Changelog

Last updated: 24th of July 2014

[A] = Added [C] = Changed [F] = Fixed

V5.0

  • [A] Added pig races, OINK!
  • [A] Added inventory and location saving before a player joins the race.
  • [A] Added the ability to change the plugin prefix.
  • [A] Added an option in the config to prevent players from spawning on different horses.
  • [A] Added that the plugin will stop all races on a server reload / stop so the player inventories + locations won't get lost.
  • [A] Added a custom join message will be displayed when the creator of this plugin joins the server.
  • [C] Changed some messages in the messages.yml
  • [C] Removed the permission node Racegames.member. No permission node is required to play the game now.
  • [F] Fixed an issue with the '/settrack' command.
  • [F] Fixed issues with Spigot.

V4.3.1

  • [C] Saving scores are now done under the UUID of a player instead of under the player name.
  • [C] All scores in the scores.yml will automatically be translated to UUID in this version.
  • [C] If a player dies during the race they respawn in the race so they can continue racing. Before they got kicked out of the race.
  • [C] A player keeps the same horse colour after a checkpointrespawn.

V4.3

  • [A] Exp, health and appetite saving.
  • [A] Added /rg kick <player> command to kick players out of the race. racegames.moderator permissions are needed for this command.
  • [A] Added Exp as countdown in the lobby.
  • [F] Fixed some minor bugs.
  • [C] Changed the way the scoreboard gets updated. Now done with a scheduleSyncRepeatingTask (Less lag).

V4.2

  • [A] Added the race-timer to the scoreboard.
  • [A] Added Join, Leave and Vote signs.
  • [A] Added /rg deletetrack command to delete a track with it scores and spawnpoints.
  • [F] Creating a new track with the same name as a previous track is no longer possible.
  • [F] Typing in a track name is no longer CaSe-SeNsItIvE.

V4.1

  • [A] Added Mcstats to the plugin.
  • [A] Added new permission node: racegames.moderator
  • [C] Changed some racegames.admin permissions to racegames.moderator permission. racegames.moderator gives access to start and stop tracks and racegames.admin gives you access to all the commands.
  • [F] If two or more tracks get the same amount of votes, the new track will be randomally chosen between those tracks. (Instead of the first track voted for).
  • [F] Fixed interference with the /rg command of WorldGuard. Race Games takes priority now.

V4.0

  • [A] Added the ability to create horse tracks!
  • [A] Added new command to change the type of a track: /rg settype <trackname> <horse/foot>
  • [A] Added a scoreboard.
  • [A] Added personal records.
  • [A] Added track records.
  • [A] Added auto-check for updates. You can disable this in the config.yml.
  • [A] Added messages to the messages.yml.
  • [A] Added sound during the countdown.
  • [A] Added random horse colors.
  • [F] Fixed bugs.
  • [F] Fixed the double ' in some messages.
  • [F] Fixed permissions errors. Some admin commands didn't need a permission, now fixed.
  • [F] Player is now kicked out of the race when he leaves / dies.
  • [C] Changed command: /rg createtrack <trackname> to: /rg createtrack <trackname> <horse/foot>
  • [C] Changed the plugin name.
  • [C] Changed the name of the permissions.
  • [C] If nobody votes, the track will be picked randomly.

V3.0

  • [A] Added multiple track support.
  • [A] Added voting system to select a track.
  • [A] Added lobby room players will get teleported to when they join the race.
  • [A] Added new command to list all the available commands: /rg commands
  • [A] Added new command to list all the tracks: /rg tracks
  • [A] Added more messages in messages.yml (So generate a new messages.yml by deleting the old one!!!)
  • [F] Rewardcommands didn't get executed, now fixed.
  • [C] Changed the plugin colors in-game.

V2.0

  • [A] Added the command: /rg reload - Reloads the config.yml
  • [A] Added checkpointsblocks.
  • [A] Added respawnblocks: Player will get teleported back to their last checkpoint or to their spawnpoint when they didn't reach a respawnblock, when they hit the respawnblock. (e.g. lava or water)
  • [A] Added permissions.
  • [A] race.member gives access to: /rg join and /rg leave.
  • [A] race.admin gives acces to: /rg reload, /rg addspawn and /rg forcestart and all the race.member commands.
  • [A] Added the option to execute commands when the race finishes.
  • [C] Countdowntime in config.yml can now be set to -1 to disable the countdown.
  • [C] Made the checkpointblock and respawnblock configurable.
  • [C] Changed the command /rg setspawn to /rg addspawn.
  • [C] Changed the command /rg start to /rg forcestart.
  • [F] Fixed issue: config.yml and spawn.yml were placed in different folders.

V1.0

  • [A] Walking on the 'Finishblock' defined in the config.yml will finish, and stop the time for, that player.
  • [A] Freeze the players when they join the race, untill the race starts.
  • [A] Add the commands /rg: join, leave, start, setspawn, spawns, list.
  • [A] Add an auto-start
  • [A] Make the 'players needed to auto-start', 'countdown time' and the finishblock' configurable.

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