SpecialEffects
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General
This plugin originates from explosions the first plugin everything that was inside of explosions has been imported into specialeffects. SpecialEffects adds a collection various effects for players,blocks and more to your server. This gives a more fun gameplay. Basically all of your effect needs is inside of this. + a Uniqe Tutrorial Mode and guns
- Home Website/community: http://x12entertainment.com - XenForo Made :)
Features
- Different explosion modes.
- Different triggers.
- Redstone mode.
- Clicking.
- Explosion terraforming.
- Mines
- Turrets
- Player effects
- Custom sounds
- Effect blocks
- Uniqe Tutorial Mode. /se tutorial start
- Guns (Stick becomes a lethal weapon)
- Block effect teleporters
And the latest tutorial:
And the last update Showcase: This with planes will be able in Beta V2 of SpecialEffects 1.5 and Also by it self here: http://dev.bukkit.org/server-mods/planes/
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SpecialEffects 1.0
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Servers
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Permissions
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Commands
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Todo
- Potion Recieve effect (Like an inferno around the player)
- Suggestions here.
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Videos
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Changelog
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Bugs
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When in nukemode redstone bound message don't pup up. This is a minor error so a fix will not be able till the next update.-Fixed in 2.2 When standing on an exploding turret and shooting with bow the arrow still explodes.- fixed in 1.0.3
Planned Features
(in order of priority)
- Reduce any lag the plugin causes
top priority since it uses so many move events - More guns. rocket launcher, etc
- More potion effects for effect blocks.
Guns- Some more turret types.
- More player effects
- Some mor implemention of the old explsions plugin.
- Suggestions?
Support
For dev.bukkit signatures:
[[http://dev.bukkit.org/server-mods/specialeffects/|{{http://mag.racked.eu/cimage/3221bwh/I+support+SpecialEffects/The+effectiest+plugin/mca.png|http://dev.bukkit.org/server-mods/explosions-explosion-lovers/}}]]
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For bukkit.org signatures and basically everything else.
[url=http://dev.bukkit.org/server-mods/specialeffects/][img]http://mag.racked.eu/cimage/3221bwh/I+support+SpecialEffects/The+effectiest+plugin/mca.png[/img][/url]
Going to add a new update soon with "scare blocks". This will play a loud and freaky noise to the player when he walks over them.
Edit: okeeeeyyy... going to have to PM cevin and ask him where he placed about a million things.... :/
I was just browsing; you made it on CodeCrap, congratulations x3 http://codecrap.com/content/400/
@Vrath_
Ok, i will :).
Ill try and have it out by the week.
Problem is, i cant find cevin's config options. Its making things hard.
Ill try find it.
Please, stop with that guns, rockets, launchers, turrets, and explosions. I use that plugin on my adventure server (It's great for dungeons!). It would be cool if you add more scary and spooky effects, oh, and you should work on fireworks! It would be cool if I kill a specified mob or a mod in specified area, at place where the mob dies, a firework explodes! So please again, could you work more on RPG features? And don't forget to make a way to disable one of features!
(sorry for my bad English, if it is - it's not my native language)
@jonathanb987
Wha? It just shoots an arrow, gets the unique ID, and changes the velocity.
If the arrow hits a target, it damages it, because it is a normal arrow.
Are you sure the arrow is hitting the target and that the target is in survival?
When I shoot the AK-47 at someone they do not get hurt. Mobs do get hurt. Am I missing something? What's wrong?
Ok! done an update.
added:
@fxgamer247
More info please.
What is the stack trace, what is wrong, what is not working, why is it not working, what version are you using, are you using normal bukkit, what is your java version?
This plugin is not working for me, is it because its for 1.4.6?
@ZwingGX
Ouch, ok.
At least the guns i understand (No offence, cevinwa, but i notice your code is slightly messy) ;)
i will watch it in a moment.
edit: watched it, i think i fixed it, going to test it now.
@CevinWa
Hello, i found bug. please watch this http://www.youtube.com/watch?v=oJE15lNKAYM case: Sulphur name change(Anvil) -> infinity AK47 bug
@kreashenz
I have not put it on github, and i dont think cevinwa has either.
I dont like this weird github site :P
If you want to see the source, i suggest you use a java de-compiler
Wondering if it has a GitHub source? Link please
@MicroWhite6
By using permission nodes for the things that have permission nodes.
How do I make it so only certain people can use the features?
@joehot200
Good i've started taking game development more seriously and don't have time for plugins anymore due to script writing and animation making in the games. So i'l be happy if you would wan't to continue the plugin.
Best regards CevinWa :D
"Cevin Wahlstedt 16:33 I need someone to take over Specialeffects Payblock planes and all of my codework
16:35 I've added you as author in payblock and spe
Cevin Wahlstedt 16:38 In total 26 of both published and unfinished work
Im quitting bukkit coding focusing more at my game
I don't have time for it"
Ok, it seems I am (either temporarily or permanently) continuing this plugin, please ask/tell me things, and not cevinwa.
Heya, please answer me. Clip size is not working, i set the reload time to 50 seconds and it is still a automatic gun, i want to let the AK47 simulate a Musket.
@CayleRose
If you mean the iron block teleporters, I think there is a NullPointerException (well if there isn't then something from specialeffects is spamming my console like hell), and sometimes works and sometimes dosent.
As CevinWa says, his internet is crashing, I talked with him for less than a minute on Skype 2 days ago, and have not seen him since.
Also, guns work fine, I use the same version of you (though I use spigot and not craftbukkit), and I have no problems at all.
Are you sure you are using the latest version? there was a guns bug on a few of the older versions.
Also, is there any errors in console?
@CevinWa Okay, thanks. I'm using 1.4.6R03 & 1.4.7R0.1
Guns are enabled for all players when they shouldn't be, too. So teleport & guns is messed up.