preview/Abilities

Abilities

General Information

Preparation
Rightclick to prepare your currently set ability. If you hold a placeable block, you need to target the sky or anywhere the block won't be placed.
Cycling
Rightclick multiple times to cycle through all abilities that you can use with the item in your hand.
Activation
Leftclick within 1.5 seconds after preparation to activate the ability
Cost
Each ability consumes a certain amount of charges when activated

List of Abilities by Job



Worker



Search for Resources


Requires
Level 3
Cost
2
Usable with
bare hands
Description
Activated by leftclicking after preparation. For 20 seconds after use, you have a high chance of getting useful resources (sulphur and string amongst others) when digging out grass/dirt/gravel with your bare hands.

Search for Valuables


Requires
Level 7
Cost
3
Usable with
bare hands
Description
Activated by leftclicking after preparation. For 20 seconds after use, you have a chance of getting valuable items (includes iron and gold ingots as well as diamonds) when digging out grass/dirt/gravel with your bare hands.


Knight



Aimed Strike


Requires
Level 4
Cost
1
Usable with
Swords
Description
Activated by striking an opponent after preparation, dealing 1 heart more damage with the attack. Additionally for 5 seconds afterwards your overall damage is increased by half a heart.

Piercing Strike


Requires
Level 8
Cost
2
Usable with
Swords
Description
Activated by striking an opponent after preparation. The attack does 1 heart of additional damage, and has a 20% higher chance to critically hit. The opponent also starts to bleed for 5 seconds, losing half a heart each second.


Rogue



Backstab


Requires
Level 2
Cost
3
Usable with
Swords, Axes, Pickaxes, Hoes
Description
Activated by attacking an opponent after preparation. If the attack was from behind, it is a guaranteed critical hit with +15% increased critical hit damage per level.

Kick up Dirt


Requires
Level 5
Cost
2
Usable with
anything
Description
Activated by attacking an opponent after preparation. The opponent is blinded for 10 seconds, gaining a +50% miss chance for any attacks.

Feint


Requires
Level 7
Cost
1
Usable with
anything
Description
Activated by attacking an opponent after preparation. The attack automatically misses, but in return the user is granted a +50% chance to evade attacks for 5 seconds.


Archer



Concentrate


Requires
Level 1
Cost
3
Usable with
Arrow
Description
Activated by leftclicking after preparation. For 10 seconds all your attacks have their chance to miss reduced by 20%. Additionally all opponents have their chance to parry or evade your attacks reduced by 20%.
Upgrade available at
Level 8

Improvised Arrows


Requires
Level 3
Cost
2
Usable with
Arrow, Log, Wood, Stick
Description
Activated by leftclicking after preparation. Transforms either 4 logs or 16 wood or 32 sticks into 8 arrows. Tries to consume the item you are holding first, then proceeds in the order listed.

Reinforced String


Requires
Level 7
Cost
3
Usable with
String
Description
Activated by leftclicking after preparation. Reinforces your bowstring. For 30 seconds your bow does an additional 2 hearts of maximum damage (when fully charged, the bonus is still partially applied if the bow is only partially charged)


Sniper



Concentrate


Requires
Level 3
Cost
3
Usable with
Arrow
Description
Activated by leftclicking after preparation. For 10 seconds all your attacks have their chance to miss reduced by 20%. Additionally all opponents have their chance to parry or evade your attacks reduced by 20%.

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