Timeismoney
Overview:
- Timeismoney allows you to earn money per minute of connection (Real server time).
- Timeismoney is a system of cash machines where the player can get his money earned per minute of real time connection.
- Timeismoney supports Vault, BOSEconomy, Essentials Eco and iConomy 7 plugins.
Version:
- 1.5
How to use:
- To define a cash machine, just place 2 pressure plates, one sign and 2 buttons like shown in the picture.
- The player earns money per minute of real time connection (by default 1$/min).
- Money is paid into the iConomy, BOSEconomy or Essentials Eco account when the player go to a cash machine or when he disconnects.
- There is a max time per session fixed by default to 120 min and a max amount per day fixed by default to 1000$.
Commands :
- /timeismoney : Show the time spent since last cash machine operation.
- /timeismoney reload : Reload the configuration without restarting the server.
Permissions :
- If you're not using the Permissions plugin, Timer uses the built-in op.non-op system for permissions.Only ops will be able to create a cash machine.
- Otherwise, the Permissions node is: timeismoney.create
Configuration file:
This file contains :
- money earned per minute (by default 1$/min)
- max time per session (by default 120 min)
- max amount per day (by default 1000$)
- Allowed AFK time, default is -1 (disabled), else if the AFK time is greather than this value, the AFK time is ignored by the cash machines.
- Message strings
Installation:
- Economy plugins: Vault, BOSEconomy, Essentials Eco or iConomy 7.
- Just put timeismoney.jar in your server's plugin directory, then restart or reload the server.
- You can then modify the configuration file if needed.
- Add the Permission node if you use Permissions.
Hey man, I really liked your plugin, but i'm having problems about AFK... The player may stay AFK and the time will count to his counter S= And if I set the afk time to 120 seconds or any other value, the player will loose all his money from before he became afk... idk, but if you could solve this stuff out and help me better understanding the plugin it'd be very nice, thank you and good luck :)
@dotapurex1
I also get this issue. It's rather annoying.
I found loging out and in again fixes it.
or reloading!
i got this:
p.s: im using tekkit
There is also another issue, Sometimes the machine bugs out and doesn't show your time anymore, but after moving around on the pressure plates and spam clicking the button, it appears back, but all your time is set to 0.
Thanks!
Hi all,
To erdrickk and dotapurex1, I didn't yet received such remarks but I will check that for the next version.
To Tickle5, I do not plan to implement "groups" for the moment.
For all, I plan to add the BOSEconomy compatibility for the next version.
Thank you for your support.
Can this plugin can be configured to set different paydays for different groups?
Hello, there is a bug with the afk time. When i set the afk time to 120 seconds. Anytime the player accumulated before they went afk, all that time is ignored. so if they stayed online for 1 minute, and then another minute later they went afk, which makes 120 seconds. The 1 minute they didn't go afk for, they lost it... Please fix!
Also - a serious bug. Say someone goes in to the booth. He can get someone else to press the button for him and he gets paid. He goes back in, and he still has the minutes. He presses it and he gets paid again
Duping the time and payout
I am finding that after a few min randomly the /timeismoney command stops working. You type it and nothing happens. You walk in to the Bank and the sign shows no money.
Note: once you walk in to the bank and the sign shows no $$ value you press the button, get no money, leave it and then /timeismoney command magically works again and your min. start adding up again.
It's like it stops working randomly
Any ideas?
@gabessdsp
Hi, I can't understand what you mean. You can't redeem money after you disconnected and reconnected because money is automatically paid on your account when you disconnect. Then this does not make sense to keep history of the hour you spent on the last session.
@terraparadiso
nevermind.. must have been a glitch.. will let you know if it happens again..
seems that only OPs can see their times on the cash machine and they are the only ones that can get their money as well.. thoughts?
@Ypsilon71
Thank you for clearing that up :)
Also I have a suggestion to make. I noticed if I am on my server for an hour and then log off, but come right back I can't redeem money for that hour I was on before. Is there a way you could make it so all un-redeemed sessions are stored? So that essentially I could join in the morning for 30 minutes, then join in the afternoon for 30 minutes, then in the afternoon redeem the money I made from the morning and afternoon?
For all, I found somes videos in several languages about this plugin on Youtube and I want to thank again people promoting Timeismoney with their explanations and support. ;-)
@gabessdsp
Hi, you're right, if you put 5, all the time of AFK more than 5 seconds will be ignored by the plugin until the player comes back. If you put -1, the AFK rule is disabled. Hope this helps..
SO I have a question. I am confused by the Ignore AFK. If I put a 5 in here does that mean once the player reaches 5 seconds of AFK time then the player stops earning money until he or she comes back? Or does the -1 mean whenever a player enters afk their time starts being ignored and they don't make money from it?
This is awesome. On my server it's pretty hard to earn $$ but not anymore!
Congratulations your plugin is the best, I really like. 1 idea. If a player is lag ( or lagged ) and disconnects unintentionally, and forgot to charge, at reconnecting lost that money, you could make any system to collect the accumulated to disconnect? I lost in more times all the money acumulated and i cant to charge this "lost money" to my acount before reconecting,
thank you very much for all And sorry my english are so bad -.-
@Ypsilon71
hi Ypsilon71
glad 2 help u out, loving the plugin, many thanks
@PawniX
Hi PawniX,
Thank you for your help, I just fixed it. Version 0.61 is now waiting for approval. Regards, Phil.