ThunderPlus
ThunderPlus
ThunderPlus is a basic plugin which gives the user a thunder effect upon login and disconnect. It is mainly built for showing other players who are VIP's or Admins on servers when they join.
Features:
- Creates harmless lightning bolts when a player join at the players location
- Creates harmless lightning bolts when a player disconnects at the players location
- Very light weight
- No commands
Permission Nodes
- ThunderPlus.thunder
@xboxhacks
Agreed. It really is not annoying one bit.
@bebosny
how does it get annoying? It lasts for 2s after they login then they wont see it again till they relogin.
@defsin32
+1 We want a command that lets them turn off the lightning if they find it annoying.
Suggestion: Command that toggles lightning.
lol bro, thanks the comment telling me u made a new plugin on that other dudes post, this plugin is far better (VIP login)
Can you send me the source code with the part thats after the onPlayerJoin? Like with the tinder and lighting. Thanks! (Its for a plugin of mine (Voting)). Thanks!
would it be possible to add even MORE effects on join? for exhample, a explosion, or something like that? that would be really fun :)
edit: also could you make a half-second delay before the lightning strikes? i dont really see the lightning when i join.
@Jekotia
I checked and i couldn't find what you are talking about. It shouldn't mess with the plugin anyway.
@xboxhacks
If you extract the downloaded plugin's jar, there is an archive within it called 'me.zip' and inside there is another plugin jar, among other files I believe (haven't looked in a while).
You could set the block as air, instead of leaving the fire at the location of where they log out, you just have to be careful of half slabs, so you would have to do a check to see if the block where the play logged out is fire, if it isn't it's usually because they're on a half slab, so you could just set the relative(up) block to air.
EDIT: Well, I just figured it is client side, you could try setting the fire to another block for a quick second, just so it's long enough for the clients to notice and remove the fire then set it back to air. Maybe setting it to the block 36 will work, because 36 is considered an "invisible" block which will replace any other block.
@exscizo
The fire isn't actually their, It doesn't spread as its a client side bug not server side.
is it normal that the fire stays?
@Jekotia
What do you mean?
Just thought you might want to know... You have a jar for this plugin within an archive within your plugin's jar...
@Jekotia
Yep your right, I uploaded the wrong version by accident. Use the latest file i have uploaded. I have since deleted that project but it still must be in my compiled folder.
@xboxhacks
Here is the plugin.yml from using the download for 1.7.2:
name: ThunderJoinPLUS
version: 1.5
main: me.xboxhacks.ThunderJoin.ThunderJoin
author: xboxhacks
permissions:
ThunderJoin.thunder:
description: Thunder strikes whenever this player logs in.
default: op
Looks like you uploaded the wrong version x]
@Jekotia
Its thunderplus.thunder i think you may have downloaded a older version of the plugin, Could you please tell me the version number.
http://dev.bukkit.org/server-mods/thunderjoinplus/files/10-thunder-plus-1-7-3/
@Jekotia
I will check that in the plugin, I did change it to thunderplus.thunder i will check it and fix the error in the next update.
@Jekotia
I opened up the .jar and looked in plugin.yml, the permissions node is thunderjoin.thunder. I tried this in my perms file to verify. To anyone else having problems: THE PERMISSIONS NODE ON THIS PAGE IS WRONG, IT IS 'thunderjoin.thunder' !!!
Does absolutely nothing on the recommended build (1.3.1-R1.0). Loads fine at server start it seems, no errors, just does nothing. Using latest ThunderPlus release.