SpellItems v.2.0
Details
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FilenameSpellItems-2.0.0.jar
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Uploaded by
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UploadedAug 9, 2014
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Size577.68 KB
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Downloads689
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MD57e68492f8782dc3615f4a5a5ce054683
Supported Bukkit Versions
- CB 1.7.9-R0.2
Changelog
v.2.0 - 09.08.2014 - CB1.7.10-R0.1
- IMPORTANT: Changed spellsystem to use LUA scripts
- Enchantments now support level and damage dealt
- added functions to create effects
- added util functions: DistanceSquared(loc1, loc2, ignoreY[boolean])
- IMPORTANT: Changed Itemformat to support new Block and Itemnames
- Old Format will still be supported until Minecraft 1.8(or maybe not, some bukkit version don't seem to work)
- !<ItemName> <damagevalue> <min_count>:<max_count> <chance_to_get_item> <customEnchantmentName>:<level>,... <permission> <dataTag>
- The "!" is needed to differentiate between the old and the new Format
- ItemName either: minecraft:stone OR spellitems:<internalName>
- Use . to not check for permissions
- Normal enchantments now have to be added using the dataTag
- Changed configuration loading to support colorcodes with "&"
- Changed to UUIDs instead of Playernames
- Important change for the upcoming namechanging feature of 1.8
- This will make old Rewarddata useless, but everything else will work just as always
- Added ItemEntityStack spell
v.1.3.1 - 18.01.2014 - CB 1.7.2-R0.2
- Added ItemKill
- Fixed Spells targeting the wrong Player
- Fixed ItemSmash priorizing the wrong location
- Fixed ItemRoar Errors
v.1.3 - 14.12.2013 - 1.7.4
- IMPORTANT: Changed internal handling of Items
- Items are now identified by id,data and a unique invisible tag
- this means a custome name and lore is no longer required
- and the name and lore can be changed
- Added Effects onReward(effects)
- Syntax like effects in Items
- Location always PLAYER
- Added WorldEffects
- spells affecting the world
- Current Spells: ItemWorldThunderStorm, ItemWorldTornado
- Massive internal refractor
- Spells that might still need changes: ItemBlink,ItemLeap
- Fixed Manarequirenment 0 giving a NullPointerException
v.1.2 - 11.09.2013 - CB 1.6.2-R1.0
- Added siMana command
- Added support for itemchances with decimalpoints
- Added Rewardpoint system
- Added spell: ItemRandom
- Points get saved on serverstop
- Added ItemRewardPoints to give out Rewardpoints with spells
- Added siReward command
- Added rewards.yml used to specify rewarditems
- Other plugins can give out Rewardpoints (a real API will come with Version 1.4(Rewards, New Spells, Manasystem, ...))
- Fixed "leftclicking"(attacking) players
v.1.1 - 03.08.2013 - 1.6.2
- Added basic commands:
- siGive, siEnchant, siHelp
- Permissions: spellitems.give, spellitems.enchant, spellitems.help
- Added first Test/Example Items/Enchantments
v.1.0 - 02.08.2013 - 1.6.2
- Added Special/Custom Items
- Completly Configurable with Spells, Mana, Cooldowns
- Available Spells:
- ItemArmorCheck, ItemArmorSet, ItemBlink, ItemCommand, ItemConfuse, ItemDamage, ItemDrop, ItemExperience, ItemExplode, ItemGetItem, ItemHunger, ItemLaunch, ItemLay, ItemLeap, ItemPotionEffect, ItemReplace, ItemRoar, ItemSetDamage, ItemSmash, ItemSnowballs, ItemTransmute
- Usable effects: ItemEffectItemSpray, ItemEffectLightning, ItemEffectNormal, ItemEffectSound
- Added Customenchantments
- can use the same spells as the items
- No commands for now as this is only used by my other Plugin: Dwarves vs Zombies
- Commands will be added in the next Version