  • Replaced ingame message broadcasting with ActionBar messages
  • Implementing a dev feature that will autojoin players selected to test the arena (DEV ONLY TOOL)

Bug Fixes:

  • Removed old naming systems
  • Fixed bug where one person leaving lobby would kick everyone out
  • Replaced ingame message broadcasting

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VERSION 1.8

New features:

  • Added titles
  • Fixed class armor
  • Improved freezing (still might work on that a bit)
  • Added random arena join option
  • Killstreaks & killcounts
  • Rounds

Bug Fixes:

  • Logging gamemodes and returing them
  • Players now get correct classes
  • Classes are returned after death
  • No double items
  • Items no longer drop on death
  • Added separate class just to track round progression

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VERSION 1.7

New features:

  • Added 3 new classes
  • Added mod help menu and user help menu
  • Complete rewrite
  • Compatible with Vault and economy plugins
  • Saving inventories and armor
  • Acceptable use of configuration files
  • Frozen enemies have according armor for recognition
  • Removed reviving tools
  • Money rewards
  • Teleports back to initial position
  • Disconnects players who leave the game
  • Gives back inventory to players who got disconnected
  • Disabled item pickup

Bug Fixes:

  • Friendly fire fixed
  • Force start sign
  • Bad code fixup
  • Smarter use of hashmaps, arraylists and config files
  • Bad gameplay logic

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VERSION 1.6

First stable release

To-Do:

  • Log game-modes and return at end (done)
  • Fix scoreboard (removed)

Bug Fixes:

  • World creating works properly (finally >.>)
  • Arenas can now be deleted! Yes, that's right!
  • Teams sorting now works
  • The plugin no longer clashes with Essentials
  • Inventories are now saved and returned (now working on this)
  • Red team has according armor
  • Frozen enemies have according armor for recognition

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VERSION 1.5 (BETA)

To-Do:

  • Construct logic that will detect if and when a team wins (done)
  • Disable friendly fire (done)
  • Prevent reviving tools from causing damage (done)
  • Code logic for unfreezing (done)
  • Decide how to go about about setting max players and starting the game (done)
  • Make the plugin able to have more than only one arena (done)
  • Return players to their initial positions after game ends (done)
  • Code a scoreboard (done)
  • Add multiple arena support (done)
  • Fix all eventlisteners (done)
  • Add more moderation tools (done)

Bugs:

  • Pack-a-Punch not working properly (not giving items) (update: giving but on reload) (update: fixed)
  • Player position not always saved on death (fixed)
  • Group sorting doesn't work (fixed)
  • Green players aren't teleported properly (fixed)
  • Frozen players unfreeze if hit (fixed)
  • Auto-respawn not working (probably won't ever, looking for workaround) (workaround found)
  • Scoreboard not working

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