# For help with this configuration, please see:# http://dev.bukkit.org/server-mods/sunburn-reborn/pages/config/#w-main## Notify can only be 'log', 'broadcast', or 'none'# Generated by SunBurn2 v1.7.6version:1.8.0check_for_updates:trueauto_update:truenotify:logbroadcast_chunks:falseburn_damage:0burn_animals:trueburn_players:truechunk_depth:5auto_waste:falseArmor_Type:CHAINDurability:5Armor_On:trueworlds:wasteland_worlds:exclude_players:
Explanation
Anything that starts with # is a comment. It does NOTHING
version
This is the current version number. You should not change it
check_for_updates
Should SunBurn check for new versions?
If set to false, auto_update is ignored, since the version cannot be checked.
auto_update
should SunBurn DOWNLOAD the new version, if found?
notify
can be set to "log", "broadcast", and "none"
These settings will change how SunBurn communicates with you
broadcast_chunks
If on, and Wasteland is being generated on a world, this will broadcast a message every 4 seconds on the status of AutoWasteGen
Since this has to display a lot of info, most users will want to keep it off.
burn_damage
This is the additional player damage.
Changing the 0 to any number 1-20 will deal that many half-hearts of damage to the player, BESIDES the damage dealt by the fire.
burn_animals
This setting allows for animals to burn.
Setting it to false will let animals walk in sunshine without burning.
burn_players
Same as burn_animals but with players.
chunk_depth
Changes how deep wasteland generation penetrates.
Larger numbers will increase the generation time and may crash the server.
Any value over 15 is not recommended.
Armor_Type
This sets the type of armor that will protect the player from the sun.
The only armors that will work are leather, iron, gold, chain, diamond
Any variation in spelling or naming of an armor may result in a crash
Durability
Any number 1-5. 1 will last the least amount of time.
The time armor lasts varies on if you are wearing a full suit, so I will not provide specifics.
Armor_On
Changes if protective armor does anything.
If on, armor takes damage and the player is not burnt.
If off, armor takes no damage, and the player is burnt.
worlds
This option is generally changed with the command /burn world
Changing this option directly in the config is not recommended, since you may misspell a name
wasteland_worlds
This option is generally changed with the command /waste world
Changing this option directly in the config is not recommended, since you may misspell a name
exclude_players
Generally changed with /burn [playername]
Same reason as above...
World Config
# Time Control:# Standard Dawn - 1800# Standard Day - 12000# Standard Dusk - 1800# Standard Night - 8400# -----------------# Don't mess with locktime# or wdur if you don't# know what you are doing!WorldName:Namelocked:falselocktime:0wdur:falsesunrise_length:1800day_length:12000sunset_length:1800night_length:8400
Explanation
Anything that starts with # is a comment. It does NOTHING
WorldName
This is set automatically. Don't change it.
locked
This locks the time and weather in this world.
Generally done with /burn lock or /burn lock [worldname]
wdur
If the world is locked, and this is false, it will never rain.
If the world is locked, and is true, it will always rain.
If the world is not locked, this does nothing.
timeperiod_length
Changing these will slow down/speed up time in this world
The default values are listed in the comments at the top of the config.
A recommended setting for RP servers is to have long days and short nights.
The sum of the values can exceed 24000. You can make it as long as you want.
NOTE: If night is longer than 8400, or you lock your world at night, the moon will change phases very quickly.
The only workaround will break all redstone in the world. I had to make a choice. A texturepack with no moon phases would easily fix this.
Armour Config
# For help with this configuration, please see:# http://dev.bukkit.org/server-mods/sunburn-reborn/pages/config/#w-main## Generated by SunBurn2 v1.8.0## FORMAT:# 'ID' : durability# Add ID to items list as well.## Item will take 2%, 4%, 6%, 8% and 10% damage every second.# (5, 4, 3, 2, 1 durability in config.yml respectively)items:-298-299-300-301-302-303-304-305-306-307-308-309-310-311-312-313-314-315-316-317'298':56'299':81'300':76'301':66'302':166'303':241'304':226'305':196'306':166'307':241'308':226'309':196'310':364'311':529'312':496'313':430'314':78'315':113'316':106'317':92
Adding Armours
Add the item id of the piece of armour you are trying to add to the list titled items.
If I want to add a helm with id 25062, all I do is add - 25062 at the end of the items list.
Now add the durability. Type the ID you want inside apostrophes, followed by a space, a colon, a space, and the durability
If my helm can withstand 12000 damage points, I would add '25062' : 12000 on any line that is not part of the items list.
If you do not know the durability for custom armours, please refer to their respective pages, or pick a number that makes sense to you.
If you want to use custom durability values, this will not change how much damage the item can take - simply how much damage sunburn deals to the armor. Increased durability deals more damage, since damage is calculated as a percentage of durability.
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