ReitzRPG
ReitzRPG
ReitzRPG is a upcoming RPG plugin that currently consists of a leveling system with various stats and abilities. Your world spawn is the monster level calculation base, so the more players explore the world the more dangerous the monsters become; The farther you get from the world spawn, the mobs get tougher by increasing their attack damage and health. Players can equip better gear as they level their stats, adding a sense of progression .
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Current Features
- Applied my DistanceLevel plugin so the farther you are from the world spawn, the stronger enemies get
- Updating scoreboard with the current stats: Combat EXP, Defense, Attack, Woodcutting, Mining, Magic and Archery.
- Global weapon skill cool down system (only implemented on a few weapons at the moment)
- Per player config file containing stats and exp for mining / woodcutting , class was made by someone in the resource section. I will credit them when I find their name!
- Currently using LucasEmanuel's 0 Client tornado mod for the first magic spell
- Player ItemMenu using /rpg menu or /reitzrpg menu allows players to purchase stat upgrades with their combat exp
- Per player backpack: each player gets a backpack that gets saved to their config so they may safely store items. Purchase additional space using /reitzrpg menu
- Using Desle's Assassin ability resource to implement wall jumping
I#tem restriction usage [NOT BLOCK RESTRICTION]: currently the system is a static lvl 5 for the first tier, 10 for 2nd, 3rd is 15 and diamond is 20. If block break restrictions are in place, some users believe mining can be an annoyance.
- Currently Mining/Woodcutting/Fishing/Digging award exp on block break and level up automatically using the list of blocks that are effected by if you are wielding a pickaxe or an axe.
- Player to Player Trading
- Magic Combo System
- Treasure Chests(Beta)
- Visible EXP System
Planned Features & Current Status of Implementation
Player to Player Trading | 100% | done
Quests | 0.00% | not started
Custom Items| 50% | weapons work, need to add the rest
API: In Progress| 30% | still need to fix it up and add things.
Treasure Chests| 50% | need to finish up persistence.
Magic System| 50% | Combos are done, adding spells
Loot Tables| 20% | Config made working on implementation
Multi Language Support| 90% | Mostly implemented fixing the kinks
Pets| 10% | they exist but they don't attack
Floating EXP text| 100% | completed
Customizable Weapon/Magic skills| 0% | not started
Mob Levels| 80% | need to add region levels
If you have a suggestion let me know!
Commands
/ReitzRPG or /RPG
/rpg help
/rpg purchase [stats]
/rpg menu (The menu system has everything included in itself )
/rpg trade username (Must be within 10 blocks)
/rpg lock [version must be .03 or higher]
/rpg unlock [version must be .03 or higher]
/rpg setspawn (Sets the spawn of the world to the player's current position)
/rpg killmobs (Removes all mobs in the world; useful if you changed settings)
/rpg sethome (Sets the player's bed respawn at their current location)
How To Trade
- Type /rpg trade username
- The menu will say left or right side and have 3 spaces available put your items in that space and click the block to continue
- Remembering what side you were, click the trade accept button for your side after placing the items you want to trade
- Once the trade has been successful, check your inventory to verify the items have been removed/added accordingly
- To cancel the trade, close the inventory during the final trade menu
How To Use The Menu GUI To Level Up
- Type /rpg menu
- Click on one of the items that say level up [stat]
- If you have the exp it will level, otherwise it will return the amount needed
Permissions
Version .07+
reitzrpg.setspawn:
description: Allows you to set world spawn
default: op
reitzrpg.killmobs:
description: Allows you to remove all mobs
default: op
Config Files
http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/username-yml/
http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/config-yml/
Custom Recipes
http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/custom-recipes/
Creating Custom Weapons
LINK: http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/how-to-create-your-own-weapons/
Magic System
Link http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/magic-system/
Servers with ReitzRPG
Test Server IP Now 24/7
:167.114.100.112:2658
Plugin Metrics
Metrics allow me to see how many users are using the plugin / servers
To disable, to go PluginMetrics > Config > Opt-Out: true
To view the metrics page go to http://mcstats.org/plugin/ReitzRPG
UUID Fetching from Mojang
This plugin uses URL connections to grab user UUID's via Mojang's web API.
Multi-Language Support
On version .14 or higher, right click the plugin file and open it. Go to com>paulreitz>reitzrpg> then open messages.properties. You
can change any of the messages here, and after saving the file changes will be reflected next time you start the plugin. This is the simplest way for me to make it so any language can be the default on your server or you can even tweak the words or names to what you want.
Loot Tables
On version .15 and higher the loot table system is now fully implemented. You can access it by going to where ReitzRPG is installed and going to loot_table.cfg.
example setup: http://dev.bukkit.org/bukkit-plugins/reitzrpg/pages/loot_table-example/
Github Repo
https://github.com/paully104/ReitzRPG
Donate
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=3SA4RFXJZNHA8
Minecraft 1.8+ & Spigot
The new repository for 1.8+ version of minecraft for my plugin is located at: http://www.spigotmc.org/resources/reitzrpg.1159/
Once Bukkit is updated to 1.8 i'll post my updates here, however until that time my main repository will be at spigotmc.org
Help and Reviews
I enjoy coding, but still have a lot to learn. For me, the purpose of this project is to practice coding, learn new things from the community, and implement player suggestions. If you want to be a tester, test away and shoot me a message. If you're a talented coder and want to look at my chicken scratch and give me a few pointers I'd be thankful. I play Minecraft for fun, this community is great, and I really enjoy coding. If you're interested in testing or offering a suggestion for code modifications, send me a message or submit a post! I look forward to receiving your feedback!
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Hello, now that the new 0.11 version is out, what is your next goal? C:
this is what i'm adding in thanks to the hologram api, now when you kill things or do anything it will show up much exp your getting for that action.
Working on an addition to the combat and leveling system. Where when you hit an enemy it shows how much damage you did as a floating text, not in the chat bar. Also showing exp you get. I'll show a picture after I get this done.
@Crazydoc134
Still waiting for .11 to get approved ._. Even though I've made a lot of changes. I'm messing around with a mana system and working on making things a lot more configurable. I'm also looking into world guard area support so you can set levels in an area.
@Lluc71elAS
Ill get right on that
Hello, any further improvements?
So good plugin, but i cant config anything, i should can modify levels, and level_equipment_perm. Please, Add more options !! <3
@Crazydoc134
Currently the system is just based on cooldowns but i'll look into creating a mana system!
@TheFeeg1
theres multiworld support for setting the world starting levels, rest of the system works on other worlds also. I'll make more permissions, been really bogged down with summer classes but It over once July starts so ill be a tad more active then.
@drschool
Yeah it was bugged til the latest version just waiting for it to post ; ;
Hello, it would be nice if you could add Mana (Magicka) for spells.Like all Rpg games.
Wonderful plugin! I really love it. A few suggestions/wanted addons: Command to give CombatEXP and commands to levelup skills. Permissions to reload the plugin Thats really all... Maybe some abilities that recquire a certain lvl for Skill X Y and Z. And ofc quest integration :D
really love this plugin.
And is there multiworld support?
@drschool The .10 download is at http://dev.bukkit.org/bukkit-plugins/reitzrpg/files/11-10-beta-reitz-rpg/ and http://dev.bukkit.org/bukkit-plugins/reitzrpg/files/11 can shortcut you there (reference the 11th file). The v.11 file exists (as the 12th file he has uploaded), so you can find it by messing around with the url before bukkit adds it in.
I don't see .11 in the list yet. Maybe bukkit didn't add it yet. Too bad they won't let you post your dev. builds.
/rpg lock doesn't seem to be working for me. I used /rpg lock while holding a bock of gold (and looking at the chest I wanted to lock) and it says it is now locked, but others can open it even with an empty hand.
Just posted .11 which will have the sword combos / spell combos / bow combos. Attempted to fix the mobs not having levels issue.
Hello, can you offer that plugin on github.com , due to i could add some features ;)
Would be very nice ;)
@Paully104 Nevermind then, I'll stick with Lockette.
@drschool
I'll look into it , because I had to take down my dev builds the versions getting posted here a bit behind. I'll look into the nametags.
@Crazydoc134
yes
With version .10 Beta, only about half of the mobs that spawn have name tags. Sometimes 2 zombies will spawn near each other and one will have the name tag and the other won't (but not just for zombies, for all mobs).