Version History
WhatIsIt Version History
1.0.0
Released: 3/30/2012
Changes
- Added fallback to superPerms on Vault absence.
1.b.1
Released: 3/30/2012 Second beta release.
Changes
- Changed permission defaults to OP
- Fixed names.yml not saving default correctly.
- Fixed damageable items using damage as name identifier.=== Known Bugs ===
1.b.0
Released: 3/28/2012 First beta release.
Changes
- Added whatisit.use permission to replace whatisit.this and whatisit.that.
- Significant rearrangement of config files (you are highly recommended to remove any alpha config files remaining).
- Added color to messages.
- Added, then removed, color from items.
Known Bugs
- Damage on damageable items screws up in-game name assignment using "itis" (dang, I should have fixed this, I suspected it would be a problem beforehand but forgot while at the computer).
- names.yml file improperly generates with contents of config.yml. A replacement names.yml file has been uploaded.
1.a.1
Released: 3/28/2012 Second alpha release.
Changes
- Added permission nodes whatisit.this, whatisit.that, and whatisit.admin.
- Added Vault dependancy.
- Added "itis" parameter to /wit and /wis to set names.
- Added "reload" parameter to /wit and /wis to reload named.yml.
- Added null check to static functions.
- Fixed potion data detection.
- Changed player name to use getName instead of the often more verbose getDisplayName (for owner's names and such).
Known Bugs
- LOL, Accidentally added whatis.this and whatis.that permissions instead of whatis.use.
1.a.0
Released: 3/26/2012 Initial alpha upload.
Changes
- /wis and /wit commands added.
Known bugs
- Potion's are returning wrong id's because of going through the byte variable of .getData().
- Mob spawner mob names probably not accounted for.