Super Spleef
Super Spleef - The all in one spleef plugin
Quote from From the Developers:Spleef is a gamemode in minecraft where the objective of the game is to make all other players fall by knocking the blocks out from under them. The aim of this plugin is to help server owners manage this easier by creating a full automated solution to handle the task for them. Super Spleef is fully automated and can run without any admin interaction. This plugin goes beyond that by adding interesting statistics such as who knocked out who and who knocked out the most people.
Before installing this plugin, a few things are required.
- WorldEdit - Needed to set arena floors
- Permissions - Without a permissions plugin, players won't be able to play unless op. (Any Permissions plugin should work)
- Fully automatic spleef plugin
- Allows unlimited arenas
- Auto arena floor regeneration
- Allows multiple floor levels
- Click to join signs
- Game-join queues
- Floor save/load backup to disk
- Show who was knocked out by who
- Shows most knockouts + winner of match
- Win/Lose and Join warp points
- Kick campers from game automatically
- Automatically detect and kick nukers
- Easy setup
Graphics by Malo
Try This plugin out! Join play.mc-sg.org
I have a couple issues. After I set my floor (circular) and played, but I could break blocks outside my arena (quartz). Second, every time my server starts, I have to re-enable super spleef to make it work again. I always get the "(Is it up to date?)" error. Because then the signs don't work, nothing works.
@xt449
Yes it is :) I have already played with it on 1.7.4
Is this compatible with 1.7.x? Please update if not :)
@MrNotinn
You need to fix that yourself with multiverse or other plugins...
@john01dav
You need to set the auto start number to 1. If one player is in the game, it won't start until a second one joins...but I have no idea why it needs to be set to one.
for players getting the
16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:811) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:929) 16.12 17:47:21 [Server] WARN at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542) 16.12 17:47:21 [Server] WARN at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:192) 16.12 17:47:21 [Server] WARN at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 16.12 17:47:21 [Server] WARN at org.mcsg.double0negative.spleef.CommandHandler.onCommand(CommandHandler.java:118) 16.12 17:47:21 [Server] WARN at org.mcsg.double0negative.spleef.commands.Join.onCommand(Join.java:12) 16.12 17:47:21 [Server] WARN java.lang.ArrayIndexOutOfBoundsException: 0
error its when they changed the chat system it broke this plugin seing how its reliant on chat to both set up and to use. it wont work till the author rewrite the chat listing system or some one can edit the plugin them selfs
@UjGamer
Hi there, there is a plugin that you can use to make a auto start for it. If you are "ok" at coding or have time to read the wiki there is a plugin called command helper. this will let you write a auto start for it and or use variable triggers to detect a base line and in a region (using world guard) to start in 60 seconds after 3+ players enter the arena by push a command to run that will run command helper.
note this is Google translate to Russian
Привет, есть плагин, который можно использовать, чтобы сделать старт для него авто. Если вы "в порядке" в кодировке или времени, чтобы прочитать вики есть плагин называется команда помощником. это позволит вам написать автоматический запуск для него и или использовать переменные триггеров для обнаружения базовой линии и в регионе (с использованием мировой охранника), чтобы начать в 60 секунд после 3 + игроков выходить на арену нажимом командной запустить который будет работать команда помощник
Add rewards! And normal autostart system!
Can you put a link to the source code please ?? i want to edit how the signs look... THEY LOOK HORIBLE....SO VANILLA !
How do I enable autostart? I set auto-start-players: 2 and it still needs me to do /spleef start (as an admin)
http://pastebin.com/N56w0QzB <- when doing /spleef start 10 to start the game in 10 seconds.
Hi I've noticed that players lose hunger over time and it does not reset after the game ends. I tried fixing it with Multiverse by turning hunger off which didn't work. I also tried using World Guard to fix it but to no avail, any help there? Also, is there a way to make players spawn with a diamond shovel when they join the arena? I've got all my spleef arenas in a separate world to my spawn and such by the way. It'd be great if someone could help, thanks!
Also add rewards!
You should add the feature so that the player's hunger doesn't go down
@GonzoDark
And then it crashed again, got this message:
16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:811) 16.12 17:47:21 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:929) 16.12 17:47:21 [Server] WARN at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542) 16.12 17:47:21 [Server] WARN at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:192) 16.12 17:47:21 [Server] WARN at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 16.12 17:47:21 [Server] WARN at org.mcsg.double0negative.spleef.CommandHandler.onCommand(CommandHandler.java:118) 16.12 17:47:21 [Server] WARN at org.mcsg.double0negative.spleef.commands.Join.onCommand(Join.java:12) 16.12 17:47:21 [Server] WARN java.lang.ArrayIndexOutOfBoundsException: 0
@GonzoDark
Edit, I restarted my server and it "worked" again.
I was able to start a game but the camp detection was not working, and the same with the nuke detection.
@CraftMastaaaa
I were using bukkit 1.7.2-R0.1 (2936), and it "worked" and was stable.
I am currently using 2957 with SuperSpleef: B 0.1.7 for 1.5.2 and it is not stable at all.
@GonzoDark
What version of SuperSpleef are you using?? I can't get it to work on 1.7.2
o.O
I also found a typo when the arena did not have enough players to start a new match: "Not enought Players!"
I am using 1.7.2-R0.1 (2936), and I can setup a arena and play in it. The only thing that is not working is camp-detection and nuke-detection.
So it is still very playable, but it would of cause be nice to have those two fixed.