config/SnakeConfig

#Welcome to the superMob configuration settings!
#need help? Have a link. http://dev.bukkit.org/server-mods/supermobs/
global:
  #if safemode=false, the snake will not replace blocks as it no longer occupies them. It will leave empty space in its tracks. "worm holes".
  safemode: true
  #these blocks are volatile blocks which contain special data you don't want the snake to erase. chests are an example.
  safeblocks: [23,53,54,58,61,62,63,68,93,94,116,130]
  playTerritorialSoundEffects: true
  warnPlayersWhenEnteringRangeOfSnake: true
  #limits number of snakes. use -1 to disable limit.
  snakelimit: 10
individual:
  normal:
    #move every X milliseconds.
    speed: 5
    #range to search from when finding new targets. 
    seekrange: 75
    blockLimit: 60
    killIfTouching: [8,9]
    #a snake will act as if it just ran into a region if it runs into one of these blocks.
    regionBlocks: []
    spawn:
      enablemobspawning: false
      mobspawn: 1000
      enablebreakspawning: true
      blockbreak: 500
      onanyblock: false
      ontheseblocks: [1,2,3,4,6]
    drops:
      expdrops: 10
      itemdrops: [264,264,264]
      jackpot:
        chests: false
        furnaces: false
        dispensers: false
        mobdrops: true
    materials:
      head_alive: '89:0'
      body_alive: '100:62'
      head_dead: '89:0'
      body_dead: '35:14'
  lava:
    #move every X milliseconds.
    speed: 7
    #range to search from when finding new targets. 
    seekrange: 90
    blockLimit: 60
    killIfTouching: [8,9]
    #a snake will act as if it just ran into a region if it runs into one of these blocks.
    regionBlocks: []
    spawn:
      enablemobspawning: false
      mobspawn: 1000
      enablebreakspawning: true
      blockbreak: 5000
      onanyblock: false
      ontheseblocks: [1,3,13,14,15,16,21,30,49,56,73,74]
    drops:
      expdrops: 10
      itemdrops: [264,264,264]
      jackpot:
        chests: false
        furnaces: false
        dispensers: false
        mobdrops: true
  water:
    #move every X milliseconds.
    speed: 7
    #range to search from when finding new targets. 
    seekrange: 60
    blockLimit: 60
    killIfTouching: [10,11,51]
    #a snake will act as if it just ran into a region if it runs into one of these blocks.
    regionBlocks: []
    spawn:
      enablemobspawning: false
      mobspawn: 1000
      enablebreakspawning: true
      blockbreak: 1000
      onanyblock: true
      ontheseblocks: [1,2,12,13,24,31,82]
    drops:
      expdrops: 10
      itemdrops: [264,264,264]
      jackpot:
        chests: false
        furnaces: false
        dispensers: false
        mobdrops: true

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