Skeleton Boss
Skeleton Boss
This plugin creates the skeleton king, a skeleton that wears diamond armor, has a strength boost, and has double the ordinary health of a skeleton. Every night, there is a chance that it may spawn. The boss will choose a random player to go after and teleport to them. To let the player have a chance, both the boss and the player are invulnerable for 15 seconds to allow the player to get his sword, run away, etc.
This plugin was created as an easier boss than the Wither or Enderdragon so that players would be on the look out at all times. The boss can still kill players easily so watch out!
This plugin uses Java 7, ask if you need a Java 6 version
Review of version 3.6.2.2
Commands:
- /spawnboss: spawns the skeleton king where the player is looking
- Player must be Opped or have skeletonboss.spawn
- Player must be Opped or have skeletonboss.spawn
- /spawnboss2 x y z world
- x, y, z must be numbers and world must be letters
- x, y, z must be numbers and world must be letters
- /killboss: kills boss
- Permission skeletonboss.kill
- Permission skeletonboss.kill
Config:
- Probability: Higher the number, lower the chance that the boss will spawn
- Health: Max health of the boss(A normal skeleton has 20 health)
- Lightning: Bow strikes lightning if boss is under half health
- Drop: can be any item that the boss will drop on death
- Mount: Mob for the boss to ride
To do:
- Implement dsasdaMB6's idea
- Fix long standing bug
Log:
- 1.0: Release
- 2.0: Fixed a lot of bugs
- 2.1: Added a config file
- 3.0: Boss can swap to a sword for close combat
- 3.1: Boss will set fire to players when the boss is lower than half health
- 3.2: Custom drops and mounts
- 3.3: Boss can be spawned by players and can only spawn in specified world
- 3.4: Console/Terminal can spawn the boss
- 3.5: Configurable amount of Xp
- 3.6: Configurable amount of drops
- 3.6.1: Can kill boss
- 3.6.2: Fixed bug
- 3.6.2.1: Fixed bug
- 3.6.2.2: 1.7 support
Bugs:
- Check specific file
@Flowdude
Yea i want it for 1.8....
It doesnt work with spigot 1.7.10
Too bad...
It doesnt work on spigot 1.7.10
too bad..
@ergenta
No, there is no way for me to fix that.
There's a glitch when also using faction mob. the mob the skeleton is riding is hostile while the skeleton becomes your ally. Is there a way you can fix this? I love the plugin but won't work with faction mob.
Thank you.
@Mysticforce12345
You can change the mount for right now, but i'll see if i can add that soon.
could you add more bosses like zombieking or creeperqueen or spiderblahblahblah please?
@Sitmobedaf
Don't use spigot.jar
[08:26:56 ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing command 'killboss' in plugin Skeleton_Boss v3.6.2.2 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [Server.jar:git-Spigot-1319] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:175) [Server.jar:git-Spigot-1319] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:704) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:972) [Server.jar:git-Spigot-1319 ] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:817) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:65) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:147) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.ServerConnection.c(ServerConnection.java:77) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:700) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:273) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:562) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:469) [Server.jar:git-Spigot-1319] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [Server.jar:git-Spigot-1319] Caused by: java.lang.NullPointerException at com.gmail.birchyboy.s.SkeletonBoss.SkeletonBoss.onCommand(SkeletonBoss.java:206) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [Server.jar:git-Spigot-1319] ... 13 more
Skeleton Boss sinks in the ground in 1.7.2... glitch
Cool plugin I have it
is this multiverse compatibal can i say if i want it to spawn in all worlds or just a certian world
if not please add it
@woaosodo
These features will be implemented in my new boss building plugin
What a cool plugin! Ever think of adding new bosses like a zombie? Also, maybe make the skeleton boss a wither skeleton that the arrows explode on impact?
@ManBeastPigDev
Yes, but only one at a time. The code only accepts names with characters, not IDs so I dont think you will be able to.
@Ghilliedrone
so if i set rate to 1, every skeleton spawned will be a skeleton king?
Another Question, what code do i use for a With Skeleton Head drop?
can i use 397:1 ? i dont know the long form names
Please make the skeleton fire proof, as he looks the best riding a blaze but the fire kills him.
@ManBeastPigDev
It would be for every skeleton spawn. Im not actually sure how to spawn an undead horse but ill try to find it out for you
@ManBeastPigDev
Thanks for the error, im patching it now
/KillBoss gives internal server error.
14:44:21 CONSOLE: [SEVERE] null 14:44:21 CONSOLE: exception executing command 'killboss' in plugin Skeleton Boss v3.6.1