redProtect
Description
redProtect is an area protection mod made for users. No longer do you need to have an admin worldguard a region for you. The user can take care of themselves now.
Features
- Set a maximum amount of area players can define.
- Select what material you want used, (fence or redstone currently).
- Permission nodes to build in any region, or use commands in any region. Great for admins.
- Very easy to understand, surround your house with redstone, stick a sign with [rp], name your region, and you're done. Great for younger players.
- Automatically detecting info command, users will be shown all available commands.
- Automatic backups, and save. Even if your server crashes, people will retain their protections. You can delete chunks out of the data file and it will still load a backup.
- Two current file formats, oos & oosgz.
- Protects from sky to bedrock.
- Changeable maximum-area via 'options' in PEX & bPermissions. See Maximum Area Config.
- Open source license. Source is available through github. (Link)
Upcoming features
- Json, Yaml, and MySQL support.
- Additional material types.
- Possibly pooling maximum area to create towns.
Installation Tutorial
- Download a build from the 'downloads' page. files
- Start your server once, then shut it off.
- Open "/plugins/redProtect/Config.txt" Edit it to your will.
- Open "/plugins/redProtect/Flags.txt" Make which flags you want on or off by default.
- Add permission nodes from Permission Nodes to your permissions file.
- Optionally set 'maxregionsize' per group, bPermissions' is 'metadata', and PermissionsEX's is 'options: '.
Use Tutorial
- Using redProtect is as simple as reading "/rp tutorial" and following the steps.
Notable commands
- "/rp i" - Shows information about the current region you're standing in
- "/rp ?" - Shows all available commands to you
- "/rp tutorial" - Gives you a brief tutorial on how to use redProtect.
- "/rp flag info" - Gives you information about the flags your region.
Video tutorial
Download
- You can download the main .jar from the 'Files' section. files
Changelog
- 1.8.0: Added long-distance editing, all commands that you need to be in a region to use can now be used with a region name appended to the end. "/rp info testregion" "/rp rename AwesomeName testregion" < Renames testregion to 'AwesomeName'
- 1.9.0: Added support for all major permission plugins through vault. (dev.bukkit.org/server-mods/vault). Fixed the code internally, it's much nicer for people adding sub-plugins now. Also fixed some of the commands, /define and /redefine should be less picky now.
- 1.9.1: Fixed quite a few debug errors, and a few interface changes. (Thanks to GodWar101 and GodWorld)
Added a simple admin wand system, define two points with the wand item and do /rp define [name] to create it.
- Older: Changelog
Closing notes
This plugin uses complicated algorithms such as bounding rectangles and point-in-polygon technology for maximum performance. Feel free to edit, but re-publishing any of my code as a jar will not be tolerated.
the command same with RepairShop.. please change the command.. or anything for different...
Oh thank you so much. I've been using the 1.3.1 version for the longest time because it had stopped updating for a while.
@GodWar101
You can add limit via the option 'maxregionsize' Many permission plugins have built-in option/metadata support. For PEX which I am familiar with, it would be /pex user [name] set maxregionsize [number]
I've added the bad potion effects to the 'PVP' flag, in the most recent build [Here]
@nejcneo
I found and removed that block, thank you for discovering that strange forgotten piece of code.
Okey anyway. Can you remove it? I would like to see it without random stone blocks over my World. Thanks
@GodWar101
Ah, found that debug line. I don't remember adding it, and no one has ever reported a bug before. That's very strange.
Nejcneo issue confirmed. When a new protection is created, a random "stone" block is generated at the center of the protection (using the latest version).
Suggestions:
- Potion damage flag.
- A way to add more RP limit manually to a certain player (probably a command?).
I would like to support this project financially :)
Can there be a flag to disable TNT damaging blocks in the regions if its not placed by an owner?
@nejcneo
Are you sure you're using the latest version? I had added blocks, but they were bookshelves and leaves for debug, I'm pretty sure I never used stone in any version.
Hey ikillforyou on 1.5 It works perfect! Only thing I noticed are random Stone Blocks in air (Probably Center of RP area). Since I have full server with random stone blocks, Is possible to remove this option?
@ikillforeyou
nvm forgot to change the permissions on my ftp :P
@RogueCmdr
Any error logs I could see?
@ikillforeyou
pretty sure 1.5 broke it
@gustebeast
I'm still around, There just hasn't been anything major to break the plugin. I'm quite busy in real life so I'm not adding new features as of now, but I will keep the project maintained if it ever breaks.
Guys, ikillforeyou hasnt logged in since January 16th. Either he is on vacation or this project is abandoned.
I can't use /rp define (Regionname)
It does not work?
I having a problem with mac and getting it to even work
i still dont get what to do with Permission Nodes or where to paste it plz help me
No we don't understand each other. My problem: Player can make 100 regions of 3x3 Protected block, But this plugin only allows you to limit block that player can protect. So if I put limit to 100 block. players can make 11 protected regions (that's not cool). So I am saying it would make plugin better if you add option that can limit regions. It would be nicer to limit regions then limit amount of blocks.
Fire burn protection flag
@ikillforeyou: Please update the plugin to 1.4.7 and try to make a potion protect for this! Also, you should make a option if the player that's protecting wants to protect from sky to bedrock or not.