# Spawner config file# Valid entitiesvalid_entities:-Creeper-Skeleton-Spider-Giant-Zombie-Slime-Ghast-PigZombie-Enderman-CaveSpider-Silverfish-Blaze-LavaSlime-EnderDragon-WitherBoss-Bat-Witch-Pig-Sheep-Cow-Chicken-Squid-Wolf-MushroomCow-SnowMan-Ozelot-VillagerGolem-EntityHorse-Villager-FireworksRocketEntity-Guardian-Endermite-Rabbit# Aliasesaliases:WitherBoss:-witherVillagerGolem:-irongolem-golemEntityHorse:-horseOzelot:-ocelot-cat# Preventing spawners being destroyed by explosions.protect_from_explosions:true# Default radius when removing entities with /spawner remove <entity>remove_radius:10# Adds ability to limit the number of spawners a player can give/change.#limit:# members: 0# vip: 3# elite: 6# godlike: 10# Allow baby spawners (not yet implemented)#allow_baby: false# Allow mobs to wear armour (not yet implemented)#allow_armour: true# If less than 100 it will have a chance to not drop a spawner.luck:100# The frequency that spawns from spawners are successful.frequency:creeper:100skeleton:100spider:100giant:100zombie:100slime:100ghast:100pigzombie:100enderman:100cavespider:100silverfish:100blaze:100lavaslime:100enderdragon:100witherboss:100bat:100witch:100pig:50sheep:100cow:100chicken:100squid:100wolf:100mushroomcow:100snowman:100ozelot:100villagergolem:100entityhorse:100villager:100fireworksrocketentity:100guardian:100endermite:100rabbit:100# Spawner drops## type - Material type of the item to drop.# amount - number of items to drop.# damage - the amount of damage it has.# data - the data value. For dropping a mob egg this would be the entity id.# silk - true: silk touch for drops# false: no silk touch and silk touch still drops a spawner## Example:## Creeper:# type: MONSTER_EGG# amount: 1# damage: 0# data: 50# silk: false#drops:Creeper:[]Skeleton:[]Spider:[]Giant:[]Zombie:[]Slime:[]Ghast:[]PigZombie:[]Enderman:[]CaveSpider:[]Silverfish:[]Blaze:[]LavaSlime:[]EnderDragon:[]WitherBoss:[]Bat:[]Witch:[]Pig:[]Sheep:[]Cow:[]Chicken:[]Squid:[]Wolf:[]MushroomCow:[]SnowMan:[]Ozelot:[]VillagerGolem:[]EntityHorse:[]Villager:[]FireworksRocketEntity:[]Guardian:[]Endermite:[]Rabbit:[]
Ocelot is spelled wrong and was wondering if that could be causing problems?
@budopey
That's how it is in the Minecraft code.