Quantum Connectors - Wireless Redstone
Replace that dusty old redstone wiring with quantum circuits!
Usage | Commands & Permissions
Features:
- Wireless redstone
- Optional delayed activation
- Activate multiple devices
- Edit your circuits! Remove receivers from existing circuits with sneak + click!
- Use Chests, Beds, Furnaces and even Bookshelves to activate redstone devices!
- Optional WorldGuard Support! Users can only create circuits when they have permissions to build.
- When enabled this plugin will check to see if there is an update available and let you know if one is. Don't be frightened! You can actually disable it in the same plugins/<thisplugin>/config.yml file that every single other plugin that has this functionality uses to disable it.
Circuit Types:
- quantum - receiver matches sender
- on - receiver is turned on when the sender receives power
- off - receiver is turned off when the sender receives power
- toggle - receiver is toggled when the sender receives power
- random - receiver is set to a random status when the sender receives power
- reverse - receiver is set to the opposite of the sources power
- impulse - receiver is set to on for 4 ticks when sender receives power, ignoring how long sender lasts
Special Senders
- Chests - ON sent when the chest is opened, OFF when it is closed
- Beds - ON sent when the bed is entered, OFF when the person leaves the bed
- Furnaces - ON sent when the furnace becomes lit, OFF when it is unlit
- Bookshelves - ON sent when clicked (can be used with toggle to turn things on/off)
Example 5 by 5 (by 3) redstoneless piston door:
Usage:
I highly recommend subscribing to file updates, so the moment a new version is available you can download it.
@Ne0nx3r0
here ticket :)
Sorry my bad english..
@Zwing87
That should be okay. It seems like there is a lever being triggered that is next to a trap door. I'll see if I can duplicate this tonight, but you probably want to see what recent circuits were setup that might match those symptoms.
Also can you put a ticket in for this?
@Ne0nx3r0
hmm.. my config setting is max_chain_links: 6
@Zwing87
It sounds like someone has setup some kind of circular circuit that generates additional iterations with each loop.
What's your max_chain_links set to?
receive this error message after Server Crashdown..
http://dev.bukkit.org/paste/5656/
i don't have a big problem with that, but then the noise that is generated by the doors when you step off the plates are a bit annoying :P anyway, i overcame the problem with redstone under the plates, then wiring the redstone wire as the sender and the levers (next to each door) as the receivers. in this case, when either one of the plates are stepped on, the current to the redstone wire will still be there, and the door will remain open unless one steps off the plates..
@lala1990 I see.
That has to do with the fact that the one you step off turns off after the one you step on turns on. You could do some clever work with delays to overcome this, use only one step to open the doors or live with it as a minor conflict.
I'm not aware of any logic that will overcome this other than a delayed circuit (which seems like overkill unless for some reason users must step on one plate then move to the other), but I'm willing to listen.
@Ne0nx3r0
you can try stepping on one plate, it opens, now move from the plate to the other, both the doors will close....
@lala1990
I've made a video that shows how this can be done: http://youtu.be/2T7eQUoajVM
Should be up in a few minutes.
i think you have mistaken what i'm talking... i will demonstrate using a diagram... what i'm trying to do here is this: oo
o - Pressure Plate, _ - Door
when i place the pressure plate adjacent to each other, when i step on one, both doors open as configured, but when i step on the other adjacent plate, when the first place rises up, both doors closes despite me stepping on the other pressure plate which i configured to open both doors too..
@lala1990
I believe you can do this using a reverse circuit for one of the receivers.
hello, great plugin you have here, I was trying to make a dual pressure-plate activated iron doors, when i step on one of the pressure plates, it is fine, but when i step on the other pressure plate after the first one, the doors will close even though i am stepping on a pressure plate that I have configured with /qc quantum... is there anyway to make multiple senders in one circuit? :/
For some reason, after typing /qc quantum, no matter how many times I click on a switch, it won't be added as a sender or receiver.
Edit: Apparently I'm supposed to click it with redstone. BRB Edit: Yup, it works, my bad. Great plugin. It's even better that WirelessRedstone,
will save me hours of work with WirelessRedstone
Thanks for adding the furnace idea, couldn't love it more!
@deleted_8191216
Yes and no; I could add which IDs are senders and receivers, but you could only remove from, not add to this list.
You couldn't for example make an Iron Block a receiver, because there's nothing to do with an iron block when it's activated.
Can you add which ids are receivers and make it editable?
@Neodorky
Do you mean redstone lamps as senders or receivers? I'll have to check on using them as a sender, it should be possible if it's not implemented yet.
Using them as a receiver is problematic; basically they wont stay lit (as in, their lit block form) unless they actually have power. Same thing with torches.
Did you manage to add redstone lamps (state) ?
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Yes the version i've installed is 2.2, i'll download the 2.2.1 thanks!