Ye Olde Archived Information (outdated)/Legacy version Configuration (3.x)

Configuration (3.x)

Config Default Ranges Description
pkonly true [true/false] When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
droprate 0.05 [0.0 -> 1.0] Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
lootingrate 0.2 [0.0 -> 1.0] Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used
mobpkonly true [true/false] When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
fixcase true [true/false] When spawning/renaming heads, will attempt to make the input case insensitive
updatecheck true [true/false] Checks for update on startup and messages admins a link to download the next version
broadcast true [true/false] Sends a global message when someone gets beheaded
broadcastrange 0 [positive int] Radial distance in meters in which other players will hear the broadcast message (0 is unlimited)
antideathchest false [true/false] Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
dropboringplayerheads false [true/false] Drop plain heads when a player dies, instead of the player's head

 

Mob drop-rate configuration

Config Default Ranges Description Version Added
creeperdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a creeper dies
zombiedroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a zombie dies
skeletondroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a skeleton dies
witherdroprate 0.025 [0.0 -> 1.0],-1

Chance that a mob trophy will drop when a wither skeleton dies.

Note: when this value is negative, drops are not modified. (in v3.11+)

spiderdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a spider dies
endermandroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when an enderman dies
blazedroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a blaze dies
horsedroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a horse dies
squiddroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a squid dies
silverfishdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a silverfish dies
enderdragondroprate 0.05 [0.0 -> 1.0] Chance that a mob trophy will drop when an ender dragon dies
slimedroprate 0.001 [0.0 -> 1.0] Chance that a mob trophy will drop when a slime dies
irongolemdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an iron golem dies
mushroomcowdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a mushroom cow dies
batdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a bat dies
pigzombiedroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a pig zombie dies
snowmandroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a snowman dies
ghastdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a ghast dies
pigdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a pig dies
villagerdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a villager dies
sheepdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a sheep dies
cowdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a cow dies
chickendroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a chicken dies
ocelotdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an ocelot dies
witchdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a witch dies
magmacubedroprate 0.001 [0.0 -> 1.0] Chance that a mob trophy will drop when a magma cube dies
wolfdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a wolf dies
cavespiderdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a cave spider dies
rabbitdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a rabbit dies
guardiandroprate 0.025 [0.0 -> 1.0] Chance that a mob trophy will drop when a guardian dies
elderguardiandroprate 0.030 [0.0 -> 1.0] Chance that a mob trophy will drop when an elder guardian dies v3.12+
polarbeardroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a polarbear dies
shulkerdroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a shulker dies
straydroprate 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a stray dies
endermitedroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an endermite dies
evokerdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an evoker dies v3.12+
illusionerdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an illusioner dies v3.12+
vindicatordroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a vindicator dies v3.12+
witherbossdroprate 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a wither boss dies v3.12+
vexdroprate 0.004 [0.0 -> 1.0] Chance that a mob trophy will drop when a vex dies v3.12+
llamadroprate 0.008 [0.0 -> 1.0] Chance that a mob trophy will drop when a llama dies v3.12+
parrotdroprate 0.008 [0.0 -> 1.0] Chance that a mob trophy will drop when a parrot dies v3.12+

Underlined entries are incompatible when updating from 3.x to 4.x