TNT Tag
TNT Tag
Ever wanted to play hot potatoe in minecraft? This plugins allows you to play! You set up the arena and join. Your inventory, gamemode, everything will be saved when you join. You will be teleported to the lobby. After the minimum players required to start join, the game will automatically start. Every player will be teleported to the arena, random players will be the "Hot Potatoes". The "Hot Potatoes" will be represented by having TNTs on their hand and on their head. You hit a player in order to pass the TNT. After the configurable time has passed, all the TNTs will explode eliminating players. There will be multiple rounds until the final player wins. When you leave TNT Tag, everything will be restored. Check down for the things that will be saved. This plugin will require Java7!
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Features
- Lobby, arena, spectator area
- Economy (Tag coins)
- Permission support
- Multiple Arenas
- Force start
- Speed
- Whitelisted commands
- Delete arenas
- List arenas
- NEWJoin signs (Fixed)
- NEWUpdater
- NEWMessages.yml file
- Api for developers (Coming Soon)
Things that are gonna be saved and restored
- Inventory
- Potion effects
- GameMode
- Health
- FoodBar
- XP level
- Location
- Fly state (enabled or disabled)
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Updater
Quote:Update Checking
This plugin utilizes a modified version of Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. This can be enabled or disabled in the config.yml. To disable update-checking, set checkforupdates to false.
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Installation
- Download the latest file
- Drag and drop the plugin in your server's plugins folder
- Start the server
- Stop the server
- Edit the config
- Start it up and enjoy! :)
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Known Bugs
- Firework does not display on first tag.
- PlotMe Issues (I haven't been able to re-create it)
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To-Do
- Force end
- Private Channels (Configurable)
- Scoreboards (Configurable)
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If you want to suggest something, post below! If you have a comment about this plugin whether you like it or not, post below!
I have NO idea how to make signs... I read the signs tab but it didn't work. Can you help me a little? I can do a video review/tutorial on this plugin for the updated version if you help me! Also, the /tnttag setup createsign isn't a command!
Re: NVM I am a beeg noob. I didn't update..
@PatoTheBest
ok sorry, I did it to help players because when I tried there was a "soon" ;p
@NeonRemco
Sure, you will have to edit it in the signs.yml though. I plan on doing this by making a cuatom sign for each state(in game, in lobby, restarting and full.)
Could you add the variable {status} which gives information if the game is waiting for player or staring in .... Or ingame? That would be nice. Nice plugin btw
@iSacha
Made a simple tutorial, Check it out http://dev.bukkit.org/bukkit-plugins/tnt_tag/pages/signs/
@MrQuibe
Currently working on it.
Please add Economy support - CraftConomy, BOSEconomy, iConomy...
please add accents support in the messages.yml file thanks :)
Hi guys. I looked into the code and this is how to make a sign with a status.
Example:
'1': §7[§cTNT Tag§7]
'2': §3§l<Put here your arena name>
'3': §9Join
'4': §l{players}§c/§l{max_players}
At the moment, you can just set 3 variables. I think Pato will add more in the future.
This is the list of the 3 variables:
- {min_players} = get the min players for the arena
- {max_players} = get the max players for the arena
- {players} = get the number of players in game
I hope I helped you, bye !
@PatoTheBest
oh never had that issue before with pre releaes files , sorry ,
@soulscapex
Wait until it comes out. The updater is trying to get the newest version which v1.2.1 is higher than 1.2.0, so it will return a negative value, thus giving an error.
im using tnttag 1.2.1 and nothing is working no commands wat so ever. and theres no error in logs. i take that back..
[04:00:15] [Server thread/ERROR]: Error occurred while enabling TNTTag v1.2.1 (Is it up to date?) java.lang.NoSuchMethodError: net.gravitydevelopment.updater.Updater.getVersion()Ljava/lang/String; at org.pato.tnttag.core.TNTTag.checkUpdate(TNTTag.java:69) [?:?] at org.pato.tnttag.core.TNTTag.onEnable(TNTTag.java:34) [?:?] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:250) [spigot.jar:git-Spigot-1433] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:324) [spigot.jar:git-Spigot-1433] at us.Myles.PWP.TransparentListeners.PerWorldPluginLoader.enablePlugin(PerWorldPluginLoader.java:145) [PerWorldPlugins(2).jar:?] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [spigot.jar:git-Spigot-1433] at org.bukkit.craftbukkit.v1_7_R3.CraftServer.loadPlugin(CraftServer.java:469) [spigot.jar:git-Spigot-1433] at org.bukkit.craftbukkit.v1_7_R3.CraftServer.enablePlugins(CraftServer.java:387) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.MinecraftServer.n(MinecraftServer.java:359) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.MinecraftServer.g(MinecraftServer.java:333) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.MinecraftServer.a(MinecraftServer.java:289) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.DedicatedServer.init(DedicatedServer.java:193) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:450) [spigot.jar:git-Spigot-1433] at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [spigot.jar:git-Spigot-1433]
@PatoTheBest
Ahhh, OK. And earlier, there was no "Tickets" button, but now there is so I'll make one now.
[EvlCreeperReaperEdit]Also, my stack trace doesn't contain any info whatsoever about PlotMe and/or TNT Tag, because that's when I had the arena set up. I'll post it, but I doubt it'll be very useful.[/EvlCreeperReaperEdit]
@EvlCreeperReaper
Apparently, Bukkit looked at my project and they told me that the project needs to have the same name as my files and as the slug, I got it resubmitted yesterday and now it got approved. Next file, TNT Tag v1.2.1 is awaiting approval, has some fixes like the countdown not showing.
I still can't re-create the bug, can you send me your PlotMe config and stack trace?
Please create a ticket btw.
Well, now that message on the top (see below comment) has disappeared. What's going on?
Bukkit states:
This project is awaiting approval.
This means that this project may not meet this site's standards and may only be available for a short time.
Be forewarned before downloading anything from this project.
@PatoTheBest
Pato, what's this? Why does your plugin not meet the site's standards? And also, how's the PlotMe bug?
When the game starts and the first timers runs out the players with the tnt don't 'explode' and the timer doesn't reset and the game stays on timer: 0
Please add Economy support - CraftConomy, BOSEconomy, iConomy... Sorry ;-;
@MrQuibe
hey SkyVillage Read admin commands "/tnttag admin reload " exist
@PatoTheBest
ya, i stop, and when i start again it doesn't work, english again, i will try to fix
I can't do /tnttag coins it give me this message a "An error has occurred". I am using Spigot 1.7.5-Ro.1 and v1.2 of tnttag And I haven't edited the messages.yml
Error: